Player Matchup

Neith
Neith
BeelzebubsBussy
Neith
Level 103
God Stats
1W - 1L
1,529 SR
Queue Stats
2W - 2L
1,445 Elo+
Party 1
Anubis
Anubis
Pup_Vess
Anubis
Level 53
God Stats
3W - 0L
1,555 SR
Queue Stats
14W - 25L
1,294 Elo+
Party 1
Tyr
Tyr
vVoidSage_
Tyr
Level 102
God Stats
27W - 32L
1,578 SR
Queue Stats
369W - 479L
1,416 Elo+
Solo
Team Averages
Level 86
1,554 SR
1,385 Elo+

VS

Team Averages
Level 63
1,345 SR
1,245 Elo+
Ymir
Ymir
CBweezy67
Ymir
Level 129
God Stats
0W - 2L
1,296 SR
Queue Stats
14W - 25L
1,279 Elo+
Party 2
Neith
Neith
Roscoe9711
Neith
Level 52
God Stats
6W - 9L
1,418 SR
Queue Stats
6W - 12L
1,226 Elo+
Solo
Hera
Hera
wreckedarkadia
Hera
Level 7
God Stats
2W - 6L
1,322 SR
Queue Stats
3W - 8L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 8
9,775
978
11,419
4,724
1,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Pup_Vess
Anubis
13
2 / 0 / 17
8,243
824
5,447
2,589
1,206
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 2 / 11
8,761
876
6,713
8,057
5,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 9 / 1
6,585
659
1,090
14,178
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
9
0 / 7 / 2
6,273
627
3,749
6,977
2,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 5 / 0
7,362
736
4,536
6,126
1,951
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
21
Kills
2
2
Deaths
21
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
13
0
8
17
L
Ymir
0
9
1
0.06
W
Anubis
Pup_Vess
Anubis
2
0
17
10.5
L
Neith
0
7
2
0.14
W
6
2
11
5.75
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,579
Damage
9,375
15,370
Taken
27,281
8,629
Mitigated
10,252
3,577
Healing
1,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,419
5,507
240
1,860
4,724
1,650
1,543
1,564
3,160
0
40,671
L
Ymir
1,090
102
0
584
14,178
6,289
0
3,512
10,666
13,236
0
W
Anubis
Pup_Vess
Anubis
5,447
712
0
210
2,589
1,206
318
1,918
671
18,277
0
L
Neith
3,749
1,449
77
236
6,977
2,012
0
547
6,430
0
10,095
W
6,713
1,393
0
1,267
8,057
5,773
375
2,956
5,101
0
23,081
L
4,536
992
93
76
6,126
1,951
0
1,718
4,408
24,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
20,220
131
Minions Killed
86
8
Camps Cleared
3
584,092
Distance Traveled
406,011
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,775
978
65
7
3
197,780
4
L
Ymir
6,585
659
19
2
1
140,316
6
W
Anubis
8,243
824
28
3
1
183,402
3
L
Neith
6,273
627
14
1
1
112,014
0
W
Tyr
8,761
876
38
4
4
202,910
2
L
Hera
7,362
736
53
5
1
153,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role