Player Matchup

Raijin
Raijin
BeastnTMNT3
Raijin
Level 115
God Stats
1W - 5L
1,285 SR
Queue Stats
268W - 248L
1,573 Elo+
Party 2
Janus
Janus
DJ_littlebit
Janus
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 58L
1,531 Elo+
Party 2
Hun Batz
Hun Batz
Its_Vader_Cox
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MartezWilson
Ah Muzen Cab
Level 34
God Stats
1W - 1L
1,603 SR
Queue Stats
97W - 96L
1,501 Elo+
Party 2
Achilles
Achilles
theoneNoOnenose
Achilles
Level 127
God Stats
1W - 0L
1,719 SR
Queue Stats
154W - 146L
1,487 Elo+
Party 2
Team Averages
Level 102
1,521 SR
1,511 Elo+

VS

Team Averages
Level 123
1,510 SR
1,520 Elo+
Medusa
Medusa
Cosmic_Milkman
Medusa
Level 146
God Stats
3W - 8L
1,303 SR
Queue Stats
348W - 341L
1,559 Elo+
Solo
Cernunnos
Cernunnos
Kurabu2
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,449 Elo+
Party 1
Cliodhna
Cliodhna
ShadowOfThePig
Cliodhna
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,519 Elo+
Solo
Eset
Eset
TomyPickIes
Eset
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 143L
1,568 Elo+
Solo
Skadi
Skadi
Yougosha
Skadi
Level 89
God Stats
1W - 1L
1,749 SR
Queue Stats
19W - 21L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
9 / 4 / 16
12,352
882
20,803
14,361
6,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 5 / 14
12,784
913
15,290
12,764
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Its_Vader_Cox
Hun Batz
16
2 / 8 / 17
10,045
718
9,697
13,517
10,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
MartezWilson
Ah Muzen Cab
18
3 / 5 / 21
11,248
803
18,040
12,218
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
18
6 / 6 / 14
11,454
818
11,274
22,558
38,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 12
11,174
798
17,528
15,559
5,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Kurabu2
Cernunnos
16
1 / 7 / 13
9,729
695
9,806
13,741
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cliodhna
17
3 / 5 / 21
10,433
745
11,117
22,478
9,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
11 / 4 / 10
11,588
828
14,028
15,048
5,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Yougosha
Skadi
17
4 / 7 / 8
10,428
745
11,942
13,556
4,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
92
30
Kills
28
28
Deaths
30
82
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
4
16
4.25
L
9
7
12
2.14
W
10
5
14
3.4
W
Hun Batz
Its_Vader_Cox
Hun Batz
2
8
17
1.31
L
Cernunnos
Kurabu2
Cernunnos
1
7
13
1.07
W
Ah Muzen Cab
MartezWilson
Ah Muzen Cab
3
5
21
2.7
L
Cliodhna
3
5
21
2.7
L
11
4
10
4
L
Skadi
Yougosha
Skadi
4
7
8
1.14
W
Achilles
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,104
Damage
64,421
75,418
Taken
80,382
64,894
Mitigated
28,509
20,798
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
20,803
1,486
1,675
4,005
14,361
6,427
965
3,126
11,235
40,029
0
L
17,528
6,127
3,126
2,623
15,559
5,197
433
8,320
7,028
0
29,757
W
15,290
1,537
542
2,958
12,764
4,993
1,065
2,525
10,239
30,898
0
W
Hun Batz
Its_Vader_Cox
Hun Batz
9,697
958
768
650
13,517
10,414
70
3,505
10,012
0
17,404
L
Cernunnos
Kurabu2
Cernunnos
9,806
4,529
744
1,536
13,741
3,985
583
4,587
8,918
0
21,069
W
Ah Muzen Cab
MartezWilson
Ah Muzen Cab
18,040
5,163
1,351
3,414
12,218
5,056
1,904
1,320
10,898
0
38,361
L
Cliodhna
11,117
1,397
854
5,237
22,478
9,126
176
9,398
12,806
32
21,519
L
14,028
645
2,060
3,393
15,048
5,507
0
6,086
8,850
27,754
0
L
Skadi
Yougosha
Skadi
11,942
6,391
466
1,630
13,556
4,694
492
6,617
6,687
0
23,486
W
Achilles
11,274
1,869
1,047
4,388
22,558
38,004
393
3,584
18,974
0
19,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,883
Gold Earned
53,352
144
Minions Killed
151
0
Camps Cleared
0
1,212,367
Distance Traveled
1,165,780
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,352
882
55
4
0
240,756
0
L
Medusa
11,174
798
31
2
0
221,812
1
W
Janus
12,784
913
40
3
0
215,736
1
W
Hun Batz
10,045
718
12
1
0
246,043
4
L
Cernunnos
9,729
695
29
2
0
222,944
1
W
Ah Muzen Cab
11,248
803
31
2
0
251,385
0
L
Cliodhna
10,433
745
24
2
0
245,038
0
L
Eset
11,588
828
34
2
0
252,579
0
L
Skadi
10,428
745
33
2
0
223,407
0
W
Achilles
11,454
818
6
0
0
258,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role