Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
cutlace
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
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Sun Wukong
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,500 Elo+

VS

Team Averages
Level 74
1,379 SR
1,391 Elo+
Scylla
Scylla
MarksmanM18
Scylla
Level 6
God Stats
2W - 5L
1,238 SR
Queue Stats
21W - 27L
1,285 Elo+
Party 1
Hou Yi
Hou Yi
StewedElephant
Hou Yi
Level 128
God Stats
12W - 6L
1,326 SR
Queue Stats
148W - 122L
1,437 Elo+
Party 1
Ymir
Ymir
lapurasabrosura
Ymir
Level 88
God Stats
23W - 34L
1,573 SR
Queue Stats
362W - 447L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 7 / 1
6,256
782
3,204
8,697
2,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
cutlace
Nemesis
10
1 / 6 / 1
6,143
768
1,700
7,290
2,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
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Sun Wukong
6
0 / 5 / 1
5,086
636
45
4,454
1,598

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
5 / 1 / 5
7,038
880
1,886
1,710
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
9 / 1 / 6
8,507
1,063
8,533
5,419
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 0 / 13
7,926
991
4,854
8,709
5,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
18
18
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
7
1
0.21
W
Scylla
5
1
5
7.5
W
9
1
6
12
L
Nemesis
cutlace
Nemesis
1
6
1
0.25
W
4
0
13
10.5
L
Sun Wukong
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Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,949
Damage
15,273
20,441
Taken
15,838
6,631
Mitigated
8,046
1,477
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,204
780
48
969
8,697
2,705
0
3,592
5,105
18,140
0
W
Scylla
1,886
522
0
0
1,710
637
522
1,309
401
16,691
0
W
8,533
5,338
0
1,803
5,419
1,577
1,838
1,008
3,809
0
30,833
L
Nemesis
cutlace
Nemesis
1,700
460
0
460
7,290
2,328
0
1,751
5,539
0
12,050
W
4,854
592
100
2,552
8,709
5,832
307
1,516
7,193
22,473
0
L
Sun Wukong
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Sun Wukong
45
45
0
0
4,454
1,598
0
1,584
2,870
0
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,485
Gold Earned
23,471
45
Minions Killed
110
1
Camps Cleared
8
294,910
Distance Traveled
426,816
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,256
782
30
4
0
112,730
1
W
Scylla
7,038
880
31
4
2
136,954
1
W
Hou Yi
8,507
1,063
48
6
4
147,876
2
L
Nemesis
6,143
768
15
2
1
133,677
0
W
Ymir
7,926
991
31
4
2
141,986
2
L
Sun Wukong
5,086
636
0
0
0
48,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role