Player Matchup

Cu Chulainn
Cu Chulainn
AdmiralBeter
Cu Chulainn
Level 84
God Stats
9W - 10L
1,715 SR
Queue Stats
185W - 156L
1,500 Elo+
Party 1
Camazotz
Camazotz
CrummyRabbit
Camazotz
Level 87
God Stats
5W - 9L
1,320 SR
Queue Stats
268W - 256L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
Ihatesmitedotorg
Ah Puch
Level 123
God Stats
6W - 6L
1,330 SR
Queue Stats
205W - 117L
1,611 Elo+
Party 1
Team Averages
Level 98
1,455 SR
1,534 Elo+

VS

Team Averages
Level 99
1,633 SR
1,604 Elo+
Hercules
Hercules
Sebuska
Hercules
Level 149
God Stats
23W - 17L
1,759 SR
Queue Stats
587W - 310L
1,759 Elo+
Solo
Chiron
Chiron
ThaRogz1643
Chiron
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
116W - 111L
1,462 Elo+
Party 2
Scylla
Scylla
skeetersangst
Scylla
Level 83
God Stats
2W - 2L
1,641 SR
Queue Stats
12W - 14L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdmiralBeter
Cu Chulainn
11
0 / 5 / 0
8,515
532
1,470
8,041
5,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
CrummyRabbit
Camazotz
14
3 / 8 / 0
10,283
643
9,360
19,392
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 3
10,133
633
18,915
10,861
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sebuska
Hercules
17
4 / 0 / 12
11,321
708
10,239
20,068
27,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
17
11 / 1 / 4
12,137
759
15,774
9,868
3,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 10
10,857
679
9,035
8,680
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
17
17
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AdmiralBeter
Cu Chulainn
0
5
0
0
L
Camazotz
CrummyRabbit
Camazotz
3
8
0
0.38
L
0
4
3
0.38
W
Hercules
Sebuska
Hercules
4
0
12
10
W
Chiron
11
1
4
13
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
35,048
38,294
Taken
38,616
16,194
Mitigated
34,023
8,245
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AdmiralBeter
Cu Chulainn
1,470
485
0
493
8,041
5,469
0
1,828
6,213
0
11,823
L
Camazotz
CrummyRabbit
Camazotz
9,360
3,061
0
3,648
19,392
7,224
0
5,632
13,760
0
24,361
L
18,915
119
159
3,945
10,861
3,501
0
1,788
9,073
53,315
0
W
Hercules
Sebuska
Hercules
10,239
3,766
0
6,051
20,068
27,664
127
8,311
10,638
0
24,904
W
Chiron
15,774
4,405
1,111
2,780
9,868
3,566
1,709
4,643
4,822
0
45,657
W
9,035
415
0
331
8,680
2,793
714
4,977
3,206
41,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
34,315
135
Minions Killed
203
3
Camps Cleared
11
801,275
Distance Traveled
941,687
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,515
532
20
1
0
197,229
2
L
Camazotz
10,283
643
26
2
2
288,589
3
L
Ah Puch
10,133
633
89
6
1
315,457
1
W
Hercules
11,321
708
28
2
1
329,544
5
W
Chiron
12,137
759
93
6
8
301,590
1
W
Scylla
10,857
679
82
5
2
310,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role