Player Matchup

Cupid
Cupid
AlongUsername
Cupid
Level 46
God Stats
6W - 1L
1,646 SR
Queue Stats
13W - 15L
1,543 Elo+
Party 1
Bacchus
Bacchus
Joëlle
Bacchus
Level 46
God Stats
6W - 5L
1,637 SR
Queue Stats
12W - 11L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
shankpana
Ah Puch
Level 122
God Stats
41W - 30L
1,668 SR
Queue Stats
50W - 48L
1,540 Elo+
Solo
Team Averages
Level 71
1,650 SR
1,556 Elo+

VS

Team Averages
Level 118
1,560 SR
1,508 Elo+
Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
h0munc
Shiva
Level 111
God Stats
41W - 34L
1,681 SR
Queue Stats
394W - 425L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 5
9,259
926
13,097
10,952
4,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Joëlle
Bacchus
12
1 / 1 / 15
8,510
851
4,062
9,771
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Puch
shankpana
Ah Puch
13
5 / 3 / 9
8,649
865
8,392
8,356
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 5 / 1
7,169
717
3,750
7,753
2,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
 
Chronos
10
2 / 5 / 1
7,018
702
5,719
10,186
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
h0munc
Shiva
11
1 / 7 / 3
6,889
689
10,367
13,076
10,280
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
5
5
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
1
0.5
L
Chronos
 
Chronos
2
5
1
0.5
W
11
1
5
13.5
W
Bacchus
Joëlle
Bacchus
1
1
15
8.5
L
Shiva
h0munc
Shiva
1
7
3
0.36
W
Ah Puch
shankpana
Ah Puch
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,551
Damage
19,836
29,079
Taken
31,015
17,339
Mitigated
16,554
14,172
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,750
1,106
0
390
7,753
2,828
0
3,061
4,692
0
13,333
L
Chronos
 
Chronos
5,719
2,932
0
723
10,186
3,446
0
4,934
5,252
14,186
0
W
13,097
9,734
813
5,940
10,952
4,481
1,587
2,135
8,817
0
32,224
W
Bacchus
Joëlle
Bacchus
4,062
815
959
3,707
9,771
9,424
132
2,017
7,754
12,065
0
L
Shiva
h0munc
Shiva
10,367
1,679
219
1,068
13,076
10,280
0
4,619
8,457
0
22,483
W
Ah Puch
shankpana
Ah Puch
8,392
168
69
2,684
8,356
3,434
231
1,997
6,359
36,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
21,076
120
Minions Killed
77
8
Camps Cleared
1
583,804
Distance Traveled
555,161
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,169
717
23
2
0
213,394
1
L
Chronos
7,018
702
32
3
0
153,921
1
W
Cupid
9,259
926
45
5
2
193,253
3
W
Bacchus
8,510
851
15
2
2
200,913
5
L
Shiva
6,889
689
22
2
1
187,846
5
W
Ah Puch
8,649
865
60
6
4
189,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role