Player Matchup

Charybdis
Charybdis
Di3guitoo
Charybdis
Level 107
God Stats
2W - 1L
1,596 SR
Queue Stats
192W - 172L
1,502 Elo+
Solo
Amaterasu
Amaterasu
Trollrah
Amaterasu
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
436W - 474L
1,465 Elo+
Solo
Artio
Artio
deathbytwinkie12
Artio
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 62L
1,499 Elo+
Party 2
Odin
Odin
public-serpent
Odin
Level 59
God Stats
6W - 2L
1,500 SR
Queue Stats
90W - 63L
1,178 Elo+
Party 2
Ares
Ares
stefsua
Ares
Level 114
God Stats
3W - 2L
1,770 SR
Queue Stats
153W - 107L
1,638 Elo+
Party 2
Team Averages
Level 98
1,573 SR
1,457 Elo+

VS

Team Averages
Level 96
1,572 SR
1,406 Elo+
He Bo
He Bo
Bratz
He Bo
Level 149
God Stats
2W - 4L
1,758 SR
Queue Stats
533W - 563L
1,475 Elo+
Party 3
Zeus
Zeus
LittleBit17
Zeus
Level 113
God Stats
3W - 4L
1,489 SR
Queue Stats
293W - 298L
1,475 Elo+
Party 3
Vamana
Vamana
cvxne
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,146 Elo+
Party 1
Izanami
Izanami
darkbight6991
Izanami
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 49L
1,438 Elo+
Party 1
Bacchus
Bacchus
xJzo
Bacchus
Level 74
God Stats
2W - 2L
1,611 SR
Queue Stats
44W - 51L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Di3guitoo
Charybdis
18
5 / 3 / 17
11,025
735
15,941
11,542
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Trollrah
Amaterasu
16
2 / 7 / 16
9,876
658
9,466
18,651
21,663
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 2 / 19
10,638
709
5,080
20,391
23,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 3 / 16
11,238
749
19,258
18,303
20,994
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
stefsua
Ares
20
10 / 3 / 13
13,267
884
15,346
22,880
30,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bratz
He Bo
15
3 / 10 / 7
10,377
692
8,963
12,870
5,064
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 4 / 9
11,880
792
29,947
12,514
6,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
cvxne
Vamana
19
4 / 4 / 8
11,766
784
13,058
19,076
18,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
16
5 / 6 / 7
10,847
723
12,734
14,152
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
xJzo
Bacchus
19
0 / 1 / 16
10,701
713
8,249
13,430
20,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
65
25
Kills
18
18
Deaths
25
81
Assists
47
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bratz
He Bo
3
10
7
0.65
W
Charybdis
Di3guitoo
Charybdis
5
3
17
4.5
L
6
4
9
2.63
W
Amaterasu
Trollrah
Amaterasu
2
7
16
1.43
L
Vamana
cvxne
Vamana
4
4
8
2
L
Izanami
5
6
7
1.42
W
1
2
19
5.25
W
7
3
16
5
W
Ares
stefsua
Ares
10
3
13
5.5
L
Bacchus
xJzo
Bacchus
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,091
Damage
72,951
91,767
Taken
72,042
101,975
Mitigated
57,978
27,515
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bratz
He Bo
8,963
1,334
1,446
1,219
12,870
5,064
272
4,197
8,673
14,909
0
W
Charybdis
Di3guitoo
Charybdis
15,941
6,587
1,628
2,201
11,542
5,520
2,912
6,812
4,730
0
41,943
L
29,947
3,099
568
2,141
12,514
6,718
857
3,240
9,274
56,337
0
W
Amaterasu
Trollrah
Amaterasu
9,466
3,688
2,391
5,154
18,651
21,663
1,272
8,727
9,924
511
19,495
L
Vamana
cvxne
Vamana
13,058
7,317
2,653
5,824
19,076
18,709
344
5,336
13,740
173
32,055
L
Izanami
12,734
8,442
539
1,743
14,152
6,783
1,758
4,181
9,971
0
26,954
W
5,080
1,076
2,967
6,095
20,391
23,780
392
11,520
8,871
11,397
0
W
19,258
2,826
0
225
18,303
20,994
242
11,378
6,925
0
29,444
W
Ares
stefsua
Ares
15,346
368
3,214
3,640
22,880
30,018
510
8,895
13,985
31,600
0
L
Bacchus
xJzo
Bacchus
8,249
853
55
484
13,430
20,704
0
3,968
9,462
13,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,044
Gold Earned
55,571
127
Minions Killed
156
0
Camps Cleared
0
1,360,833
Distance Traveled
1,273,813
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,377
692
23
2
0
219,676
1
W
Charybdis
11,025
735
55
4
0
246,375
2
L
Zeus
11,880
792
57
4
0
226,429
1
W
Amaterasu
9,876
658
19
1
0
239,008
1
L
Vamana
11,766
784
29
2
0
286,431
0
L
Izanami
10,847
723
32
2
0
213,161
1
W
Artio
10,638
709
8
1
0
291,721
0
W
Odin
11,238
749
27
2
0
299,702
0
W
Ares
13,267
884
18
1
0
284,027
1
L
Bacchus
10,701
713
15
1
0
328,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role