Player Matchup

Ullr
Ullr
Arcaniister
Ullr
Level 160
God Stats
3W - 1L
1,468 SR
Queue Stats
30W - 15L
1,763 Elo+
Party 2
Fenrir
Fenrir
mafren75
Fenrir
Level 18
God Stats
10W - 1L
1,500 SR
Queue Stats
123W - 45L
1,790 Elo+
Party 2
Merlin
Merlin
oGiRDoReCRaaLaYa
Merlin
Level 129
God Stats
2W - 2L
1,746 SR
Queue Stats
346W - 334L
1,678 Elo+
Party 2
Team Averages
Level 102
1,571 SR
1,744 Elo+

VS

Team Averages
Level 80
1,469 SR
1,572 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AlongUsername
Bastet
Level 47
God Stats
2W - 7L
1,242 SR
Queue Stats
13W - 15L
1,584 Elo+
Party 1
Bacchus
Bacchus
Joëlle
Bacchus
Level 46
God Stats
6W - 5L
1,665 SR
Queue Stats
12W - 11L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 5
11,461
882
18,056
9,108
3,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
mafren75
Fenrir
15
8 / 5 / 5
10,208
785
10,686
14,367
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 11
9,495
730
8,271
7,884
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 8 / 6
8,121
625
3,668
12,370
3,188
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
7 / 9 / 1
9,099
700
9,125
13,456
4,859
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Joëlle
Bacchus
12
2 / 3 / 6
9,255
712
6,726
15,798
20,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
20
Kills
9
9
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
8
6
0.38
L
7
9
1
0.83
W
11
0
5
13.5
L
Bacchus
Joëlle
Bacchus
2
3
6
1.67
W
Fenrir
mafren75
Fenrir
8
5
5
2.1
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,013
Damage
19,519
31,359
Taken
41,624
12,272
Mitigated
28,491
4,857
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,668
285
0
827
12,370
3,188
0
2,524
9,659
20,944
0
L
9,125
2,349
0
1,605
13,456
4,859
0
2,637
10,734
0
25,112
W
18,056
8,281
0
1,180
9,108
3,424
1,611
4,184
4,924
0
55,702
L
Bacchus
Joëlle
Bacchus
6,726
1,236
197
2,409
15,798
20,444
0
3,343
12,129
14,671
0
W
Fenrir
mafren75
Fenrir
10,686
2,622
0
2,454
14,367
6,694
121
3,531
10,206
0
21,975
W
8,271
486
134
1,089
7,884
2,154
406
3,069
4,815
28,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
26,475
148
Minions Killed
100
10
Camps Cleared
2
675,232
Distance Traveled
588,765
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,121
625
47
4
1
172,637
0
L
Bastet
9,099
700
34
3
1
214,282
4
W
Ullr
11,461
882
89
7
4
249,676
3
L
Bacchus
9,255
712
19
1
0
201,846
3
W
Fenrir
10,208
785
18
1
4
238,626
3
W
Merlin
9,495
730
41
3
2
186,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role