Player Matchup

Hun Batz
Hun Batz
RAGE_agi
Hun Batz
Level 146
God Stats
4W - 4L
1,574 SR
Queue Stats
309W - 291L
1,591 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VLOZZ
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,284 Elo+
Party 2
Anubis
Anubis
ZephyEx
Anubis
Level 27
God Stats
28W - 20L
1,671 SR
Queue Stats
201W - 210L
1,504 Elo+
Party 2
Team Averages
Level 62
1,582 SR
1,459 Elo+

VS

Team Averages
Level 105
1,791 SR
1,710 Elo+
Shiva
Shiva
NIPTASTIC2
Shiva
Level 144
God Stats
13W - 5L
1,723 SR
Queue Stats
376W - 283L
1,705 Elo+
Party 1
Ares
Ares
OG Behemoth
Ares
Level 144
God Stats
11W - 5L
1,939 SR
Queue Stats
98W - 99L
1,610 Elo+
Solo
Ne Zha
Ne Zha
PinkAngel303
Ne Zha
Level 27
God Stats
10W - 3L
1,712 SR
Queue Stats
175W - 135L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RAGE_agi
Hun Batz
18
9 / 9 / 4
14,119
784
26,494
24,018
9,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
VLOZZ
Kumbhakarna
16
2 / 8 / 8
12,300
683
6,963
27,867
21,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
ZephyEx
Anubis
17
3 / 8 / 8
12,154
675
11,189
16,851
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
20
15 / 2 / 8
15,211
845
32,246
25,328
23,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
5 / 5 / 17
14,198
789
14,494
24,854
23,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
16
5 / 7 / 8
12,972
721
11,914
20,674
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
14
Kills
25
25
Deaths
14
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Shiva
15
2
8
9.5
W
5
5
17
2.7
W
Ne Zha
5
7
8
1.29
L
Hun Batz
RAGE_agi
Hun Batz
9
9
4
1.22
L
Kumbhakarna
VLOZZ
Kumbhakarna
2
8
8
0.75
L
Anubis
ZephyEx
Anubis
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,646
Damage
58,654
68,736
Taken
70,856
36,494
Mitigated
59,026
7,828
Healing
18,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
32,246
8,545
523
10,016
25,328
23,540
1,054
6,057
19,271
0
96,311
W
14,494
624
0
3,702
24,854
23,893
467
6,019
18,835
33,238
0
W
Ne Zha
11,914
2,709
0
4,175
20,674
11,593
460
6,554
14,120
45
27,070
L
Hun Batz
RAGE_agi
Hun Batz
26,494
4,639
0
1,671
24,018
9,013
0
5,577
17,637
0
55,598
L
Kumbhakarna
VLOZZ
Kumbhakarna
6,963
1,158
451
1,543
27,867
21,586
254
5,478
21,502
19,661
0
L
Anubis
ZephyEx
Anubis
11,189
411
266
3,897
16,851
5,895
336
3,716
12,601
42,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,573
Gold Earned
42,381
150
Minions Killed
193
3
Camps Cleared
10
843,606
Distance Traveled
941,834
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
15,211
845
127
7
9
336,186
0
W
Ares
14,198
789
32
2
1
303,521
6
W
Ne Zha
12,972
721
34
2
0
302,127
1
L
Hun Batz
14,119
784
61
3
1
292,410
0
L
Kumbhakarna
12,300
683
19
1
0
275,896
2
L
Anubis
12,154
675
70
4
2
275,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role