Player Matchup

Fenrir
Fenrir
DaKingSlaya
Fenrir
Level 62
God Stats
65W - 69L
1,703 SR
Queue Stats
205W - 253L
1,398 Elo+
Party 2
Achilles
Achilles
Dolophonos
Achilles
Level 85
God Stats
35W - 44L
1,518 SR
Queue Stats
396W - 490L
1,413 Elo+
Party 2
Cabrakan
Cabrakan
OGamer85
Cabrakan
Level 105
God Stats
3W - 10L
1,214 SR
Queue Stats
338W - 366L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
Silverback994
Danzaburou
Level 126
God Stats
4W - 1L
1,715 SR
Queue Stats
133W - 140L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
leviatanpapurri
Zhong Kui
Level 122
God Stats
32W - 23L
1,734 SR
Queue Stats
112W - 119L
1,422 Elo+
Party 1
Team Averages
Level 100
1,577 SR
1,413 Elo+

VS

Team Averages
Level 95
1,444 SR
1,491 Elo+
Bastet
Bastet
BLK_Creed
Bastet
Level 66
God Stats
8W - 9L
1,389 SR
Queue Stats
92W - 99L
1,451 Elo+
Solo
Bellona
Bellona
Jeremontas
Bellona
Level 46
God Stats
12W - 13L
1,623 SR
Queue Stats
36W - 45L
1,541 Elo+
Party 3
Shiva
Shiva
ShinraNinja
Shiva
Level 117
God Stats
20W - 16L
1,605 SR
Queue Stats
153W - 159L
1,488 Elo+
Party 3
Mulan
Mulan
acutelyinsane
Mulan
Level 103
God Stats
1W - 2L
1,156 SR
Queue Stats
30W - 28L
1,510 Elo+
Party 3
Tiamat
Tiamat
kanelsnurr o
Tiamat
Level 143
God Stats
25W - 33L
1,445 SR
Queue Stats
487W - 539L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 7 / 3
7,907
527
6,668
15,389
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Dolophonos
Achilles
12
4 / 4 / 1
8,168
545
7,604
11,105
10,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
OGamer85
Cabrakan
11
0 / 5 / 3
6,445
430
4,565
8,777
7,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Silverback994
Danzaburou
12
3 / 2 / 1
7,382
492
4,453
7,801
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
leviatanpapurri
Zhong Kui
12
3 / 3 / 2
7,480
499
8,526
7,496
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BLK_Creed
Bastet
13
4 / 2 / 5
7,805
520
5,653
9,610
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Jeremontas
Bellona
13
2 / 2 / 9
7,948
530
6,691
8,729
6,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
12 / 1 / 2
9,004
600
14,865
13,620
10,811
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 4 / 3
7,380
492
4,971
10,152
6,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
11
1 / 3 / 1
6,647
443
1,984
6,685
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
12
Kills
21
21
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
BLK_Creed
Bastet
4
2
5
3.25
L
Fenrir
2
7
3
0.5
L
Achilles
Dolophonos
Achilles
4
4
1
1.13
W
Bellona
Jeremontas
Bellona
2
2
9
3.25
L
Cabrakan
OGamer85
Cabrakan
0
5
3
0.3
W
12
1
2
13
L
Danzaburou
Silverback994
Danzaburou
3
2
1
1.75
W
2
4
3
0.88
W
Tiamat
1
3
1
0.5
L
Zhong Kui
leviatanpapurri
Zhong Kui
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,816
Damage
34,164
50,568
Taken
48,796
30,126
Mitigated
28,983
9,063
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BLK_Creed
Bastet
5,653
2,296
0
1,707
9,610
2,827
456
3,089
6,379
0
32,105
L
Fenrir
6,668
1,426
0
2,928
15,389
5,275
17
645
14,684
0
52,443
L
Achilles
Dolophonos
Achilles
7,604
2,504
0
1,467
11,105
10,776
426
0
11,105
0
37,050
W
Bellona
Jeremontas
Bellona
6,691
2,067
335
1,444
8,729
6,475
518
3,721
4,856
608
44,987
L
Cabrakan
OGamer85
Cabrakan
4,565
576
105
637
8,777
7,460
0
120
8,651
23,308
0
W
14,865
3,277
506
4,595
13,620
10,811
403
2,272
11,216
0
38,491
L
Danzaburou
Silverback994
Danzaburou
4,453
1,317
0
2,076
7,801
2,393
0
0
7,801
0
35,983
W
4,971
761
0
1,912
10,152
6,265
0
770
9,374
0
37,676
W
Tiamat
1,984
83
0
1,745
6,685
2,605
0
2,644
3,880
26,441
0
L
Zhong Kui
leviatanpapurri
Zhong Kui
8,526
409
0
1,850
7,496
4,222
0
1,057
6,275
36,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
38,784
342
Minions Killed
343
0
Camps Cleared
0
1,296,608
Distance Traveled
1,433,999
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,805
520
65
4
0
347,380
1
L
Fenrir
7,907
527
86
6
0
267,154
3
L
Achilles
8,168
545
75
5
0
242,656
2
W
Bellona
7,948
530
90
6
0
301,852
0
L
Cabrakan
6,445
430
37
2
0
239,154
5
W
Shiva
9,004
600
50
3
0
309,625
3
L
Danzaburou
7,382
492
63
4
0
279,469
4
W
Mulan
7,380
492
83
6
0
275,111
7
W
Tiamat
6,647
443
55
4
0
200,031
3
L
Zhong Kui
7,480
499
81
5
0
268,175
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role