Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
plntsanzombies
Xbalanque
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 258L
1,484 Elo+
Party 1
Ra
Ra
sorlariq
Ra
Level 42
God Stats
3W - 0L
1,719 SR
Queue Stats
277W - 267L
1,465 Elo+
Party 1
Team Averages
Level 81
1,544 SR
1,490 Elo+

VS

Team Averages
Level 98
1,529 SR
1,420 Elo+
Amaterasu
Amaterasu
Danpar98
Amaterasu
Level 38
God Stats
3W - 3L
1,555 SR
Queue Stats
6W - 8L
1,401 Elo+
Party 2
Nike
Nike
TNE Godly
Nike
Level 89
God Stats
2W - 4L
1,554 SR
Queue Stats
247W - 252L
1,394 Elo+
Solo
Awilix
Awilix
TurboTino
Awilix
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
dsprat1
Tiamat
Level 98
God Stats
13W - 11L
1,462 SR
Queue Stats
31W - 26L
1,402 Elo+
Party 2
Medusa
Medusa
usupersuxLUIZ
Medusa
Level 120
God Stats
16W - 10L
1,574 SR
Queue Stats
63W - 74L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
10 / 1 / 4
9,206
614
8,714
11,439
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
 
Hercules
15
1 / 2 / 3
8,830
589
5,003
9,395
8,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
 
Atlas
12
0 / 1 / 10
7,775
518
2,677
9,951
7,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
plntsanzombies
Xbalanque
14
5 / 1 / 7
8,298
553
7,103
7,753
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 2
7,743
516
6,561
11,171
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Danpar98
Amaterasu
12
2 / 4 / 0
7,361
491
4,958
13,003
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nike
9
1 / 6 / 1
6,317
421
4,449
12,367
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
TurboTino
Awilix
11
1 / 4 / 1
6,471
431
5,896
11,320
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
dsprat1
Tiamat
14
4 / 2 / 1
8,233
549
9,601
10,010
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
2 / 2 / 0
5,257
350
2,762
2,378
410
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
18
Kills
10
10
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
4
12
W
Hercules
 
Hercules
1
2
3
1.25
W
Atlas
 
Atlas
0
1
10
5
L
Amaterasu
Danpar98
Amaterasu
2
4
0
0.5
L
Nike
1
6
1
0.25
L
Awilix
TurboTino
Awilix
1
4
1
0.38
L
Tiamat
dsprat1
Tiamat
4
2
1
2.25
W
Xbalanque
plntsanzombies
Xbalanque
5
1
7
8.5
W
2
5
2
0.6
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,058
Damage
27,666
49,709
Taken
49,078
29,135
Mitigated
24,803
25,226
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,714
2,386
0
10,590
11,439
5,633
77
1,296
10,143
0
47,540
W
Hercules
 
Hercules
5,003
1,286
0
3,732
9,395
8,425
175
0
9,395
137
54,192
W
Atlas
 
Atlas
2,677
1,529
2,081
1,861
9,951
7,129
481
1,939
8,012
22,615
2,448
L
Amaterasu
Danpar98
Amaterasu
4,958
2,999
0
5,942
13,003
8,002
0
549
11,999
0
37,741
L
Nike
4,449
248
0
1,850
12,367
8,540
15
2,135
10,189
0
24,390
L
Awilix
TurboTino
Awilix
5,896
2,049
0
2,543
11,320
2,915
0
1,976
9,304
0
36,733
L
Tiamat
dsprat1
Tiamat
9,601
947
0
3,662
10,010
4,936
0
4,012
5,998
54,982
0
W
Xbalanque
plntsanzombies
Xbalanque
7,103
2,590
464
2,527
7,753
3,090
823
508
7,245
0
46,484
W
6,561
1,169
541
3,430
11,171
4,858
732
5,858
5,313
53,145
0
L
2,762
1,779
0
378
2,378
410
221
462
1,916
0
10,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,852
Gold Earned
33,639
461
Minions Killed
313
0
Camps Cleared
0
1,446,113
Distance Traveled
1,275,887
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,206
614
79
5
0
324,878
4
W
Hercules
8,830
589
132
9
0
280,715
0
W
Atlas
7,775
518
51
3
0
287,801
0
L
Amaterasu
7,361
491
82
5
0
311,864
0
L
Nike
6,317
421
33
2
0
291,448
0
L
Awilix
6,471
431
64
4
0
321,229
4
L
Tiamat
8,233
549
117
8
0
285,415
2
W
Xbalanque
8,298
553
76
5
0
298,018
3
W
Ra
7,743
516
123
8
0
254,701
3
L
Medusa
5,257
350
17
1
0
65,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role