Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
F4K3_Ukreecy_YT
Chaac
Level 42
God Stats
16W - 5L
1,727 SR
Queue Stats
61W - 55L
1,451 Elo+
Party 2
Bacchus
Bacchus
JosePushinP
Bacchus
Level 45
God Stats
5W - 6L
1,434 SR
Queue Stats
190W - 224L
1,392 Elo+
Solo
Neith
Neith
MasterKiller_28
Neith
Level 65
God Stats
23W - 22L
1,513 SR
Queue Stats
131W - 149L
1,429 Elo+
Party 2
Chronos
Chronos
SIDEYKO
Chronos
Level 100
God Stats
18W - 17L
1,438 SR
Queue Stats
506W - 572L
1,378 Elo+
Party 2
Team Averages
Level 67
1,522 SR
1,430 Elo+

VS

Team Averages
Level 71
1,578 SR
1,445 Elo+
Awilix
Awilix
Ariadorable4121
Awilix
Level 39
God Stats
8W - 12L
1,460 SR
Queue Stats
137W - 169L
1,348 Elo+
Party 3
Izanami
Izanami
BruBro12
Izanami
Level 29
God Stats
8W - 7L
1,614 SR
Queue Stats
11W - 11L
1,508 Elo+
Party 1
Shiva
Shiva
Trymelosers
Shiva
Level 87
God Stats
5W - 4L
1,876 SR
Queue Stats
15W - 14L
1,486 Elo+
Party 1
Sol
Sol
comacozyninja
Sol
Level 118
God Stats
3W - 4L
1,289 SR
Queue Stats
122W - 142L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
elqoura
Aphrodite
Level 83
God Stats
74W - 52L
1,653 SR
Queue Stats
430W - 471L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 3 / 1
7,046
587
6,883
9,131
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 2 / 4
7,484
624
8,911
9,684
5,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
JosePushinP
Bacchus
12
3 / 1 / 9
7,115
593
7,807
6,420
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
7 / 0 / 5
7,657
638
5,127
4,444
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
SIDEYKO
Chronos
11
0 / 5 / 1
5,987
499
2,417
9,125
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 1
7,591
633
6,807
8,468
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
BruBro12
Izanami
7
0 / 7 / 1
4,982
415
2,730
8,144
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 1
6,017
501
5,865
9,168
5,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 5
7,774
648
5,974
8,173
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
elqoura
Aphrodite
8
0 / 4 / 4
5,700
475
1,998
7,607
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
20
Kills
11
11
Deaths
20
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
3
1
1.83
L
7
2
1
3.75
L
Izanami
BruBro12
Izanami
0
7
1
0.07
W
5
2
4
3.5
W
Bacchus
JosePushinP
Bacchus
3
1
9
7.5
W
7
0
5
9.5
W
Chronos
SIDEYKO
Chronos
0
5
1
0.1
L
0
4
1
0.13
L
4
3
5
2.17
L
Aphrodite
elqoura
Aphrodite
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,145
Damage
23,374
38,804
Taken
41,560
15,445
Mitigated
15,686
8,974
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,883
4,338
0
1,002
9,131
3,142
180
2,544
6,587
0
37,088
L
6,807
2,492
0
500
8,468
2,495
0
3,331
4,895
0
32,797
L
Izanami
BruBro12
Izanami
2,730
2,027
43
774
8,144
1,668
729
2,506
5,332
0
19,584
W
8,911
1,175
0
3,097
9,684
5,056
0
825
8,859
0
41,383
W
Bacchus
JosePushinP
Bacchus
7,807
454
232
1,706
6,420
3,313
98
1,175
5,245
34,802
0
W
5,127
2,317
0
2,079
4,444
1,300
528
689
3,755
0
34,498
W
Chronos
SIDEYKO
Chronos
2,417
532
0
858
9,125
2,634
1,174
2,739
6,386
38,472
0
L
5,865
879
0
1,542
9,168
5,325
0
472
8,696
0
28,712
L
5,974
1,426
123
4,065
8,173
2,141
2,454
2,550
5,373
48,313
0
L
Aphrodite
elqoura
Aphrodite
1,998
319
1,185
1,925
7,607
4,057
344
1,365
6,079
10,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,289
Gold Earned
32,064
335
Minions Killed
281
0
Camps Cleared
0
1,259,914
Distance Traveled
1,145,014
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,046
587
75
6
0
295,717
0
L
Awilix
7,591
633
69
6
0
286,401
1
L
Izanami
4,982
415
33
3
0
210,282
1
W
Chaac
7,484
624
89
7
0
240,192
2
W
Bacchus
7,115
593
41
3
0
259,967
1
W
Neith
7,657
638
70
6
0
239,258
1
W
Chronos
5,987
499
60
5
0
224,780
0
L
Shiva
6,017
501
59
5
0
221,270
4
L
Sol
7,774
648
99
8
0
208,698
0
L
Aphrodite
5,700
475
21
2
0
218,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role