Player Matchup

Loki
Loki
Darkeagle341
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 51L
1,269 Elo+
Party 1
Izanami
Izanami
IonicPhoton
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 53L
1,269 Elo+
Party 1
Nu Wa
Nu Wa
SPACE0MAGIC
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,133 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,223 Elo+

VS

Team Averages
Level 80
1,424 SR
1,583 Elo+
Merlin
Merlin
DirtyAlbo
Merlin
Level 49
God Stats
1W - 0L
1,343 SR
Queue Stats
7W - 9L
1,569 Elo+
Party 2
Cernunnos
Cernunnos
GoshBirdo
Cernunnos
Level 88
God Stats
3W - 0L
1,687 SR
Queue Stats
13W - 6L
1,701 Elo+
Party 2
King Arthur
King Arthur
Schpeen
King Arthur
Level 102
God Stats
1W - 1L
1,243 SR
Queue Stats
14W - 15L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 0
12,868
715
13,632
17,325
6,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
IonicPhoton
Izanami
15
0 / 11 / 4
10,844
602
9,724
17,726
4,350
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 10 / 2
10,175
565
6,427
16,740
3,790
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DirtyAlbo
Merlin
20
12 / 2 / 14
14,783
821
15,171
11,573
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
GoshBirdo
Cernunnos
17
5 / 3 / 14
12,766
709
10,715
18,087
7,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Schpeen
King Arthur
17
13 / 5 / 15
13,975
776
20,695
20,477
17,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
6
Kills
30
30
Deaths
10
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
9
0
0.67
W
Merlin
DirtyAlbo
Merlin
12
2
14
9.5
W
Cernunnos
GoshBirdo
Cernunnos
5
3
14
4
L
Izanami
IonicPhoton
Izanami
0
11
4
0.18
L
0
10
2
0.1
W
King Arthur
Schpeen
King Arthur
13
5
15
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,783
Damage
46,581
51,791
Taken
50,137
14,428
Mitigated
29,769
2,600
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,632
2,291
0
1,195
17,325
6,288
153
6,337
10,731
0
39,994
W
Merlin
DirtyAlbo
Merlin
15,171
1,147
0
2,054
11,573
4,520
1,006
2,380
8,959
65,429
0
W
Cernunnos
GoshBirdo
Cernunnos
10,715
5,314
419
5,513
18,087
7,468
1,887
1,416
16,223
0
43,757
L
Izanami
IonicPhoton
Izanami
9,724
4,384
0
374
17,726
4,350
723
4,848
12,432
0
47,042
L
6,427
1,710
0
1,031
16,740
3,790
558
4,822
11,703
28,177
0
W
King Arthur
Schpeen
King Arthur
20,695
2,484
0
2,397
20,477
17,781
152
3,569
16,390
432
45,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
41,524
169
Minions Killed
210
6
Camps Cleared
7
827,914
Distance Traveled
903,492
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,868
715
51
3
2
316,711
0
W
Merlin
14,783
821
93
5
3
304,934
4
W
Cernunnos
12,766
709
84
5
2
287,479
0
L
Izanami
10,844
602
70
4
2
285,344
2
L
Nu Wa
10,175
565
48
3
2
225,859
0
W
King Arthur
13,975
776
33
2
2
311,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role