Player Matchup

Medusa
Medusa
I have a Snipe
Medusa
Level 128
God Stats
31W - 29L
1,596 SR
Queue Stats
46W - 45L
1,521 Elo+
Party 1
Hera
Hera
IceCreamMan6873
Hera
Level 101
God Stats
2W - 2L
1,122 SR
Queue Stats
136W - 159L
1,459 Elo+
Solo
Geb
Geb
JORDANBRAYAN35
Geb
Level 148
God Stats
8W - 1L
1,500 SR
Queue Stats
184W - 164L
1,680 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stikey
Tsukuyomi
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 56L
1,507 Elo+
Party 1
Shiva
Shiva
ja306ck
Shiva
Level 107
God Stats
4W - 3L
1,598 SR
Queue Stats
339W - 310L
1,534 Elo+
Solo
Team Averages
Level 126
1,463 SR
1,540 Elo+

VS

Team Averages
Level 109
1,472 SR
1,511 Elo+
Set
Set
 
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Noiegoats
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 117L
1,544 Elo+
Solo
Hera
Hera
SantiagoMX
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,608 Elo+
Solo
Cthulhu
Cthulhu
Stomping7
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,369 Elo+
Party 2
Erlang Shen
Erlang Shen
lForgiveness
Erlang Shen
Level 121
God Stats
2W - 2L
1,359 SR
Queue Stats
177W - 176L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,472
547
4,179
4,336
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 3
5,934
593
1,825
3,168
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 3
4,980
498
2,286
7,366
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Stikey
Tsukuyomi
11
1 / 0 / 1
6,535
654
4,555
6,499
2,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
ja306ck
Shiva
11
5 / 2 / 2
6,733
673
4,460
6,357
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 2 / 2
5,917
592
1,561
5,775
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Noiegoats
Medusa
7
1 / 4 / 2
4,842
484
4,840
6,243
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
6,194
619
1,732
2,931
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Stomping7
Cthulhu
7
0 / 1 / 0
4,757
476
3,301
7,532
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
lForgiveness
Erlang Shen
5
0 / 2 / 0
4,134
413
1,295
4,202
1,663

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
7
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
2
0.5
W
2
1
2
3
W
1
2
3
1.25
W
0
2
3
0.75
L
Medusa
Noiegoats
Medusa
1
4
2
0.5
L
3
1
0
3
W
Tsukuyomi
Stikey
Tsukuyomi
1
0
1
1.5
L
Cthulhu
Stomping7
Cthulhu
0
1
0
0
W
Shiva
ja306ck
Shiva
5
2
2
3
L
Erlang Shen
lForgiveness
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,305
Damage
12,729
27,726
Taken
26,683
9,663
Mitigated
10,108
7,837
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,561
942
0
705
5,775
1,708
0
283
5,492
0
38,881
W
4,179
1,943
0
1,101
4,336
911
950
1,373
2,963
0
25,266
W
1,825
412
0
990
3,168
902
117
1,171
1,997
24,589
0
W
2,286
355
0
1,254
7,366
3,317
104
1,151
6,215
12,221
0
L
Medusa
Noiegoats
Medusa
4,840
2,560
0
1,474
6,243
1,287
0
1,131
5,112
0
23,540
L
1,732
230
0
500
2,931
868
0
919
2,012
35,319
0
W
Tsukuyomi
Stikey
Tsukuyomi
4,555
974
0
2,075
6,499
2,151
0
418
6,081
0
40,910
L
Cthulhu
Stomping7
Cthulhu
3,301
479
97
1,897
7,532
4,582
0
1,778
5,754
16,670
0
W
Shiva
ja306ck
Shiva
4,460
1,199
43
2,374
6,357
2,382
0
920
5,437
0
35,190
L
Erlang Shen
lForgiveness
Erlang Shen
1,295
509
0
1,686
4,202
1,663
0
0
4,202
0
11,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
25,844
267
Minions Killed
260
0
Camps Cleared
0
1,019,389
Distance Traveled
878,098
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,917
592
85
9
0
212,479
0
W
Medusa
5,472
547
42
4
0
197,932
1
W
Hera
5,934
593
50
5
0
198,430
4
W
Geb
4,980
498
19
2
0
203,861
5
L
Medusa
4,842
484
50
5
0
150,533
1
L
Hera
6,194
619
90
9
0
207,374
4
W
Tsukuyomi
6,535
654
88
9
0
209,605
2
L
Cthulhu
4,757
476
11
1
0
193,248
4
W
Shiva
6,733
673
68
7
0
209,561
1
L
Erlang Shen
4,134
413
24
2
0
114,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role