Player Matchup

Xbalanque
Xbalanque
Boulaivalacodai
Xbalanque
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,559 Elo+
Party 2
Loki
Loki
Delta_Viison
Loki
Level 58
God Stats
13W - 6L
1,723 SR
Queue Stats
26W - 21L
1,532 Elo+
Party 2
Awilix
Awilix
HypeExplicit
Awilix
Level 108
God Stats
7W - 5L
1,579 SR
Queue Stats
21W - 11L
1,563 Elo+
Party 2
Ah Puch
Ah Puch
Mexican_Melo
Ah Puch
Level 24
God Stats
15W - 8L
1,596 SR
Queue Stats
15W - 8L
1,548 Elo+
Party 2
Xing Tian
Xing Tian
Tonermon
Xing Tian
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,584 Elo+
Party 2
Team Averages
Level 57
1,580 SR
1,557 Elo+

VS

Team Averages
Level 66
1,429 SR
1,480 Elo+
Ah Puch
Ah Puch
CelestialDe
Ah Puch
Level 102
God Stats
1W - 3L
1,567 SR
Queue Stats
24W - 25L
1,525 Elo+
Party 1
Tiamat
Tiamat
Diegote3135
Tiamat
Level 86
God Stats
14W - 11L
1,547 SR
Queue Stats
271W - 294L
1,412 Elo+
Party 3
Nemesis
Nemesis
HombreVandal
Nemesis
Level 25
God Stats
10W - 17L
1,389 SR
Queue Stats
62W - 50L
1,423 Elo+
Party 3
Izanami
Izanami
littlesayid
Izanami
Level 47
God Stats
6W - 7L
1,424 SR
Queue Stats
177W - 158L
1,510 Elo+
Party 1
Yemoja
Yemoja
xXROSEMETALXx
Yemoja
Level 68
God Stats
0W - 2L
1,216 SR
Queue Stats
85W - 75L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Boulaivalacodai
Xbalanque
9
3 / 0 / 0
6,098
554
3,334
4,691
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 2
6,895
627
3,931
6,262
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
10
8 / 1 / 2
6,725
611
8,202
6,366
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Mexican_Melo
Ah Puch
10
1 / 0 / 4
6,144
559
5,333
1,780
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Tonermon
Xing Tian
7
1 / 1 / 0
4,910
446
1,546
4,349
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CelestialDe
Ah Puch
9
1 / 4 / 0
5,334
485
3,795
7,326
2,188
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
10
0 / 2 / 0
5,583
508
1,572
5,038
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
HombreVandal
Nemesis
6
1 / 4 / 0
4,662
424
2,396
5,762
1,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
littlesayid
Izanami
8
1 / 3 / 1
5,287
481
3,300
5,921
1,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,637
422
839
6,185
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
3
3
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Boulaivalacodai
Xbalanque
3
0
0
3
L
Ah Puch
CelestialDe
Ah Puch
1
4
0
0.25
W
2
1
2
3
L
Tiamat
0
2
0
0
L
Nemesis
HombreVandal
Nemesis
1
4
0
0.25
W
Awilix
8
1
2
9
W
Ah Puch
Mexican_Melo
Ah Puch
1
0
4
3
W
Xing Tian
Tonermon
Xing Tian
1
1
0
1
L
Izanami
littlesayid
Izanami
1
3
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
11,902
23,448
Taken
30,232
7,086
Mitigated
9,342
4,352
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Boulaivalacodai
Xbalanque
3,334
1,697
0
0
4,691
1,178
968
305
4,386
0
29,337
L
Ah Puch
CelestialDe
Ah Puch
3,795
38
0
1,649
7,326
2,188
472
184
7,142
26,760
0
W
3,931
1,301
0
1,614
6,262
1,817
0
3,050
3,212
0
38,984
L
Tiamat
1,572
62
0
1,567
5,038
1,862
108
2,492
2,546
29,660
0
L
Nemesis
HombreVandal
Nemesis
2,396
633
0
331
5,762
1,219
0
369
5,393
0
17,363
W
Awilix
8,202
3,030
0
1,040
6,366
1,878
0
1,201
5,111
0
27,213
W
Ah Puch
Mexican_Melo
Ah Puch
5,333
175
0
797
1,780
462
0
658
1,086
34,385
0
W
Xing Tian
Tonermon
Xing Tian
1,546
318
221
680
4,349
1,751
188
844
3,447
4,341
0
L
Izanami
littlesayid
Izanami
3,300
1,627
0
1,088
5,921
1,354
632
1,997
3,924
0
27,187
L
839
337
1,165
1,873
6,185
2,719
244
1,837
4,348
7,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
25,503
266
Minions Killed
212
0
Camps Cleared
0
1,068,227
Distance Traveled
937,427
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,098
554
59
5
0
200,417
1
L
Ah Puch
5,334
485
49
4
0
182,192
5
W
Loki
6,895
627
91
8
0
227,787
3
L
Tiamat
5,583
508
71
6
0
204,673
5
L
Nemesis
4,662
424
38
3
0
174,718
1
W
Awilix
6,725
611
40
4
0
244,093
1
W
Ah Puch
6,144
559
74
7
0
218,338
2
W
Xing Tian
4,910
446
2
0
0
177,592
1
L
Izanami
5,287
481
47
4
0
189,152
2
L
Yemoja
4,637
422
7
1
0
186,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role