Player Matchup

Ah Puch
Ah Puch
FadedMerc816
Ah Puch
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,472 Elo+
Solo
Shiva
Shiva
Tyler2Tall89
Shiva
Level 103
God Stats
48W - 48L
1,493 SR
Queue Stats
89W - 103L
1,400 Elo+
Solo
Heimdallr
Heimdallr
dafrost
Heimdallr
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
235W - 270L
1,429 Elo+
Solo
Team Averages
Level 89
1,498 SR
1,434 Elo+

VS

Team Averages
Level 78
1,485 SR
1,352 Elo+
Tiamat
Tiamat
Banjeth
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,293 Elo+
Solo
Fenrir
Fenrir
Jakahn01
Fenrir
Level 142
God Stats
72W - 76L
1,448 SR
Queue Stats
1,162W - 1,417L
1,490 Elo+
Solo
Artio
Artio
yeavry
Artio
Level 45
God Stats
5W - 9L
1,506 SR
Queue Stats
24W - 51L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FadedMerc816
Ah Puch
12
5 / 2 / 5
8,399
840
6,840
5,244
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 7
7,652
765
6,646
9,040
6,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
dafrost
Heimdallr
12
4 / 3 / 6
8,169
817
7,871
6,198
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Banjeth
Tiamat
12
4 / 7 / 0
7,337
734
3,801
8,536
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Jakahn01
Fenrir
12
3 / 2 / 2
7,369
737
5,643
13,387
7,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
yeavry
Artio
6
0 / 2 / 1
5,808
581
220
3,176
1,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
7
7
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Banjeth
Tiamat
4
7
0
0.57
W
Ah Puch
FadedMerc816
Ah Puch
5
2
5
3.75
L
Fenrir
Jakahn01
Fenrir
3
2
2
2
W
2
2
7
2.75
W
Heimdallr
dafrost
Heimdallr
4
3
6
2.33
L
Artio
yeavry
Artio
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,357
Damage
9,664
20,482
Taken
25,099
10,744
Mitigated
11,731
2,569
Healing
4,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Banjeth
Tiamat
3,801
303
0
828
8,536
3,076
0
2,607
5,929
16,085
0
W
Ah Puch
FadedMerc816
Ah Puch
6,840
135
120
303
5,244
1,704
395
952
4,292
22,215
0
L
Fenrir
Jakahn01
Fenrir
5,643
766
0
3,006
13,387
7,428
0
2,760
10,627
0
15,221
W
6,646
2,028
352
1,430
9,040
6,277
767
1,949
7,043
0
19,989
W
Heimdallr
dafrost
Heimdallr
7,871
3,566
0
364
6,198
2,763
1,142
1,293
4,905
0
23,553
L
Artio
yeavry
Artio
220
102
48
491
3,176
1,227
0
1,633
1,543
1,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
20,514
107
Minions Killed
43
7
Camps Cleared
1
512,817
Distance Traveled
460,377
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,337
734
19
2
1
146,796
0
W
Ah Puch
8,399
840
34
3
3
162,934
3
L
Fenrir
7,369
737
24
2
0
283,938
1
W
Shiva
7,652
765
40
4
3
189,551
1
W
Heimdallr
8,169
817
33
3
1
160,332
0
L
Artio
5,808
581
0
0
0
29,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role