Player Matchup

Geb
Geb
Platinum III
 
Geb
Platinum III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
CDCM98
Neith
Gold II
Level 155
God Stats
28W - 20L
1,397 SR
Queue Stats
388W - 376L
1,686 MMR
Solo
Loki
Loki
Platinum V
Hewdings
Loki
Platinum V
Level 143
God Stats
11W - 7L
1,700 SR
Queue Stats
42W - 48L
1,951 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
IRevolve
Erlang Shen
Platinum II
Level 62
God Stats
0W - 3L
1,373 SR
Queue Stats
270W - 260L
1,747 MMR
Solo
Chronos
Chronos
Platinum V
Timebomb742
Chronos
Platinum V
Level 158
God Stats
4W - 7L
1,289 SR
Queue Stats
117W - 116L
1,822 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,452 SR
1,741 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,498 SR
2,112 MMR
Sol
Sol
Platinum V
Diego-09__
Sol
Platinum V
Level 144
God Stats
12W - 9L
1,704 SR
Queue Stats
639W - 681L
1,668 MMR
Party 1
Arachne
Arachne
Masters
Kaiyia
Arachne
Masters
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 49L
2,708 MMR
Party 2
Heimdallr
Heimdallr
Masters
Spаteston
Heimdallr
Masters
Level 158
God Stats
1W - 0L
1,255 SR
Queue Stats
32W - 8L
2,796 MMR
Party 2
Fenrir
Fenrir
Gold I
Terreible
Fenrir
Gold I
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 72L
1,674 MMR
Solo
Cabrakan
Cabrakan
Platinum III
trabuco2metros
Cabrakan
Platinum III
Level 64
God Stats
40W - 32L
1,529 SR
Queue Stats
154W - 142L
1,713 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 6 / 7
7,942
397
4,787
17,167
13,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
CDCM98
Neith
14
1 / 12 / 5
8,643
432
11,744
15,309
3,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
16
9 / 7 / 4
11,021
551
10,724
12,688
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
IRevolve
Erlang Shen
16
2 / 11 / 5
9,894
495
9,462
21,328
14,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Timebomb742
Chronos
17
4 / 3 / 7
10,833
542
14,218
13,503
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Hou YiGilgameshCliodhnaThoth

VS

Bans
SusanoAthenaAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 6
12,512
626
12,982
15,654
6,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Kaiyia
Arachne
20
16 / 5 / 7
14,202
710
19,205
21,896
16,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Spаteston
Heimdallr
19
7 / 3 / 11
12,823
641
14,601
16,590
8,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Terreible
Fenrir
15
3 / 3 / 10
11,062
553
6,663
19,277
20,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
20
9 / 2 / 6
13,698
685
16,628
17,077
13,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
16
Kills
39
39
Deaths
16
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
7
0.58
L
Neith
CDCM98
Neith
1
12
5
0.29
W
4
3
6
2.33
L
Loki
9
7
4
1.57
L
Erlang Shen
IRevolve
Erlang Shen
2
11
5
0.41
W
Arachne
Kaiyia
Arachne
16
5
7
3.9
W
Heimdallr
Spаteston
Heimdallr
7
3
11
4.17
W
Fenrir
Terreible
Fenrir
3
3
10
2.67
L
Chronos
Timebomb742
Chronos
4
3
7
2.5
W
Cabrakan
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,935
Damage
70,079
79,995
Taken
90,494
40,255
Mitigated
65,686
14,397
Healing
32,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,787
477
0
1,448
17,167
13,427
0
4,217
12,944
13,915
0
L
Neith
CDCM98
Neith
11,744
4,134
0
1,388
15,309
3,791
0
2,577
12,732
0
46,257
W
12,982
4,803
0
7,305
15,654
6,129
1,127
4,767
10,887
101,705
0
L
Loki
10,724
3,126
0
1,856
12,688
3,931
0
3,841
8,847
0
40,519
L
Erlang Shen
IRevolve
Erlang Shen
9,462
5,303
0
5,242
21,328
14,586
0
12,704
8,624
0
50,815
W
Arachne
Kaiyia
Arachne
19,205
12,424
0
9,581
21,896
16,924
0
4,249
17,647
0
102,332
W
Heimdallr
Spаteston
Heimdallr
14,601
5,239
0
4,460
16,590
8,597
6,074
1,890
14,700
0
104,366
W
Fenrir
Terreible
Fenrir
6,663
1,152
366
4,768
19,277
20,708
649
5,477
13,800
0
31,618
L
Chronos
Timebomb742
Chronos
14,218
3,473
0
4,463
13,503
4,520
0
6,271
7,229
63,105
0
W
Cabrakan
16,628
1,804
0
6,397
17,077
13,328
1,746
3,286
13,791
91,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,333
Gold Earned
64,297
345
Minions Killed
652
0
Camps Cleared
0
1,890,429
Distance Traveled
1,911,971
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,942
397
11
1
0
383,723
5
L
Neith
8,643
432
80
4
0
339,664
5
W
Sol
12,512
626
149
7
0
372,661
0
L
Loki
11,021
551
58
3
0
386,521
4
L
Erlang Shen
9,894
495
96
5
0
323,554
1
W
Arachne
14,202
710
133
7
0
409,181
7
W
Heimdallr
12,823
641
149
7
0
373,279
1
W
Fenrir
11,062
553
41
2
0
426,334
5
L
Chronos
10,833
542
100
5
0
456,967
9
W
Cabrakan
13,698
685
180
9
0
330,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role