Player Matchup

Ymir
Ymir
Masters
 
Ymir
Masters
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
Beigonn
Baba Yaga
Diamond IV
Level 160
God Stats
0W - 2L
1,301 SR
Queue Stats
102W - 114L
2,259 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
MisterRobott
Hou Yi
Diamond IV
Level 158
God Stats
0W - 4L
1,192 SR
Queue Stats
615W - 565L
2,270 MMR
Solo
Odin
Odin
Diamond II
Okynawa
Odin
Diamond II
Level 129
God Stats
2W - 2L
1,329 SR
Queue Stats
131W - 97L
2,201 MMR
Party 1
Fenrir
Fenrir
Diamond I
theĶ
Fenrir
Diamond I
Level 160
God Stats
25W - 18L
1,795 SR
Queue Stats
516W - 482L
2,407 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,423 SR
2,127 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,706 SR
2,399 MMR
Rama
Rama
Masters
Ozeiros
Rama
Masters
Level 160
God Stats
32W - 19L
1,667 SR
Queue Stats
284W - 210L
2,599 MMR
Party 2
Sobek
Sobek
Masters
PolilláWestCoast
Sobek
Masters
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
2,525 MMR
Party 2
Thoth
Thoth
Diamond II
Speczera
Thoth
Diamond II
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
361W - 285L
2,377 MMR
Solo
Camazotz
Camazotz
Diamond II
Yogurtmander
Camazotz
Diamond II
Level 61
God Stats
3W - 1L
1,858 SR
Queue Stats
160W - 131L
2,241 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
iPredictionz
Sun Wukong
Diamond III
Level 159
God Stats
2W - 0L
2,007 SR
Queue Stats
102W - 75L
2,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
1 / 2 / 4
11,452
458
5,656
20,139
21,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Beigonn
Baba Yaga
20
3 / 7 / 2
12,995
520
16,117
21,486
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
19
0 / 10 / 2
12,121
485
12,495
20,065
7,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
Okynawa
Odin
20
2 / 3 / 5
13,543
542
14,688
22,981
27,324
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
theĶ
Fenrir
20
7 / 6 / 3
12,979
519
14,508
21,394
12,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AthenaKhepriBastet

VS

Bans
GebCliodhnaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ozeiros
Rama
20
9 / 2 / 6
16,893
676
21,058
19,242
6,970
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 1 / 15
12,648
506
5,764
25,762
38,913
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
Speczera
Thoth
20
4 / 5 / 11
15,190
608
15,703
14,657
6,230
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Yogurtmander
Camazotz
20
12 / 1 / 11
17,716
709
23,196
23,919
11,088
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
iPredictionz
Sun Wukong
20
3 / 4 / 7
14,963
599
13,422
26,265
32,990
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
13
Kills
28
28
Deaths
13
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
4
1.5
L
Baba Yaga
Beigonn
Baba Yaga
3
7
2
0.57
L
Hou Yi
0
10
2
0.1
L
Odin
Okynawa
Odin
2
3
5
1.5
W
Rama
Ozeiros
Rama
9
2
6
6
W
0
1
15
7.5
W
Thoth
Speczera
Thoth
4
5
11
1.9
W
Camazotz
Yogurtmander
Camazotz
12
1
11
17.5
W
Sun Wukong
iPredictionz
Sun Wukong
3
4
7
1.63
L
Fenrir
theĶ
Fenrir
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,464
Damage
79,143
106,065
Taken
109,845
76,424
Mitigated
96,191
19,843
Healing
53,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,656
454
0
1,983
20,139
21,618
0
6,148
13,991
38,092
0
L
Baba Yaga
Beigonn
Baba Yaga
16,117
306
0
2,994
21,486
8,122
0
7,057
14,429
113,346
0
L
Hou Yi
12,495
8,455
0
5,572
20,065
7,034
1,929
1,820
18,245
0
99,219
L
Odin
Okynawa
Odin
14,688
1,865
0
5,318
22,981
27,324
0
2,135
20,846
9,000
90,218
W
Rama
Ozeiros
Rama
21,058
15,488
0
13,985
19,242
6,970
4,799
2,348
16,894
0
171,877
W
5,764
523
0
10,031
25,762
38,913
423
6,703
18,405
30,377
3,815
W
Thoth
Speczera
Thoth
15,703
739
0
2,289
14,657
6,230
0
5,910
8,747
134,384
0
W
Camazotz
Yogurtmander
Camazotz
23,196
8,304
0
16,474
23,919
11,088
2,616
5,955
17,964
0
161,862
W
Sun Wukong
iPredictionz
Sun Wukong
13,422
2,574
0
10,584
26,265
32,990
1,924
5,093
21,172
0
90,922
L
Fenrir
theĶ
Fenrir
14,508
6,402
0
3,976
21,394
12,326
0
3,929
17,465
0
118,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,090
Gold Earned
77,410
772
Minions Killed
876
0
Camps Cleared
0
2,410,060
Distance Traveled
2,677,212
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,452
458
40
2
0
518,504
11
L
Baba Yaga
12,995
520
213
9
0
460,761
4
L
Hou Yi
12,121
485
169
7
0
411,476
3
L
Odin
13,543
542
199
8
0
517,540
2
W
Rama
16,893
676
243
10
0
473,527
8
W
Sobek
12,648
506
20
1
0
564,868
6
W
Thoth
15,190
608
219
9
0
488,529
7
W
Camazotz
17,716
709
217
9
0
633,394
4
W
Sun Wukong
14,963
599
177
7
0
516,894
8
L
Fenrir
12,979
519
151
6
0
501,779
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role