Player Matchup

Kumbhakarna
Kumbhakarna
BonillaBoricua
Kumbhakarna
Level 18
God Stats
2W - 8L
1,370 SR
Queue Stats
195W - 228L
1,329 Elo+
Party 2
Thanatos
Thanatos
IhavenolifeIRL
Thanatos
Level 38
God Stats
0W - 1L
1,329 SR
Queue Stats
124W - 127L
1,438 Elo+
Party 2
Merlin
Merlin
Magicalmags
Merlin
Level 34
God Stats
0W - 1L
1,259 SR
Queue Stats
66W - 87L
1,488 Elo+
Party 2
Bellona
Bellona
Panochakilla
Bellona
Level 41
God Stats
6W - 9L
1,464 SR
Queue Stats
232W - 251L
1,469 Elo+
Party 2
Medusa
Medusa
TheCarterGuy
Medusa
Level 48
God Stats
6W - 9L
1,679 SR
Queue Stats
167W - 208L
1,475 Elo+
Party 2
Team Averages
Level 36
1,420 SR
1,440 Elo+

VS

Team Averages
Level 43
1,523 SR
1,531 Elo+
Hera
Hera
 
Hera
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Doofus Migee
Tsukuyomi
Level 63
God Stats
3W - 1L
1,530 SR
Queue Stats
216W - 130L
1,608 Elo+
Party 1
Chiron
Chiron
TheReedBaron
Chiron
Level 29
God Stats
4W - 3L
1,252 SR
Queue Stats
93W - 97L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
bjeanfrost
Cthulhu
Level 49
God Stats
16W - 5L
1,810 SR
Queue Stats
130W - 151L
1,433 Elo+
Solo
Sobek
Sobek
sprklord
Sobek
Level 31
God Stats
6W - 8L
1,522 SR
Queue Stats
58W - 55L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BonillaBoricua
Kumbhakarna
14
1 / 2 / 2
8,806
440
1,988
15,323
14,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
16
8 / 10 / 2
10,185
509
12,450
23,015
8,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
1 / 4 / 4
8,749
437
6,902
10,923
3,856
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Panochakilla
Bellona
18
4 / 2 / 1
10,839
542
11,397
15,736
13,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
16
1 / 7 / 4
9,896
495
8,811
13,392
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 4 / 1
10,979
549
12,935
11,519
5,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Doofus Migee
Tsukuyomi
18
6 / 3 / 4
10,710
536
15,663
14,910
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
18
7 / 4 / 6
11,022
551
14,183
13,456
4,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
bjeanfrost
Cthulhu
16
3 / 2 / 9
9,934
497
8,262
13,198
11,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
sprklord
Sobek
16
3 / 2 / 5
10,191
510
8,976
15,568
9,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
15
Kills
25
25
Deaths
15
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
4
1
1.63
L
Kumbhakarna
BonillaBoricua
Kumbhakarna
1
2
2
1
W
Tsukuyomi
Doofus Migee
Tsukuyomi
6
3
4
2.67
L
Thanatos
8
10
2
0.9
L
Merlin
1
4
4
0.75
L
Bellona
Panochakilla
Bellona
4
2
1
2.25
L
Medusa
1
7
4
0.43
W
Chiron
7
4
6
2.5
W
Cthulhu
bjeanfrost
Cthulhu
3
2
9
3.75
W
Sobek
sprklord
Sobek
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
60,019
78,389
Taken
68,651
45,581
Mitigated
36,997
20,969
Healing
22,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,935
3,550
0
3,482
11,519
5,299
1,175
2,206
9,313
73,707
0
L
Kumbhakarna
BonillaBoricua
Kumbhakarna
1,988
266
0
674
15,323
14,445
410
6,378
8,945
19,647
0
W
Tsukuyomi
Doofus Migee
Tsukuyomi
15,663
5,071
0
5,722
14,910
6,362
2,237
1,342
13,568
0
88,290
L
Thanatos
12,450
4,680
0
11,623
23,015
8,389
0
5,209
17,806
0
46,692
L
Merlin
6,902
464
0
2,075
10,923
3,856
0
5,030
5,893
55,036
0
L
Bellona
Panochakilla
Bellona
11,397
2,215
0
4,858
15,736
13,642
45
9,333
6,403
9,733
64,150
L
Medusa
8,811
2,536
0
1,739
13,392
5,249
26
4,223
9,169
0
67,301
W
Chiron
14,183
5,665
931
3,424
13,456
4,244
2,529
646
12,610
0
80,092
W
Cthulhu
bjeanfrost
Cthulhu
8,262
437
930
1,803
13,198
11,098
271
2,443
10,513
38,466
0
W
Sobek
sprklord
Sobek
8,976
856
256
5,871
15,568
9,994
706
4,518
11,050
46,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,475
Gold Earned
52,836
477
Minions Killed
564
0
Camps Cleared
0
1,824,602
Distance Traveled
1,899,612
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,979
549
121
6
0
365,850
6
L
Kumbhakarna
8,806
440
31
2
0
348,580
2
W
Tsukuyomi
10,710
536
136
7
0
402,054
0
L
Thanatos
10,185
509
71
4
0
382,349
2
L
Merlin
8,749
437
93
5
0
350,577
8
L
Bellona
10,839
542
155
8
0
389,543
5
L
Medusa
9,896
495
127
6
0
353,553
6
W
Chiron
11,022
551
137
7
0
344,325
2
W
Cthulhu
9,934
497
63
3
0
387,872
1
W
Sobek
10,191
510
107
5
0
399,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role