Player Matchup

Achilles
Achilles
AndreLST-YT
Achilles
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 274L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BearJew704
Ah Muzen Cab
Level 158
God Stats
9W - 1L
1,500 SR
Queue Stats
430W - 416L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
KSU_WiLdCaT2014
Gilgamesh
Level 57
God Stats
3W - 2L
1,695 SR
Queue Stats
186W - 180L
1,576 Elo+
Solo
Camazotz
Camazotz
PortableEggrollz
Camazotz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,581 Elo+
Party 2
Hera
Hera
flea1125
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,379 Elo+
Party 2
Team Averages
Level 113
1,539 SR
1,513 Elo+

VS

Team Averages
Level 129
1,338 SR
1,485 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Castellante
Osiris
Level 124
God Stats
2W - 4L
1,121 SR
Queue Stats
185W - 176L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SanguineSahsa
Cu Chulainn
Level 129
God Stats
1W - 3L
1,204 SR
Queue Stats
334W - 340L
1,522 Elo+
Party 1
Merlin
Merlin
Squrje
Merlin
Level 157
God Stats
6W - 10L
1,363 SR
Queue Stats
390W - 423L
1,477 Elo+
Solo
Nox
Nox
frakir1337
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndreLST-YT
Achilles
20
3 / 6 / 21
12,921
680
15,256
39,865
63,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
BearJew704
Ah Muzen Cab
20
8 / 8 / 8
13,787
726
21,946
15,495
6,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KSU_WiLdCaT2014
Gilgamesh
20
5 / 5 / 11
13,239
697
20,617
28,254
18,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 4 / 14
15,457
814
26,107
23,551
13,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
19
2 / 7 / 13
12,243
644
19,093
12,924
5,167
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 6 / 11
13,778
725
26,301
18,110
7,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
19
7 / 4 / 14
12,562
661
15,401
33,805
43,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
SanguineSahsa
Cu Chulainn
19
3 / 6 / 18
12,296
647
19,233
32,082
37,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Squrje
Merlin
20
3 / 6 / 16
12,904
679
25,224
15,196
6,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 7 / 11
13,176
693
14,960
18,616
8,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
99
29
Kills
29
30
Deaths
29
67
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
10
6
11
2.58
W
Achilles
AndreLST-YT
Achilles
3
6
21
2.25
W
Ah Muzen Cab
BearJew704
Ah Muzen Cab
8
8
8
1.5
L
Osiris
7
4
14
3.5
W
Gilgamesh
KSU_WiLdCaT2014
Gilgamesh
5
5
11
2.1
W
11
4
14
4.5
L
Cu Chulainn
SanguineSahsa
Cu Chulainn
3
6
18
2
L
Merlin
Squrje
Merlin
3
6
16
1.83
W
Hera
2
7
13
1.21
L
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,019
Damage
101,119
120,089
Taken
117,809
107,214
Mitigated
102,440
44,252
Healing
43,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
26,301
10,914
1,028
1,988
18,110
7,719
2,016
2,146
15,863
0
53,669
W
Achilles
AndreLST-YT
Achilles
15,256
4,077
1,974
16,214
39,865
63,681
93
14,486
25,379
0
19,638
W
Ah Muzen Cab
BearJew704
Ah Muzen Cab
21,946
10,138
0
3,714
15,495
6,499
2,068
5,411
10,084
0
56,180
L
Osiris
15,401
2,507
3,615
13,499
33,805
43,197
43
9,692
23,417
1,207
24,555
W
Gilgamesh
KSU_WiLdCaT2014
Gilgamesh
20,617
2,422
1,315
9,546
28,254
18,038
749
11,342
16,912
3,634
33,197
W
26,107
5,074
0
10,774
23,551
13,829
1,852
6,792
16,759
0
47,791
L
Cu Chulainn
SanguineSahsa
Cu Chulainn
19,233
2,785
3,198
10,089
32,082
37,102
415
6,406
25,113
820
28,857
L
Merlin
Squrje
Merlin
25,224
876
2,712
2,731
15,196
6,180
100
780
14,290
59,172
0
W
Hera
19,093
5,059
247
468
12,924
5,167
784
3,443
9,481
40,328
0
L
14,960
1,676
1,251
3,646
18,616
8,242
755
1,890
16,502
30,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,647
Gold Earned
64,716
192
Minions Killed
218
0
Camps Cleared
0
1,719,679
Distance Traveled
1,695,182
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,778
725
74
4
0
348,481
0
W
Achilles
12,921
680
5
0
0
351,114
3
W
Ah Muzen Cab
13,787
726
50
3
0
331,490
3
L
Osiris
12,562
661
9
0
0
353,110
3
W
Gilgamesh
13,239
697
40
2
0
349,296
1
W
Camazotz
15,457
814
52
3
0
357,338
1
L
Cu Chulainn
12,296
647
27
1
0
341,694
4
L
Merlin
12,904
679
66
3
0
336,107
0
W
Hera
12,243
644
45
2
0
330,441
0
L
Nox
13,176
693
42
2
0
315,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role