Player Matchup

Anhur
Anhur
 
Anhur
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Au Sholito
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 223L
1,582 Elo+
Party 1
Charybdis
Charybdis
NeBByBoi
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 84L
1,523 Elo+
Party 1
Vulcan
Vulcan
Sundér
Vulcan
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
189W - 156L
1,544 Elo+
Party 1
Hachiman
Hachiman
Topher8373
Hachiman
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 30L
1,500 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,530 Elo+

VS

Team Averages
Level 58
1,414 SR
1,392 Elo+
Zhong Kui
Zhong Kui
Godjira556
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
HighhillofDeath
Cthulhu
Level 145
God Stats
1W - 1L
1,278 SR
Queue Stats
21W - 27L
1,434 Elo+
Party 3
Kuzenbo
Kuzenbo
SmokinBongAllDay
Kuzenbo
Level 68
God Stats
0W - 2L
1,291 SR
Queue Stats
322W - 324L
1,446 Elo+
Solo
Mulan
Mulan
SquidScrub
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 3
Sun Wukong
Sun Wukong
xStovenx
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 2 / 11
9,745
886
5,406
8,839
6,658
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Au Sholito
Anubis
18
10 / 5 / 17
11,014
1,001
18,010
14,817
8,489
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
NeBByBoi
Charybdis
15
3 / 5 / 17
9,466
861
7,548
7,927
3,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Sundér
Vulcan
15
5 / 3 / 14
9,563
869
16,563
6,430
2,932
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Topher8373
Hachiman
17
4 / 3 / 17
9,882
898
8,972
7,645
3,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Godjira556
Zhong Kui
11
1 / 5 / 4
7,090
645
5,229
8,214
3,284
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 5 / 9
10,284
935
10,007
14,400
14,290
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 6 / 11
8,734
794
4,875
18,338
18,386
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
13
0 / 8 / 3
7,323
666
2,521
11,628
5,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
xStovenx
Sun Wukong
17
12 / 5 / 3
10,767
979
13,337
10,542
8,843
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
48
29
Kills
18
18
Deaths
29
76
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
11
6.25
W
Anubis
Au Sholito
Anubis
10
5
17
3.7
L
Zhong Kui
Godjira556
Zhong Kui
1
5
4
0.6
L
5
5
9
1.9
W
Charybdis
NeBByBoi
Charybdis
3
5
17
2.3
L
0
6
11
0.92
L
Mulan
0
8
3
0.19
W
Vulcan
Sundér
Vulcan
5
3
14
4
W
Hachiman
Topher8373
Hachiman
4
3
17
4.17
L
Sun Wukong
xStovenx
Sun Wukong
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,499
Damage
35,969
45,658
Taken
63,122
24,513
Mitigated
50,723
14,953
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,406
2,886
2,188
2,655
8,839
6,658
1,091
2,988
5,816
0
11,880
W
Anubis
Au Sholito
Anubis
18,010
692
700
5,964
14,817
8,489
794
6,379
8,234
35,066
0
L
Zhong Kui
Godjira556
Zhong Kui
5,229
405
291
1,053
8,214
3,284
0
4,674
3,540
11,803
0
L
10,007
1,090
2,325
2,277
14,400
14,290
72
8,027
6,373
26,266
0
W
Charybdis
NeBByBoi
Charybdis
7,548
3,878
0
246
7,927
3,288
555
3,511
4,162
0
12,962
L
4,875
1,062
2,508
3,242
18,338
18,386
634
7,324
11,014
14,962
0
L
Mulan
2,521
526
0
0
11,628
5,920
380
8,207
3,421
0
4,122
W
Vulcan
Sundér
Vulcan
16,563
8,675
972
1,159
6,430
2,932
1,295
3,597
2,761
32,995
0
W
Hachiman
Topher8373
Hachiman
8,972
3,824
0
1,069
7,645
3,146
1,442
3,636
3,952
0
29,362
L
Sun Wukong
xStovenx
Sun Wukong
13,337
3,318
495
1,059
10,542
8,843
663
6,341
4,201
0
24,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,670
Gold Earned
44,198
132
Minions Killed
96
0
Camps Cleared
0
984,746
Distance Traveled
852,730
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,745
886
14
1
0
175,789
0
W
Anubis
11,014
1,001
32
3
0
175,825
1
L
Zhong Kui
7,090
645
11
1
0
119,652
1
L
Cthulhu
10,284
935
36
3
0
199,687
0
W
Charybdis
9,466
861
10
1
0
186,441
0
L
Kuzenbo
8,734
794
20
2
0
181,191
2
L
Mulan
7,323
666
10
1
0
163,715
0
W
Vulcan
9,563
869
37
3
0
237,047
1
W
Hachiman
9,882
898
39
4
0
209,644
2
L
Sun Wukong
10,767
979
19
2
0
188,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role