Player Matchup

Hercules
Hercules
CatholiccGranny
Hercules
Level 84
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
MamaMortis
Yemoja
Level 99
God Stats
1W - 4L
1,395 SR
Queue Stats
112W - 111L
1,484 Elo+
Solo
Scylla
Scylla
NampaRoBear
Scylla
Level 155
God Stats
3W - 3L
1,604 SR
Queue Stats
208W - 236L
1,494 Elo+
Party 1
Sol
Sol
SmoothTubely
Sol
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,567 Elo+
Solo
Nike
Nike
ThisIsSPARTA997
Nike
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 157L
1,461 Elo+
Solo
Team Averages
Level 122
1,537 SR
1,501 Elo+

VS

Team Averages
Level 124
1,600 SR
1,505 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Azn Invasion125
Tsukuyomi
Level 125
God Stats
2W - 3L
1,547 SR
Queue Stats
83W - 100L
1,479 Elo+
Solo
Bacchus
Bacchus
BabaBuysVodka
Bacchus
Level 100
God Stats
5W - 6L
1,477 SR
Queue Stats
230W - 228L
1,511 Elo+
Solo
Merlin
Merlin
Mista Jang1es
Merlin
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
THExS1N1STER
Ah Muzen Cab
Level 124
God Stats
3W - 0L
1,977 SR
Queue Stats
63W - 69L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 4 / 3
9,080
698
8,683
14,498
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
MamaMortis
Yemoja
17
6 / 3 / 7
10,318
794
8,951
15,952
20,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Scylla
18
5 / 5 / 10
10,290
792
16,819
10,951
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 3
8,209
631
7,712
12,601
4,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 6 / 10
8,510
655
10,650
13,828
14,129
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 3 / 10
9,104
700
5,284
12,861
9,895
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Azn Invasion125
Tsukuyomi
18
11 / 2 / 7
11,421
879
14,282
10,525
3,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
16
6 / 5 / 12
10,427
802
7,859
17,147
22,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 5 / 13
9,908
762
15,198
9,966
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
THExS1N1STER
Ah Muzen Cab
18
2 / 2 / 16
10,556
812
17,496
16,712
7,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
82
16
Kills
24
24
Deaths
17
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
3
10
2.33
W
Tsukuyomi
Azn Invasion125
Tsukuyomi
11
2
7
7.25
W
Bacchus
6
5
12
2.4
L
Hercules
2
4
3
0.88
L
Yemoja
MamaMortis
Yemoja
6
3
7
3.17
W
3
5
13
1.9
L
Scylla
5
5
10
2
L
2
6
3
0.58
W
Ah Muzen Cab
THExS1N1STER
Ah Muzen Cab
2
2
16
5
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,815
Damage
60,119
67,830
Taken
67,211
54,516
Mitigated
47,493
22,966
Healing
28,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,284
1,165
8,657
2,981
12,861
9,895
273
7,300
5,561
8,582
0
W
Tsukuyomi
Azn Invasion125
Tsukuyomi
14,282
3,575
1,332
2,267
10,525
3,863
1,507
5,350
4,645
0
28,829
W
Bacchus
7,859
487
1,466
2,540
17,147
22,053
0
9,319
7,828
12,881
0
L
Hercules
8,683
805
1,057
4,439
14,498
11,064
469
6,817
7,681
4,276
10,420
L
Yemoja
MamaMortis
Yemoja
8,951
881
3,274
3,946
15,952
20,022
330
6,840
9,112
18,250
0
W
15,198
588
1,133
1,048
9,966
3,947
733
5,765
4,201
27,315
0
L
Scylla
16,819
1,048
1,986
1,888
10,951
4,938
418
6,284
4,667
36,458
0
L
7,712
1,278
1,383
2,801
12,601
4,363
459
3,850
8,751
19,745
0
W
Ah Muzen Cab
THExS1N1STER
Ah Muzen Cab
17,496
4,656
1,023
5,946
16,712
7,735
2,261
6,955
9,757
0
49,251
L
10,650
424
676
1,516
13,828
14,129
297
4,550
9,278
0
17,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,407
Gold Earned
51,416
154
Minions Killed
129
0
Camps Cleared
0
1,123,771
Distance Traveled
1,216,029
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,104
700
6
0
0
201,158
1
W
Tsukuyomi
11,421
879
27
2
0
281,584
0
W
Bacchus
10,427
802
4
0
0
239,379
0
L
Hercules
9,080
698
17
1
0
225,762
1
L
Yemoja
10,318
794
17
1
0
229,526
0
W
Merlin
9,908
762
25
2
0
233,978
0
L
Scylla
10,290
792
74
6
0
234,587
0
L
Sol
8,209
631
36
3
0
211,273
1
W
Ah Muzen Cab
10,556
812
67
5
0
259,930
0
L
Nike
8,510
655
10
1
0
222,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role