Player Matchup

Cthulhu
Cthulhu
Bruhtypebeat926
Cthulhu
Level 98
God Stats
4W - 1L
1,706 SR
Queue Stats
106W - 123L
1,376 Elo+
Solo
Guan Yu
Guan Yu
Fasted9
Guan Yu
Level 29
God Stats
6W - 1L
1,740 SR
Queue Stats
73W - 73L
1,431 Elo+
Party 2
Nemesis
Nemesis
God2956
Nemesis
Level 29
God Stats
4W - 2L
1,763 SR
Queue Stats
55W - 59L
1,376 Elo+
Party 2
Scylla
Scylla
InfinityCloud243
Scylla
Level 51
God Stats
3W - 1L
1,558 SR
Queue Stats
94W - 111L
1,429 Elo+
Party 2
Izanami
Izanami
cosinada
Izanami
Level 24
God Stats
12W - 10L
1,572 SR
Queue Stats
53W - 63L
1,394 Elo+
Party 2
Team Averages
Level 46
1,668 SR
1,401 Elo+

VS

Team Averages
Level 61
1,511 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BABYJEFFY
Chaac
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 10L
1,499 Elo+
Party 1
Tiamat
Tiamat
EatThyMeat
Tiamat
Level 43
God Stats
1W - 1L
1,251 SR
Queue Stats
9W - 10L
1,418 Elo+
Party 1
Ares
Ares
FullsendFlem69
Ares
Level 12
God Stats
1W - 1L
1,617 SR
Queue Stats
10W - 7L
1,591 Elo+
Party 1
Bastet
Bastet
UncleLeslie
Bastet
Level 66
God Stats
5W - 3L
1,686 SR
Queue Stats
31W - 29L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 20
11,338
515
15,438
25,542
33,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Fasted9
Guan Yu
18
8 / 1 / 10
12,078
549
17,655
21,388
29,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
God2956
Nemesis
20
7 / 3 / 6
12,718
578
11,926
17,505
7,203
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 14
12,488
568
24,583
13,590
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
cosinada
Izanami
16
6 / 7 / 11
10,786
490
16,586
16,430
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 6 / 4
11,030
501
10,977
17,715
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
BABYJEFFY
Chaac
16
2 / 4 / 2
10,417
474
11,197
26,667
18,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tiamat
EatThyMeat
Tiamat
18
6 / 5 / 2
11,345
516
13,128
14,508
8,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 12 / 6
8,259
375
4,595
25,950
23,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
15
3 / 8 / 7
10,165
462
12,651
21,743
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
35
Kills
17
17
Deaths
35
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
6
4
1.33
L
Chaac
BABYJEFFY
Chaac
2
4
2
0.75
W
5
3
20
5
L
Tiamat
EatThyMeat
Tiamat
6
5
2
1.4
W
Guan Yu
Fasted9
Guan Yu
8
1
10
13
L
0
12
6
0.25
W
Nemesis
God2956
Nemesis
7
3
6
3.33
W
9
3
14
5.33
L
Bastet
3
8
7
0.81
W
Izanami
cosinada
Izanami
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,188
Damage
52,548
94,455
Taken
106,583
81,599
Mitigated
62,642
35,084
Healing
27,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,977
3,972
0
6,169
17,715
6,449
3,545
8,336
9,143
0
82,646
L
Chaac
BABYJEFFY
Chaac
11,197
2,237
0
10,475
26,667
18,594
480
7,885
18,606
0
60,358
W
15,438
926
1,864
4,903
25,542
33,651
204
4,807
20,558
43,795
8,318
L
Tiamat
EatThyMeat
Tiamat
13,128
1,426
109
3,415
14,508
8,469
790
6,104
8,148
55,241
0
W
Guan Yu
Fasted9
Guan Yu
17,655
3,366
5,934
9,504
21,388
29,189
696
2,663
18,519
0
67,751
L
4,595
806
0
1,060
25,950
23,337
197
8,225
17,528
14,842
0
W
Nemesis
God2956
Nemesis
11,926
4,601
0
8,084
17,505
7,203
3,258
1,245
14,066
0
100,420
W
24,583
3,961
724
1,728
13,590
5,088
1,588
3,870
9,272
79,233
0
L
Bastet
12,651
4,171
0
6,646
21,743
5,793
0
7,372
14,117
0
43,806
W
Izanami
cosinada
Izanami
16,586
10,442
0
2,343
16,430
6,468
3,137
4,079
12,237
0
67,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,408
Gold Earned
51,216
583
Minions Killed
408
0
Camps Cleared
0
2,190,097
Distance Traveled
1,896,637
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,030
501
134
6
0
330,059
5
L
Chaac
10,417
474
95
4
0
404,374
2
W
Cthulhu
11,338
515
82
4
0
458,501
0
L
Tiamat
11,345
516
110
5
0
386,601
3
W
Guan Yu
12,078
549
117
5
0
452,783
4
L
Ares
8,259
375
13
1
0
364,293
3
W
Nemesis
12,718
578
158
7
0
499,474
3
W
Scylla
12,488
568
130
6
0
413,217
3
L
Bastet
10,165
462
56
3
0
411,310
1
W
Izanami
10,786
490
96
4
0
366,122
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role