Player Matchup

Chang'e
Chang'e
Cybellers
Chang'e
Level 121
God Stats
50W - 37L
1,562 SR
Queue Stats
127W - 85L
1,568 Elo+
Party 2
Hel
Hel
DraconianBlast
Hel
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 69L
1,534 Elo+
Party 3
Sun Wukong
Sun Wukong
Malefic2
Sun Wukong
Level 156
God Stats
19W - 29L
1,237 SR
Queue Stats
243W - 246L
1,577 Elo+
Solo
Thanatos
Thanatos
Paraphix
Thanatos
Level 117
God Stats
3W - 0L
1,322 SR
Queue Stats
41W - 38L
1,534 Elo+
Party 2
Anhur
Anhur
lyukimarul
Anhur
Level 159
God Stats
1W - 4L
1,527 SR
Queue Stats
95W - 93L
1,551 Elo+
Party 3
Team Averages
Level 139
1,430 SR
1,553 Elo+

VS

Team Averages
Level 109
1,423 SR
1,492 Elo+
Khepri
Khepri
Callmeben10
Khepri
Level 108
God Stats
9W - 10L
1,559 SR
Queue Stats
26W - 30L
1,454 Elo+
Party 1
Bellona
Bellona
SuperBlue72
Bellona
Level 97
God Stats
1W - 4L
1,320 SR
Queue Stats
30W - 48L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
VikingWarrior67
Kukulkan
Level 69
God Stats
13W - 16L
1,514 SR
Queue Stats
66W - 83L
1,462 Elo+
Party 1
Skadi
Skadi
jcwill22
Skadi
Level 117
God Stats
16W - 18L
1,221 SR
Queue Stats
196W - 207L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
oMSEo iValedor
Ao Kuang
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
345W - 350L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cybellers
Chang'e
19
3 / 2 / 3
12,375
728
15,261
15,266
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

19
5 / 1 / 5
12,328
725
13,379
14,619
6,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
Malefic2
Sun Wukong
19
3 / 0 / 3
12,835
755
13,656
25,786
10,998
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Paraphix
Thanatos
19
5 / 6 / 6
12,141
714
15,963
17,443
8,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
20
4 / 1 / 8
13,735
808
27,333
20,237
8,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 4 / 2
10,497
617
8,570
13,091
14,208
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
SuperBlue72
Bellona
17
2 / 2 / 3
10,547
620
9,093
23,959
23,501
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
18
2 / 6 / 1
10,852
638
13,682
13,239
5,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
jcwill22
Skadi
20
6 / 1 / 2
12,412
730
23,805
19,289
10,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Ao Kuang
17
0 / 7 / 3
10,503
618
14,012
25,350
8,546
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
20
Kills
10
10
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
2
0.25
W
Chang'e
Cybellers
Chang'e
3
2
3
2.25
W
5
1
5
7.5
W
Sun Wukong
Malefic2
Sun Wukong
3
0
3
4.5
W
Thanatos
Paraphix
Thanatos
5
6
6
1.33
L
Bellona
SuperBlue72
Bellona
2
2
3
1.75
L
Kukulkan
2
6
1
0.42
L
Skadi
jcwill22
Skadi
6
1
2
7
W
Anhur
4
1
8
8
L
Ao Kuang
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,592
Damage
69,162
93,351
Taken
94,928
38,928
Mitigated
61,402
64,728
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
8,570
665
352
907
13,091
14,208
0
5,887
6,892
28,076
0
W
Chang'e
Cybellers
Chang'e
15,261
1,896
4,805
7,938
15,266
5,658
1,387
7,138
8,128
48,716
0
W
13,379
480
9,545
8,193
14,619
6,063
1,346
7,638
6,981
40,137
0
W
Sun Wukong
Malefic2
Sun Wukong
13,656
2,233
3,152
13,637
25,786
10,998
1,055
6,180
19,606
0
40,439
W
Thanatos
Paraphix
Thanatos
15,963
2,857
0
8,195
17,443
8,098
870
6,375
11,068
0
36,176
L
Bellona
SuperBlue72
Bellona
9,093
3,281
0
185
23,959
23,501
0
8,536
15,041
0
17,213
L
Kukulkan
13,682
622
479
235
13,239
5,048
427
4,129
9,033
45,334
0
L
Skadi
jcwill22
Skadi
23,805
12,941
0
3,450
19,289
10,099
126
4,225
14,812
0
66,789
W
Anhur
27,333
14,238
0
9,263
20,237
8,111
3,573
8,933
11,304
0
87,504
L
Ao Kuang
14,012
1,752
0
8,618
25,350
8,546
0
5,365
19,935
52,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,414
Gold Earned
54,811
326
Minions Killed
245
0
Camps Cleared
0
1,667,511
Distance Traveled
1,698,260
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,497
617
22
1
0
342,962
2
W
Chang'e
12,375
728
71
4
0
307,028
5
W
Hel
12,328
725
60
4
0
330,547
1
W
Sun Wukong
12,835
755
57
3
0
366,557
8
W
Thanatos
12,141
714
31
2
0
355,920
0
L
Bellona
10,547
620
17
1
0
377,216
0
L
Kukulkan
10,852
638
67
4
0
315,362
0
L
Skadi
12,412
730
84
5
0
341,826
0
W
Anhur
13,735
808
107
6
0
307,459
2
L
Ao Kuang
10,503
618
55
3
0
320,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role