Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Hectorcmalave
Hou Yi
Level 160
God Stats
4W - 3L
1,231 SR
Queue Stats
30W - 19L
1,743 Elo+
Party 1
Mulan
Mulan
SNIPED_911
Mulan
Level 160
God Stats
8W - 3L
1,620 SR
Queue Stats
170W - 128L
1,609 Elo+
Party 1
Team Averages
Level 159
1,451 SR
1,617 Elo+

VS

Team Averages
Level 128
1,450 SR
1,578 Elo+
Ne Zha
Ne Zha
Fluffy_Noob4ever
Ne Zha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 134L
1,562 Elo+
Party 2
Tiamat
Tiamat
Tsuke_Kurokami
Tiamat
Level 123
God Stats
4W - 8L
1,392 SR
Queue Stats
206W - 134L
1,587 Elo+
Party 2
King Arthur
King Arthur
VorriJaard
King Arthur
Level 152
God Stats
1W - 1L
1,458 SR
Queue Stats
30W - 21L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 0 / 9
8,416
765
4,785
5,542
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
8 / 1 / 4
9,046
822
12,540
6,696
2,434
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
13
2 / 1 / 10
8,610
783
6,561
12,508
8,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,757
614
3,860
8,318
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 1
7,332
667
5,573
7,150
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
VorriJaard
King Arthur
11
1 / 5 / 1
6,986
635
6,206
15,223
15,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
9
6.5
L
0
4
1
0.13
W
8
1
4
10
W
Mulan
2
1
10
7
L
1
3
1
0.5
L
King Arthur
VorriJaard
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,886
Damage
15,639
24,746
Taken
30,691
13,612
Mitigated
24,396
14,935
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,785
963
6,631
4,552
5,542
2,821
960
1,817
3,365
31,678
0
L
3,860
1,150
0
1,192
8,318
4,225
0
910
7,408
0
21,780
W
12,540
6,473
0
1,100
6,696
2,434
1,893
1,448
5,096
0
37,751
W
Mulan
6,561
685
672
1,980
12,508
8,357
40
1,808
10,322
0
15,243
L
5,573
234
0
988
7,150
4,320
0
1,572
5,578
21,219
0
L
King Arthur
VorriJaard
King Arthur
6,206
1,171
0
1,036
15,223
15,851
0
2,865
12,358
0
17,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
21,075
124
Minions Killed
101
6
Camps Cleared
5
594,319
Distance Traveled
592,691
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,416
765
58
5
2
193,659
4
L
Ne Zha
6,757
614
38
3
4
185,105
3
W
Hou Yi
9,046
822
52
5
3
176,643
3
W
Mulan
8,610
783
14
1
1
224,017
3
L
Tiamat
7,332
667
49
4
1
199,619
1
L
King Arthur
6,986
635
14
1
0
207,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role