Player Matchup

Chaac
Chaac
ElSaltyBot
Chaac
Level 25
God Stats
2W - 0L
1,787 SR
Queue Stats
238W - 63L
1,993 Elo+
Party 1
Chiron
Chiron
PEACEOFWAR00
Chiron
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
386W - 135L
1,842 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UAVarsityStar
Cu Chulainn
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 138L
1,796 Elo+
Party 1
Pele
Pele
knghtmar
Pele
Level 105
God Stats
17W - 7L
1,763 SR
Queue Stats
476W - 214L
1,765 Elo+
Party 1
Xing Tian
Xing Tian
wallington51
Xing Tian
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
267W - 193L
1,984 Elo+
Party 1
Team Averages
Level 92
1,610 SR
1,876 Elo+

VS

Team Averages
Level 71
1,625 SR
1,686 Elo+
Baron Samedi
Baron Samedi
AfroKensei
Baron Samedi
Level 32
God Stats
3W - 4L
1,766 SR
Queue Stats
77W - 94L
1,507 Elo+
Solo
Ravana
Ravana
ChaparitoLoco
Ravana
Level 125
God Stats
0W - 1L
1,859 SR
Queue Stats
4W - 4L
1,731 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DeusFSP
Cu Chulainn
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,731 Elo+
Party 2
Horus
Horus
GoldenKoiFSP
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,731 Elo+
Party 2
Danzaburou
Danzaburou
iSasphemy
Danzaburou
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
6 / 2 / 5
9,250
661
11,828
14,704
6,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
14
1 / 0 / 8
7,884
563
7,256
10,962
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
UAVarsityStar
Cu Chulainn
13
3 / 2 / 0
7,586
542
8,152
10,314
4,703
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
11
4 / 5 / 4
7,355
525
9,379
11,961
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
wallington51
Xing Tian
14
4 / 2 / 0
7,911
565
6,456
13,364
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AfroKensei
Baron Samedi
13
4 / 1 / 1
7,977
570
8,653
9,725
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 4
6,630
474
4,459
10,472
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
DeusFSP
Cu Chulainn
13
2 / 3 / 0
7,881
563
14,625
13,044
10,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 2 / 6
7,272
519
5,790
13,709
11,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iSasphemy
Danzaburou
11
2 / 8 / 3
7,428
531
5,578
10,203
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
18
Kills
11
11
Deaths
18
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AfroKensei
Baron Samedi
4
1
1
4.5
L
0
4
4
0.5
L
Cu Chulainn
DeusFSP
Cu Chulainn
2
3
0
0.67
W
Chaac
6
2
5
4.25
L
3
2
6
3
W
Chiron
1
0
8
5
W
Cu Chulainn
UAVarsityStar
Cu Chulainn
3
2
0
1.5
L
Danzaburou
iSasphemy
Danzaburou
2
8
3
0.44
W
Pele
4
5
4
1.2
W
Xing Tian
wallington51
Xing Tian
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,071
Damage
39,105
61,305
Taken
57,153
33,826
Mitigated
33,763
24,349
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AfroKensei
Baron Samedi
8,653
243
670
3,341
9,725
4,443
0
0
9,725
48,569
0
L
4,459
931
0
3,501
10,472
4,251
0
503
9,939
0
39,279
L
Cu Chulainn
DeusFSP
Cu Chulainn
14,625
2,023
0
3,549
13,044
10,909
0
5,050
7,268
9,747
43,539
W
Chaac
11,828
4,039
0
9,652
14,704
6,571
0
1,365
13,339
0
72,927
L
5,790
2,877
658
3,364
13,709
11,541
0
111
13,562
0
11,189
W
Chiron
7,256
3,203
884
5,808
10,962
3,571
0
1,930
8,847
0
54,147
W
Cu Chulainn
UAVarsityStar
Cu Chulainn
8,152
1,140
0
2,884
10,314
4,703
0
3,266
7,048
0
47,543
L
Danzaburou
iSasphemy
Danzaburou
5,578
2,815
0
1,501
10,203
2,619
0
0
10,203
0
37,636
W
Pele
9,379
3,039
653
2,785
11,961
7,446
0
2,815
9,114
0
32,497
W
Xing Tian
wallington51
Xing Tian
6,456
478
0
1,683
13,364
11,535
0
2,503
9,945
39,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
37,188
427
Minions Killed
332
0
Camps Cleared
0
1,434,663
Distance Traveled
1,366,151
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,977
570
80
6
0
278,175
3
L
Ravana
6,630
474
76
5
0
281,036
0
L
Cu Chulainn
7,881
563
110
8
0
259,084
6
W
Chaac
9,250
661
126
9
0
271,128
4
L
Horus
7,272
519
8
1
0
307,033
3
W
Chiron
7,884
563
87
6
0
311,214
2
W
Cu Chulainn
7,586
542
87
6
0
284,715
2
L
Danzaburou
7,428
531
58
4
0
240,823
4
W
Pele
7,355
525
47
3
0
287,691
1
W
Xing Tian
7,911
565
80
6
0
279,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role