Player Matchup

Xbalanque
Xbalanque
NovaTango50
Xbalanque
Level 81
God Stats
6W - 3L
1,510 SR
Queue Stats
44W - 38L
1,605 Elo+
Party 1
Ah Puch
Ah Puch
Saucy_UziMakiTTV
Ah Puch
Level 128
God Stats
3W - 2L
1,739 SR
Queue Stats
119W - 116L
1,583 Elo+
Party 1
Horus
Horus
Silky-Johnson-H8
Horus
Level 106
God Stats
4W - 2L
1,716 SR
Queue Stats
39W - 40L
1,587 Elo+
Party 1
Team Averages
Level 105
1,655 SR
1,592 Elo+

VS

Team Averages
Level 130
1,495 SR
1,529 Elo+
Tsukuyomi
Tsukuyomi
UrbanTurban3480
Tsukuyomi
Level 105
God Stats
5W - 5L
1,557 SR
Queue Stats
141W - 158L
1,520 Elo+
Party 2
Nox
Nox
WOOKIESandMILK
Nox
Level 126
God Stats
3W - 6L
1,420 SR
Queue Stats
121W - 129L
1,521 Elo+
Solo
Ganesha
Ganesha
l SkinnyFatz l
Ganesha
Level 160
God Stats
3W - 5L
1,508 SR
Queue Stats
241W - 245L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NovaTango50
Xbalanque
12
0 / 7 / 6
9,298
620
5,906
14,384
4,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 1 / 3
11,568
771
24,541
12,222
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 5
10,916
728
7,603
14,667
14,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
UrbanTurban3480
Tsukuyomi
14
4 / 4 / 6
9,776
652
13,674
12,897
5,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
8 / 3 / 4
11,553
770
10,098
13,727
5,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 2 / 12
10,811
721
8,317
16,541
21,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
12
12
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
NovaTango50
Xbalanque
0
7
6
0.43
W
6
1
3
7.5
W
3
4
5
1.38
L
Tsukuyomi
UrbanTurban3480
Tsukuyomi
4
4
6
1.75
L
8
3
4
3.33
L
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
32,089
41,273
Taken
43,165
23,094
Mitigated
32,665
17,152
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
NovaTango50
Xbalanque
5,906
2,761
281
583
14,384
4,132
523
7,418
6,966
0
22,798
W
24,541
856
174
5,447
12,222
4,736
756
5,395
6,827
71,836
0
W
7,603
2,701
4,314
6,353
14,667
14,226
1,146
6,111
8,556
0
23,166
L
Tsukuyomi
UrbanTurban3480
Tsukuyomi
13,674
2,464
0
1,867
12,897
5,337
0
6,833
5,406
0
30,231
L
10,098
822
0
2,729
13,727
5,858
0
8,678
4,342
34,150
0
L
8,317
367
0
2,294
16,541
21,470
0
8,081
7,670
33,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,782
Gold Earned
32,140
165
Minions Killed
155
5
Camps Cleared
8
792,603
Distance Traveled
806,097
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,298
620
31
2
2
243,267
2
W
Ah Puch
11,568
771
104
7
3
290,271
4
W
Horus
10,916
728
30
2
0
259,065
0
L
Tsukuyomi
9,776
652
64
4
2
277,026
0
L
Nox
11,553
770
87
6
6
267,351
3
L
Ganesha
10,811
721
4
0
0
261,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role