Player Matchup

Geb
Geb
ATechAddiction
Geb
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
269W - 199L
1,633 Elo+
Party 2
Cerberus
Cerberus
CHUCKxxNORRISzz
Cerberus
Level 160
God Stats
14W - 12L
1,451 SR
Queue Stats
2,396W - 1,617L
1,708 Elo+
Party 2
Poseidon
Poseidon
DontBanMulan
Poseidon
Level 156
God Stats
4W - 1L
1,771 SR
Queue Stats
188W - 150L
1,627 Elo+
Party 2
Cernunnos
Cernunnos
Lartize
Cernunnos
Level 160
God Stats
42W - 20L
1,734 SR
Queue Stats
1,968W - 1,314L
1,695 Elo+
Party 2
Zeus
Zeus
XLady DemonikaX
Zeus
Level 160
God Stats
31W - 13L
1,676 SR
Queue Stats
1,576W - 1,068L
1,662 Elo+
Party 2
Team Averages
Level 153
1,626 SR
1,665 Elo+

VS

Team Averages
Level 127
1,618 SR
1,588 Elo+
Serqet
Serqet
Elrouxcool
Serqet
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,623 Elo+
Party 3
Freya
Freya
K B0oMeR
Freya
Level 88
God Stats
2W - 1L
1,965 SR
Queue Stats
53W - 51L
1,590 Elo+
Party 3
Ah Puch
Ah Puch
M4sterG4mer007
Ah Puch
Level 129
God Stats
1W - 1L
1,688 SR
Queue Stats
43W - 34L
1,576 Elo+
Party 1
Fafnir
Fafnir
ViCtimB0loS
Fafnir
Level 135
God Stats
1W - 1L
1,611 SR
Queue Stats
56W - 53L
1,547 Elo+
Party 1
Tiamat
Tiamat
jackowats
Tiamat
Level 146
God Stats
1W - 3L
1,327 SR
Queue Stats
19W - 22L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 13
10,015
770
5,762
15,489
20,102
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
16
1 / 3 / 12
9,813
755
9,097
12,783
14,860
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
DontBanMulan
Poseidon
15
3 / 4 / 8
10,210
785
8,304
10,273
4,515
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Lartize
Cernunnos
18
7 / 3 / 4
10,709
824
16,578
14,260
6,794
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 2 / 7
10,533
810
19,629
8,362
3,527
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Elrouxcool
Serqet
14
2 / 6 / 6
8,843
680
5,067
18,288
12,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
K B0oMeR
Freya
14
1 / 5 / 4
8,431
649
6,090
9,944
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
8 / 2 / 3
10,948
842
19,030
10,593
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
17
2 / 2 / 9
10,325
794
7,271
16,764
23,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
jackowats
Tiamat
18
3 / 3 / 7
10,466
805
13,535
11,842
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
45
18
Kills
16
16
Deaths
18
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
W
Cerberus
1
3
12
2.33
W
Poseidon
DontBanMulan
Poseidon
3
4
8
1.75
L
Serqet
Elrouxcool
Serqet
2
6
6
0.83
L
Freya
K B0oMeR
Freya
1
5
4
0.6
W
Cernunnos
Lartize
Cernunnos
7
3
4
3
L
8
2
3
4.75
L
Fafnir
2
2
9
3.25
W
6
2
7
4.75
L
Tiamat
jackowats
Tiamat
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,370
Damage
50,993
61,167
Taken
67,431
49,798
Mitigated
50,861
22,017
Healing
27,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,762
364
2,954
2,048
15,489
20,102
550
9,105
5,970
10,479
0
W
Cerberus
9,097
110
1,879
3,200
12,783
14,860
513
9,455
3,085
15,633
0
W
Poseidon
DontBanMulan
Poseidon
8,304
1,063
1,061
2,193
10,273
4,515
523
8,858
1,339
24,456
0
L
Serqet
Elrouxcool
Serqet
5,067
600
423
4,237
18,288
12,433
418
10,345
7,943
0
5,429
L
Freya
K B0oMeR
Freya
6,090
1,852
0
1,889
9,944
4,108
1,190
6,925
3,019
9,090
0
W
Cernunnos
Lartize
Cernunnos
16,578
9,986
1,878
5,955
14,260
6,794
2,836
11,855
2,405
0
40,823
L
19,030
140
107
4,148
10,593
3,963
638
6,589
4,004
39,753
0
L
Fafnir
7,271
1,851
2,446
7,611
16,764
23,323
323
10,513
6,251
10,217
0
W
19,629
915
377
472
8,362
3,527
1,222
6,653
1,523
39,965
0
L
Tiamat
jackowats
Tiamat
13,535
671
2,641
4,138
11,842
7,034
830
8,420
3,422
36,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,280
Gold Earned
49,013
186
Minions Killed
115
0
Camps Cleared
0
1,196,824
Distance Traveled
1,268,845
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,015
770
12
1
0
229,823
3
W
Cerberus
9,813
755
16
1
0
240,785
4
W
Poseidon
10,210
785
34
3
0
253,647
0
L
Serqet
8,843
680
1
0
0
239,912
0
L
Freya
8,431
649
7
1
0
238,778
0
W
Cernunnos
10,709
824
66
5
0
244,604
0
L
Ah Puch
10,948
842
49
4
0
247,148
0
L
Fafnir
10,325
794
13
1
0
272,634
0
W
Zeus
10,533
810
58
4
0
227,965
1
L
Tiamat
10,466
805
45
3
0
270,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role