Player Matchup

Neith
Neith
Frijoles4250
Neith
Level 64
God Stats
8W - 8L
1,263 SR
Queue Stats
44W - 61L
1,500 Elo+
Party 1
Horus
Horus
Jon49er
Horus
Level 89
God Stats
1W - 4L
1,313 SR
Queue Stats
44W - 72L
1,500 Elo+
Party 1
Sobek
Sobek
KillaSwag36
Sobek
Level 123
God Stats
116W - 131L
1,562 SR
Queue Stats
371W - 368L
1,514 Elo+
Solo
Olorun
Olorun
RFGxTiger
Olorun
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 168L
1,611 Elo+
Party 1
Artio
Artio
xannyprincess123
Artio
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 47L
1,488 Elo+
Solo
Team Averages
Level 102
1,428 SR
1,523 Elo+

VS

Team Averages
Level 93
1,511 SR
1,502 Elo+
Raijin
Raijin
Blitzkrieg1194
Raijin
Level 122
God Stats
10W - 11L
1,520 SR
Queue Stats
496W - 524L
1,479 Elo+
Solo
Bellona
Bellona
I ASCEKUN I
Bellona
Level 89
God Stats
18W - 24L
1,452 SR
Queue Stats
304W - 305L
1,482 Elo+
Solo
Horus
Horus
KillSwitch16421
Horus
Level 83
God Stats
2W - 2L
1,213 SR
Queue Stats
202W - 177L
1,550 Elo+
Solo
Artemis
Artemis
Macnaught07
Artemis
Level 81
God Stats
10W - 7L
1,660 SR
Queue Stats
99W - 112L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
YT_T8RT0T312
Ao Kuang
Level 89
God Stats
5W - 1L
1,710 SR
Queue Stats
130W - 130L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,334
452
6,401
6,838
2,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Jon49er
Horus
11
3 / 5 / 1
7,015
501
6,505
10,616
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 3
6,012
429
3,443
12,360
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
RFGxTiger
Olorun
11
0 / 6 / 2
6,766
483
4,635
9,148
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
3 / 7 / 2
6,341
453
9,195
18,479
10,092
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
7,249
518
5,268
8,210
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
I ASCEKUN I
Bellona
14
7 / 0 / 2
8,625
616
9,603
9,864
9,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 9
7,396
528
5,093
10,889
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Macnaught07
Artemis
13
3 / 1 / 3
7,539
539
9,905
8,004
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
YT_T8RT0T312
Ao Kuang
14
9 / 2 / 2
8,351
597
8,302
12,235
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
25
25
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
4
1
1.13
L
3
5
0
0.6
W
Bellona
I ASCEKUN I
Bellona
7
0
2
8
L
Horus
Jon49er
Horus
3
5
1
0.7
W
2
2
9
3.25
L
0
2
3
0.75
W
Artemis
Macnaught07
Artemis
3
1
3
4.5
L
Olorun
RFGxTiger
Olorun
0
6
2
0.17
W
Ao Kuang
YT_T8RT0T312
Ao Kuang
9
2
2
5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
38,171
57,441
Taken
49,202
26,749
Mitigated
26,645
17,075
Healing
18,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,268
749
0
1,885
8,210
2,678
357
4,073
4,137
35,391
0
L
6,401
2,103
0
1,092
6,838
2,683
105
616
6,178
0
29,829
W
Bellona
I ASCEKUN I
Bellona
9,603
2,290
0
2,926
9,864
9,351
786
4,661
5,203
0
51,142
L
Horus
Jon49er
Horus
6,505
3,685
535
2,371
10,616
3,907
58
4,633
5,823
0
27,827
W
5,093
2,022
812
3,089
10,889
7,168
61
3,864
6,782
0
22,999
L
3,443
240
302
4,607
12,360
6,352
0
297
12,063
23,493
0
W
Artemis
Macnaught07
Artemis
9,905
5,209
0
2,996
8,004
2,794
756
1,835
5,851
0
46,487
L
Olorun
RFGxTiger
Olorun
4,635
2,532
0
953
9,148
3,715
0
1,722
7,416
38,270
5,980
W
Ao Kuang
YT_T8RT0T312
Ao Kuang
8,302
2,103
0
6,307
12,235
4,654
0
2,149
10,055
49,614
0
L
9,195
955
1,162
6,053
18,479
10,092
0
5,706
12,391
28,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,468
Gold Earned
39,160
249
Minions Killed
411
0
Camps Cleared
0
1,270,816
Distance Traveled
1,295,438
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,249
518
72
5
0
231,202
0
L
Neith
6,334
452
50
4
0
228,366
8
W
Bellona
8,625
616
123
9
0
276,408
2
L
Horus
7,015
501
50
4
0
264,076
3
W
Horus
7,396
528
41
3
0
275,387
1
L
Sobek
6,012
429
30
2
0
272,188
3
W
Artemis
7,539
539
87
6
0
228,598
5
L
Olorun
6,766
483
88
6
0
242,667
3
W
Ao Kuang
8,351
597
88
6
0
283,843
3
L
Artio
6,341
453
31
2
0
263,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role