Player Matchup

Cupid
Cupid
 
Cupid
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Hippho
Scylla
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 159L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
MAN0L0122
Sylvanus
Level 104
God Stats
4W - 2L
1,273 SR
Queue Stats
230W - 207L
1,556 Elo+
Party 1
Kali
Kali
Veltayne
Kali
Level 155
God Stats
2W - 2L
1,222 SR
Queue Stats
310W - 287L
1,586 Elo+
Party 2
Ullr
Ullr
VillaloboZ
Ullr
Level 127
God Stats
13W - 14L
1,470 SR
Queue Stats
671W - 628L
1,513 Elo+
Party 1
Team Averages
Level 117
1,393 SR
1,522 Elo+

VS

Team Averages
Level 125
1,506 SR
1,446 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ClasssyButNasty
Baron Samedi
Level 157
God Stats
0W - 2L
1,330 SR
Queue Stats
108W - 129L
1,233 Elo+
Solo
Neith
Neith
MADMAXMAN1123
Neith
Level 109
God Stats
13W - 15L
1,500 SR
Queue Stats
43W - 48L
1,395 Elo+
Solo
Kukulkan
Kukulkan
WakeUp_GoHome
Kukulkan
Level 127
God Stats
20W - 20L
1,700 SR
Queue Stats
210W - 219L
1,561 Elo+
Solo
Thor
Thor
vJuiceWRLD
Thor
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 54L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 2 / 1
7,604
634
2,447
5,243
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Hippho
Scylla
11
1 / 1 / 3
6,680
557
4,461
4,585
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MAN0L0122
Sylvanus
11
3 / 5 / 3
7,088
591
6,999
9,968
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
13
7 / 1 / 0
7,813
651
6,599
8,731
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 4 / 6
6,988
582
4,390
15,080
8,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 5 / 5
5,986
499
5,603
10,762
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
ClasssyButNasty
Baron Samedi
5
0 / 8 / 1
4,431
369
58
5,181
1,004
13
7 / 3 / 3
7,521
627
6,560
6,950
1,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
WakeUp_GoHome
Kukulkan
11
0 / 2 / 2
6,646
554
4,919
4,856
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 0 / 0
6,597
550
6,499
8,147
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
17
Kills
13
13
Deaths
18
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
2
1
1.75
L
Ymir
 
Ymir
1
5
5
0.7
L
Baron Samedi
ClasssyButNasty
Baron Samedi
0
8
1
0.06
W
Scylla
Hippho
Scylla
1
1
3
2.5
L
7
3
3
2.83
W
Sylvanus
MAN0L0122
Sylvanus
3
5
3
0.9
W
Kali
7
1
0
7
W
3
4
6
1.5
L
Kukulkan
WakeUp_GoHome
Kukulkan
0
2
2
0.5
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,896
Damage
23,639
43,607
Taken
35,896
19,233
Mitigated
11,779
12,867
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,447
1,490
0
1,790
5,243
2,381
520
329
4,914
0
39,076
L
Ymir
 
Ymir
5,603
1,178
0
2,117
10,762
5,222
112
3,540
6,656
11,935
0
L
Baron Samedi
ClasssyButNasty
Baron Samedi
58
58
0
0
5,181
1,004
0
1,409
3,678
218
0
W
Scylla
Hippho
Scylla
4,461
581
0
280
4,585
1,430
0
1,915
2,670
31,333
3,043
L
6,560
2,251
0
2,828
6,950
1,819
844
2,562
4,204
0
40,956
W
Sylvanus
MAN0L0122
Sylvanus
6,999
2,708
672
3,153
9,968
4,258
236
2,340
7,628
31,649
10,052
W
Kali
6,599
3,257
0
2,194
8,731
3,118
0
362
8,369
0
56,172
W
4,390
1,414
1,060
3,718
15,080
8,046
0
5,634
9,446
0
20,878
L
Kukulkan
WakeUp_GoHome
Kukulkan
4,919
346
0
1,033
4,856
1,223
322
1,370
3,280
40,849
0
L
6,499
1,917
0
822
8,147
2,511
0
795
6,999
0
33,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
31,181
365
Minions Killed
255
0
Camps Cleared
0
1,136,884
Distance Traveled
1,138,397
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,604
634
104
9
0
210,247
4
L
Ymir
5,986
499
12
1
0
206,295
3
L
Baron Samedi
4,431
369
0
0
0
206,993
4
W
Scylla
6,680
557
75
6
0
234,179
2
L
Neith
7,521
627
80
7
0
235,967
2
W
Sylvanus
7,088
591
76
6
0
203,701
1
W
Kali
7,813
651
93
8
0
284,645
7
W
Ullr
6,988
582
17
1
0
204,112
1
L
Kukulkan
6,646
554
99
8
0
231,277
2
L
Thor
6,597
550
64
5
0
257,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role