Player Matchup

Nox
Nox
EpiCFArm3R 92
Nox
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 86L
1,395 Elo+
Solo
Terra
Terra
Potatuu is God
Terra
Level 24
God Stats
2W - 4L
1,322 SR
Queue Stats
87W - 72L
1,421 Elo+
Party 1
Xing Tian
Xing Tian
Sqwerl4REALZ
Xing Tian
Level 44
God Stats
4W - 2L
1,971 SR
Queue Stats
109W - 96L
1,538 Elo+
Party 1
Fenrir
Fenrir
WayaYeti
Fenrir
Level 101
God Stats
0W - 1L
1,428 SR
Queue Stats
23W - 22L
1,465 Elo+
Party 1
Thanatos
Thanatos
lonew0lfmike
Thanatos
Level 121
God Stats
1W - 2L
1,654 SR
Queue Stats
57W - 68L
1,455 Elo+
Party 1
Team Averages
Level 81
1,575 SR
1,455 Elo+

VS

Team Averages
Level 113
1,281 SR
1,488 Elo+
Tiamat
Tiamat
GlennXIV
Tiamat
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
Ryuzaki 7394
Chang'e
Level 105
God Stats
1W - 1L
1,313 SR
Queue Stats
13W - 12L
1,421 Elo+
Solo
Discordia
Discordia
Slaannesh
Discordia
Level 128
God Stats
1W - 2L
1,196 SR
Queue Stats
215W - 218L
1,404 Elo+
Solo
Da Ji
Da Ji
Zetd
Da Ji
Level 119
God Stats
2W - 1L
1,277 SR
Queue Stats
41W - 26L
1,724 Elo+
Party 2
Kukulkan
Kukulkan
oobie989
Kukulkan
Level 125
God Stats
2W - 4L
1,117 SR
Queue Stats
78W - 98L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 9
14,617
696
25,915
22,326
12,487
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 5 / 10
13,640
650
11,032
30,324
33,257
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
Sqwerl4REALZ
Xing Tian
20
1 / 3 / 12
12,852
612
13,930
35,475
57,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
WayaYeti
Fenrir
20
7 / 9 / 7
13,918
663
12,308
29,267
28,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
lonew0lfmike
Thanatos
17
4 / 7 / 10
11,201
533
12,127
18,057
11,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GlennXIV
Tiamat
20
4 / 7 / 19
13,258
631
11,650
19,182
12,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Ryuzaki 7394
Chang'e
20
3 / 5 / 22
13,444
640
18,066
20,805
13,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Slaannesh
Discordia
20
6 / 3 / 19
14,057
669
26,201
11,927
5,333
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Zetd
Da Ji
20
10 / 7 / 17
15,145
721
19,995
21,221
14,116
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
oobie989
Kukulkan
20
8 / 3 / 21
15,433
735
38,072
14,987
7,447
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
129
24
Kills
31
31
Deaths
25
48
Assists
98
Player
Kills
Deaths
Assists
KDA
L
8
7
9
1.79
W
Tiamat
GlennXIV
Tiamat
4
7
19
1.93
L
4
5
10
1.8
W
Chang'e
Ryuzaki 7394
Chang'e
3
5
22
2.8
W
Discordia
Slaannesh
Discordia
6
3
19
5.17
L
Xing Tian
Sqwerl4REALZ
Xing Tian
1
3
12
2.33
L
Fenrir
WayaYeti
Fenrir
7
9
7
1.17
W
Da Ji
Zetd
Da Ji
10
7
17
2.64
L
Thanatos
lonew0lfmike
Thanatos
4
7
10
1.29
W
Kukulkan
oobie989
Kukulkan
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,312
Damage
113,984
135,449
Taken
88,122
142,783
Mitigated
53,351
58,848
Healing
38,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,915
2,099
2,707
3,203
22,326
12,487
0
14,713
7,613
68,668
0
W
Tiamat
GlennXIV
Tiamat
11,650
611
1,425
5,096
19,182
12,775
558
11,613
7,569
25,484
0
L
11,032
767
15,162
10,414
30,324
33,257
652
25,267
5,057
24,346
0
W
Chang'e
Ryuzaki 7394
Chang'e
18,066
1,702
9,629
5,954
20,805
13,680
1,455
13,604
7,201
38,541
0
W
Discordia
Slaannesh
Discordia
26,201
2,764
2,195
2,312
11,927
5,333
1,193
7,522
4,405
46,801
0
L
Xing Tian
Sqwerl4REALZ
Xing Tian
13,930
425
4,355
5,351
35,475
57,468
210
24,695
10,780
40,113
0
L
Fenrir
WayaYeti
Fenrir
12,308
2,417
677
7,466
29,267
28,418
1,070
16,501
12,766
0
25,056
W
Da Ji
Zetd
Da Ji
19,995
3,753
915
6,949
21,221
14,116
1,422
9,963
11,258
98
31,095
L
Thanatos
lonew0lfmike
Thanatos
12,127
2,032
3,148
6,365
18,057
11,153
0
12,911
5,146
0
16,318
W
Kukulkan
oobie989
Kukulkan
38,072
3,255
1,934
1,794
14,987
7,447
820
8,175
6,812
77,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,228
Gold Earned
71,337
181
Minions Killed
193
0
Camps Cleared
0
1,873,991
Distance Traveled
1,866,833
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,617
696
83
4
0
348,146
1
W
Tiamat
13,258
631
22
1
0
376,736
0
L
Terra
13,640
650
18
1
0
393,931
1
W
Chang'e
13,444
640
44
2
0
362,222
0
W
Discordia
14,057
669
28
1
0
374,568
0
L
Xing Tian
12,852
612
34
2
0
398,573
0
L
Fenrir
13,918
663
36
2
0
351,635
0
W
Da Ji
15,145
721
17
1
0
386,444
1
L
Thanatos
11,201
533
10
0
0
381,706
2
W
Kukulkan
15,433
735
82
4
0
366,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role