Player Matchup

Tiamat
Tiamat
Gold II
ANCIENT_GODZ_
Tiamat
Gold II
Level 159
God Stats
51W - 61L
1,528 SR
Queue Stats
465W - 462L
1,480 MMR
Party 3
Mulan
Mulan
Gold III
BurpYourself
Mulan
Gold III
Level 108
God Stats
24W - 22L
1,555 SR
Queue Stats
231W - 222L
1,488 MMR
Party 2
Thor
Thor
Gold I
King Loafer
Thor
Gold I
Level 109
God Stats
21W - 20L
1,615 SR
Queue Stats
65W - 64L
1,573 MMR
Party 2
Terra
Terra
Platinum IV
Shadepr1nce
Terra
Platinum IV
Level 159
God Stats
4W - 3L
1,915 SR
Queue Stats
158W - 159L
1,593 MMR
Party 3
Apollo
Apollo
Gold IV
XPeterthebossX
Apollo
Gold IV
Level 124
God Stats
8W - 8L
1,566 SR
Queue Stats
466W - 465L
1,534 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,636 SR
1,534 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,423 SR
1,552 MMR
Athena
Athena
Silver I
A Cute Facial
Athena
Silver I
Level 62
God Stats
1W - 1L
1,534 SR
Queue Stats
9W - 5L
1,583 MMR
Party 1
Merlin
Merlin
Gold IV
Senpai_Savage8
Merlin
Gold IV
Level 155
God Stats
63W - 60L
1,554 SR
Queue Stats
316W - 328L
1,530 MMR
Solo
Sobek
Sobek
Bronze III
THE CHlCKEN
Sobek
Bronze III
Level 88
God Stats
4W - 2L
1,364 SR
Queue Stats
5W - 2L
1,530 MMR
Solo
Bellona
Bellona
Silver I
ThatsSB
Bellona
Silver I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 71L
1,583 MMR
Party 1
Cernunnos
Cernunnos
Silver I
alemanjjar
Cernunnos
Silver I
Level 156
God Stats
1W - 0L
1,160 SR
Queue Stats
4W - 11L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,695
475
3,065
6,443
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 0
7,213
601
8,173
12,837
6,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 5 / 1
5,575
465
2,644
11,544
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,359
447
2,478
10,358
3,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 0
6,267
522
8,431
8,817
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KaliSetAtlasBastetCliodhna

VS

Bans
KhepriLokiFenrirArachneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,534
545
5,597
10,131
7,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 1 / 5
6,773
564
4,192
5,127
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 4
6,565
547
3,062
8,340
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ThatsSB
Bellona
13
12 / 1 / 2
7,999
667
15,921
9,765
7,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
alemanjjar
Cernunnos
11
2 / 2 / 2
6,061
505
6,379
7,241
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
19
19
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
1
4
0
0.25
L
1
5
0
0.2
L
0
5
1
0.1
W
0
1
5
2.5
L
0
2
1
0.25
W
3
0
4
5
W
Bellona
ThatsSB
Bellona
12
1
2
13
L
2
3
0
0.67
W
Cernunnos
alemanjjar
Cernunnos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,791
Damage
35,151
49,999
Taken
40,604
17,914
Mitigated
23,287
14,724
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,597
1,164
174
3,037
10,131
7,446
0
645
9,486
32,354
0
L
3,065
308
0
1,396
6,443
2,604
0
2,496
3,798
26,350
0
L
8,173
1,492
0
2,628
12,837
6,886
0
5,315
7,474
0
46,860
L
2,644
587
0
3,967
11,544
2,933
0
1,369
10,083
0
25,920
W
4,192
97
0
684
5,127
1,448
378
1,750
3,157
36,822
0
L
2,478
270
1,795
2,718
10,358
3,338
0
1,954
8,404
6,045
0
W
3,062
254
321
4,161
8,340
5,594
172
850
7,450
17,357
0
W
Bellona
ThatsSB
Bellona
15,921
5,891
0
2,895
9,765
7,196
0
1,441
8,260
0
45,698
L
8,431
5,477
0
2,220
8,817
2,153
0
1,428
7,389
0
48,003
W
Cernunnos
alemanjjar
Cernunnos
6,379
2,137
0
2,505
7,241
1,603
630
533
6,708
0
39,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,109
Gold Earned
33,932
303
Minions Killed
324
0
Camps Cleared
0
1,109,774
Distance Traveled
1,208,081
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,534
545
73
6
0
258,150
4
L
Tiamat
5,695
475
59
5
0
223,201
5
L
Mulan
7,213
601
104
9
0
228,805
3
L
Thor
5,575
465
56
5
0
221,486
3
W
Merlin
6,773
564
83
7
0
235,956
3
L
Terra
5,359
447
9
1
0
236,875
3
W
Sobek
6,565
547
22
2
0
252,037
0
W
Bellona
7,999
667
63
5
0
268,297
0
L
Apollo
6,267
522
75
6
0
199,407
1
W
Cernunnos
6,061
505
83
7
0
193,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role