Player Matchup

Vamana
Vamana
BigWorldLilBup
Vamana
Level 88
God Stats
47W - 38L
1,662 SR
Queue Stats
84W - 79L
1,587 Elo+
Party 1
Horus
Horus
Buttah2x-YT
Horus
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
168W - 165L
1,552 Elo+
Party 1
Awilix
Awilix
CptMani
Awilix
Level 124
God Stats
10W - 6L
1,644 SR
Queue Stats
53W - 65L
1,442 Elo+
Party 1
Freya
Freya
Kay_James691
Freya
Level 147
God Stats
11W - 9L
1,672 SR
Queue Stats
132W - 128L
1,574 Elo+
Party 1
Scylla
Scylla
SaintLaurentD0N
Scylla
Level 29
God Stats
10W - 4L
1,515 SR
Queue Stats
88W - 59L
1,553 Elo+
Party 1
Team Averages
Level 103
1,599 SR
1,542 Elo+

VS

Team Averages
Level 60
1,496 SR
1,459 Elo+
Da Ji
Da Ji
Disguised80
Da Ji
Level 88
God Stats
4W - 8L
1,417 SR
Queue Stats
389W - 360L
1,467 Elo+
Party 3
Chang'e
Chang'e
Jagerdeus
Chang'e
Level 43
God Stats
3W - 2L
1,577 SR
Queue Stats
282W - 308L
1,516 Elo+
Solo
Izanami
Izanami
Shadowedd_
Izanami
Level 29
God Stats
5W - 6L
1,462 SR
Queue Stats
630W - 630L
1,417 Elo+
Party 3
Hercules
Hercules
WhosYou-_-
Hercules
Level 101
God Stats
14W - 15L
1,519 SR
Queue Stats
335W - 335L
1,487 Elo+
Party 2
Shiva
Shiva
cigsforbreakfast
Shiva
Level 37
God Stats
19W - 11L
1,506 SR
Queue Stats
302W - 307L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,840
489
5,339
13,424
12,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 2 / 15
8,406
600
11,258
13,309
14,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
CptMani
Awilix
14
7 / 1 / 3
8,274
591
6,175
8,936
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 10
8,289
592
8,786
8,567
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 0 / 6
7,965
569
8,265
5,786
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,359
526
7,259
11,960
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Jagerdeus
Chang'e
11
1 / 6 / 3
6,898
493
4,656
11,112
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Shadowedd_
Izanami
10
0 / 8 / 1
6,195
443
3,873
9,730
2,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
WhosYou-_-
Hercules
13
3 / 2 / 2
7,991
571
10,077
9,094
7,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 1
6,137
438
4,969
12,927
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
26
Kills
6
6
Deaths
26
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
7
2
15
7.25
W
Awilix
CptMani
Awilix
7
1
3
8.5
L
1
6
2
0.33
L
Chang'e
Jagerdeus
Chang'e
1
6
3
0.42
W
6
0
10
11
W
6
0
6
9
L
Izanami
Shadowedd_
Izanami
0
8
1
0.06
L
Hercules
WhosYou-_-
Hercules
3
2
2
2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,823
Damage
30,834
50,022
Taken
54,823
34,481
Mitigated
25,509
24,318
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,339
3,160
0
3,642
13,424
12,236
290
397
12,985
0
35,643
W
11,258
4,694
1,862
6,576
13,309
14,376
38
1,759
11,400
0
25,266
W
Awilix
CptMani
Awilix
6,175
2,222
0
5,105
8,936
3,212
0
1,087
7,711
0
46,698
L
7,259
2,366
0
3,942
11,960
4,149
0
2,036
9,784
0
45,789
L
Chang'e
Jagerdeus
Chang'e
4,656
88
823
2,706
11,112
3,498
0
3,586
7,180
32,753
0
W
8,786
3,987
0
5,689
8,567
2,854
550
489
8,064
45,748
0
W
8,265
831
0
1,444
5,786
1,803
437
534
5,206
44,035
0
L
Izanami
Shadowedd_
Izanami
3,873
2,985
0
1,747
9,730
2,415
560
3,664
6,066
0
35,962
L
Hercules
WhosYou-_-
Hercules
10,077
4,976
0
2,778
9,094
7,541
256
1,348
7,716
0
41,192
L
4,969
1,050
388
2,463
12,927
7,906
0
5,793
7,026
0
13,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,774
Gold Earned
34,580
364
Minions Killed
304
0
Camps Cleared
0
1,323,789
Distance Traveled
1,296,985
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,840
489
72
5
0
238,907
0
W
Horus
8,406
600
38
3
0
248,520
6
W
Awilix
8,274
591
80
6
0
344,763
0
L
Da Ji
7,359
526
84
6
0
275,547
2
L
Chang'e
6,898
493
56
4
0
236,562
2
W
Freya
8,289
592
88
6
0
240,397
7
W
Scylla
7,965
569
86
6
0
251,202
0
L
Izanami
6,195
443
64
5
0
243,894
3
L
Hercules
7,991
571
83
6
0
263,395
3
L
Shiva
6,137
438
17
1
0
277,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role