Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BLueRebelion
Zhong Kui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,495 Elo+
Party 3
Xbalanque
Xbalanque
DerangedDwarf
Xbalanque
Level 122
God Stats
26W - 16L
1,640 SR
Queue Stats
255W - 238L
1,531 Elo+
Party 2
Awilix
Awilix
FrostTheMyth
Awilix
Level 101
God Stats
16W - 11L
1,659 SR
Queue Stats
179W - 198L
1,446 Elo+
Party 3
Tyr
Tyr
U GOT JAMM3D
Tyr
Level 122
God Stats
2W - 3L
1,294 SR
Queue Stats
236W - 230L
1,591 Elo+
Party 2
Team Averages
Level 108
1,519 SR
1,513 Elo+

VS

Team Averages
Level 108
1,649 SR
1,540 Elo+
Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
AdeniodCandy500
Shiva
Level 104
God Stats
26W - 21L
1,611 SR
Queue Stats
93W - 80L
1,564 Elo+
Party 1
Izanami
Izanami
Admiral55
Izanami
Level 116
God Stats
4W - 3L
1,585 SR
Queue Stats
180W - 154L
1,564 Elo+
Party 1
Awilix
Awilix
BubbaTheGolden
Awilix
Level 100
God Stats
4W - 0L
1,718 SR
Queue Stats
79W - 78L
1,559 Elo+
Party 1
Sol
Sol
GrimmPhoenix
Sol
Level 115
God Stats
6W - 1L
1,831 SR
Queue Stats
180W - 189L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 1
5,062
506
2,994
5,454
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
BLueRebelion
Zhong Kui
9
2 / 4 / 2
5,486
549
5,489
6,460
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
DerangedDwarf
Xbalanque
10
1 / 4 / 2
5,972
597
4,238
5,544
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
10
3 / 2 / 1
5,918
592
3,678
6,397
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 3
5,831
583
4,368
7,953
6,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
3 / 0 / 4
6,060
606
3,575
7,197
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 1
6,279
628
4,571
8,014
4,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Admiral55
Izanami
11
3 / 1 / 1
6,338
634
4,298
6,032
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 1
6,327
633
3,315
5,668
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 2
6,378
638
5,111
6,613
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
6
Kills
13
13
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Geb
 
Geb
3
0
4
5
W
1
1
1
1.5
W
Izanami
Admiral55
Izanami
3
1
1
3.5
L
Zhong Kui
BLueRebelion
Zhong Kui
2
4
2
0.75
W
4
1
1
4.5
L
Xbalanque
DerangedDwarf
Xbalanque
1
4
2
0.5
L
Awilix
3
2
1
1.75
W
2
3
2
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,767
Damage
20,870
31,808
Taken
33,524
18,141
Mitigated
14,269
6,294
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,994
204
195
1,592
5,454
3,556
0
1,650
3,804
11,416
0
W
Geb
 
Geb
3,575
583
0
1,502
7,197
4,580
502
2,029
5,168
10,271
0
W
4,571
1,379
0
3,098
8,014
4,535
795
718
7,296
0
35,846
W
Izanami
Admiral55
Izanami
4,298
3,085
0
1,692
6,032
1,716
994
723
5,309
0
42,771
L
Zhong Kui
BLueRebelion
Zhong Kui
5,489
423
0
1,520
6,460
4,531
260
4,123
2,337
22,345
610
W
3,315
1,081
0
2,235
5,668
1,715
1,183
1,629
4,039
0
29,097
L
Xbalanque
DerangedDwarf
Xbalanque
4,238
2,605
0
540
5,544
1,519
1,298
748
4,796
0
36,418
L
Awilix
3,678
1,647
0
35
6,397
2,017
0
1,836
4,561
0
33,488
W
5,111
2,583
0
2,867
6,613
1,723
1,402
3,192
3,421
35,191
0
L
4,368
867
0
2,412
7,953
6,518
0
329
7,624
0
32,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,269
Gold Earned
31,382
271
Minions Killed
331
0
Camps Cleared
0
993,541
Distance Traveled
1,038,180
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,062
506
17
2
0
211,521
3
W
Geb
6,060
606
19
2
0
218,208
1
W
Shiva
6,279
628
82
8
0
204,700
1
W
Izanami
6,338
634
92
9
0
192,394
2
L
Zhong Kui
5,486
549
38
4
0
184,484
0
W
Awilix
6,327
633
67
7
0
241,990
4
L
Xbalanque
5,972
597
76
8
0
159,398
1
L
Awilix
5,918
592
60
6
0
237,428
2
W
Sol
6,378
638
71
7
0
180,888
1
L
Tyr
5,831
583
80
8
0
200,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role