Player Matchup

Da Ji
Da Ji
PPFOREHEAD
Da Ji
Level 67
God Stats
7W - 20L
1,204 SR
Queue Stats
175W - 218L
1,437 Elo+
Party 3
Khepri
Khepri
Wapire
Khepri
Level 34
God Stats
2W - 4L
1,344 SR
Queue Stats
132W - 153L
1,569 Elo+
Party 2
Erlang Shen
Erlang Shen
swagmoneyflex
Erlang Shen
Level 25
God Stats
7W - 9L
1,500 SR
Queue Stats
43W - 63L
1,430 Elo+
Party 3
Artemis
Artemis
totalgamenut
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 184L
1,552 Elo+
Party 2
Ra
Ra
xXBaeBlaydeXx
Ra
Level 27
God Stats
6W - 10L
1,419 SR
Queue Stats
83W - 125L
1,385 Elo+
Party 3
Team Averages
Level 55
1,394 SR
1,475 Elo+

VS

Team Averages
Level 73
1,546 SR
1,557 Elo+
Cerberus
Cerberus
 
Cerberus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Juawanna
Kukulkan
Level 49
God Stats
6W - 9L
1,640 SR
Queue Stats
61W - 61L
1,632 Elo+
Party 1
Osiris
Osiris
NNastyNate619
Osiris
Level 77
God Stats
7W - 10L
1,351 SR
Queue Stats
57W - 72L
1,412 Elo+
Solo
Apollo
Apollo
RyanChrist27
Apollo
Level 85
God Stats
13W - 11L
1,562 SR
Queue Stats
71W - 71L
1,645 Elo+
Party 1
Arachne
Arachne
unsaidatom232
Arachne
Level 74
God Stats
19W - 18L
1,678 SR
Queue Stats
32W - 31L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
7 / 6 / 0
7,081
590
6,300
9,540
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Wapire
Khepri
8
0 / 6 / 2
5,406
451
2,100
11,340
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
swagmoneyflex
Erlang Shen
10
2 / 4 / 1
6,238
520
3,786
9,321
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
totalgamenut
Artemis
9
0 / 4 / 3
5,612
468
6,132
6,134
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 6 / 2
6,554
546
5,983
8,285
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
4 / 1 / 8
7,181
598
5,593
8,266
5,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Juawanna
Kukulkan
12
4 / 2 / 4
7,481
623
5,186
5,914
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 2
6,794
566
3,792
5,496
4,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
13
10 / 2 / 5
7,920
660
10,554
8,469
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Arachne
12
8 / 4 / 9
7,782
649
9,343
10,413
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
11
Kills
26
26
Deaths
11
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
8
8
W
Kukulkan
Juawanna
Kukulkan
4
2
4
3
W
0
2
2
0.5
L
Da Ji
7
6
0
1.17
W
Apollo
10
2
5
6.25
L
Khepri
Wapire
Khepri
0
6
2
0.17
L
Erlang Shen
swagmoneyflex
Erlang Shen
2
4
1
0.63
L
Artemis
totalgamenut
Artemis
0
4
3
0.38
W
Arachne
8
4
9
3.13
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,301
Damage
34,468
44,620
Taken
38,558
19,124
Mitigated
19,335
8,813
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,593
368
1,140
3,343
8,266
5,690
0
1,700
6,532
23,825
0
W
Kukulkan
Juawanna
Kukulkan
5,186
337
170
1,470
5,914
2,179
231
952
4,864
41,814
0
W
3,792
1,692
0
469
5,496
4,576
693
0
5,496
0
32,467
L
Da Ji
6,300
1,690
0
1,671
9,540
3,018
0
3,037
6,503
0
25,978
W
Apollo
10,554
6,926
639
2,076
8,469
2,675
1,350
2,727
5,692
0
48,044
L
Khepri
Wapire
Khepri
2,100
62
99
1,524
11,340
6,103
0
2,773
8,567
13,140
0
L
Erlang Shen
swagmoneyflex
Erlang Shen
3,786
2,352
0
2,429
9,321
5,658
0
902
8,419
0
19,718
L
Artemis
totalgamenut
Artemis
6,132
3,155
0
1,352
6,134
1,395
248
1,634
4,500
0
30,297
W
Arachne
9,343
7,081
363
3,311
10,413
4,215
228
2,393
7,891
0
41,784
L
5,983
124
50
1,688
8,285
2,950
0
2,433
5,852
40,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
37,158
254
Minions Killed
353
0
Camps Cleared
0
1,119,361
Distance Traveled
1,172,398
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,181
598
54
5
0
255,922
5
W
Kukulkan
7,481
623
79
7
0
231,109
2
W
Osiris
6,794
566
76
6
0
192,212
2
L
Da Ji
7,081
590
46
4
0
217,248
1
W
Apollo
7,920
660
83
7
0
231,365
1
L
Khepri
5,406
451
23
2
0
213,625
2
L
Erlang Shen
6,238
520
51
4
0
246,101
0
L
Artemis
5,612
468
65
5
0
209,200
4
W
Arachne
7,782
649
61
5
0
261,790
3
L
Ra
6,554
546
69
6
0
233,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role