Player Matchup

Nu Wa
Nu Wa
Demon_By_Design
Nu Wa
Level 48
God Stats
1W - 1L
1,315 SR
Queue Stats
12W - 10L
1,515 Elo+
Party 3
Athena
Athena
J1MT JUICE
Athena
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,459 Elo+
Party 2
Shiva
Shiva
J1MT TORCH
Shiva
Level 122
God Stats
3W - 0L
1,508 SR
Queue Stats
102W - 102L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
J1MTBRUH69
Danzaburou
Level 29
God Stats
3W - 2L
1,614 SR
Queue Stats
26W - 28L
1,509 Elo+
Party 2
Arachne
Arachne
ToXiC-_-RaiDer5
Arachne
Level 101
God Stats
3W - 2L
1,405 SR
Queue Stats
121W - 105L
1,538 Elo+
Party 3
Team Averages
Level 77
1,468 SR
1,492 Elo+

VS

Team Averages
Level 92
1,633 SR
1,631 Elo+
Khepri
Khepri
DammitPinky
Khepri
Level 129
God Stats
0W - 1L
1,537 SR
Queue Stats
7W - 9L
1,814 Elo+
Party 1
Agni
Agni
DivineBeast9
Agni
Level 107
God Stats
0W - 1L
1,690 SR
Queue Stats
3W - 4L
1,660 Elo+
Party 1
Thanatos
Thanatos
Relrisque
Thanatos
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,605 Elo+
Party 1
Vamana
Vamana
ShadowRheeper
Vamana
Level 108
God Stats
1W - 2L
1,724 SR
Queue Stats
410W - 439L
1,312 Elo+
Solo
Chernobog
Chernobog
Toss Slims
Chernobog
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 1L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 9
10,780
469
16,261
17,410
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
J1MT JUICE
Athena
15
2 / 4 / 10
10,270
447
4,103
24,287
25,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
19
9 / 1 / 9
12,704
552
18,492
20,590
25,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
J1MTBRUH69
Danzaburou
20
4 / 5 / 5
12,425
540
10,928
17,748
6,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 0 / 6
13,939
606
23,763
20,632
9,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 3 / 10
9,631
419
8,287
15,964
17,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 8 / 7
9,819
427
18,675
16,442
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Relrisque
Thanatos
14
8 / 6 / 2
9,650
420
12,598
19,986
8,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 5 / 1
9,356
407
5,527
16,925
18,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Toss Slims
Chernobog
16
5 / 4 / 8
10,537
458
22,099
21,503
9,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
26
Kills
17
17
Deaths
26
39
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
3
10
2.33
W
2
7
9
0.93
L
2
8
7
0.69
W
Athena
J1MT JUICE
Athena
2
4
10
1.75
W
Shiva
9
1
9
13.5
W
Danzaburou
J1MTBRUH69
Danzaburou
4
5
5
1.3
L
Thanatos
Relrisque
Thanatos
8
6
2
1.5
L
0
5
1
0.1
W
9
0
6
12
L
Chernobog
Toss Slims
Chernobog
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,547
Damage
67,186
100,667
Taken
90,820
70,812
Mitigated
59,085
32,505
Healing
33,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
8,287
967
602
4,623
15,964
17,595
228
3,810
11,946
31,114
0
W
16,261
4,447
0
2,666
17,410
4,651
3,672
8,183
9,227
61,517
0
L
18,675
1,541
0
3,964
16,442
5,254
0
2,484
13,788
77,643
0
W
Athena
J1MT JUICE
Athena
4,103
1,162
0
1,563
24,287
25,753
407
6,434
17,853
24,882
0
W
Shiva
18,492
1,901
592
4,953
20,590
25,016
902
5,300
15,290
0
78,320
W
Danzaburou
J1MTBRUH69
Danzaburou
10,928
4,716
531
6,430
17,748
6,076
243
3,154
14,594
0
115,726
L
Thanatos
Relrisque
Thanatos
12,598
2,497
0
12,110
19,986
8,343
0
5,372
14,220
0
44,577
L
5,527
2,899
0
5,229
16,925
18,633
0
3,209
13,528
118
61,088
W
23,763
16,065
0
15,770
20,632
9,316
1,586
3,994
16,638
0
129,462
L
Chernobog
Toss Slims
Chernobog
22,099
12,517
0
7,371
21,503
9,260
1,006
4,325
16,974
0
81,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,118
Gold Earned
48,993
604
Minions Killed
499
0
Camps Cleared
0
2,337,131
Distance Traveled
2,091,311
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,631
419
37
2
0
421,597
1
W
Nu Wa
10,780
469
108
5
0
367,202
4
L
Agni
9,819
427
127
6
0
392,597
6
W
Athena
10,270
447
34
1
0
475,019
1
W
Shiva
12,704
552
130
6
0
472,661
1
W
Danzaburou
12,425
540
159
7
0
439,263
0
L
Thanatos
9,650
420
64
3
0
430,529
1
L
Vamana
9,356
407
117
5
0
374,508
1
W
Arachne
13,939
606
173
8
0
582,986
3
L
Chernobog
10,537
458
154
7
0
472,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role