Player Matchup

Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
CrimsonConquest
Charybdis
Level 128
God Stats
5W - 4L
1,219 SR
Queue Stats
367W - 350L
1,617 Elo+
Party 4
Chang'e
Chang'e
p0k3t_Ch0c0lat3
Chang'e
Level 108
God Stats
14W - 11L
1,625 SR
Queue Stats
132W - 169L
1,541 Elo+
Party 3
Ganesha
Ganesha
perfectlyinsane9
Ganesha
Level 108
God Stats
26W - 44L
1,385 SR
Queue Stats
247W - 272L
1,562 Elo+
Party 3
Olorun
Olorun
sunkingO1
Olorun
Level 15
God Stats
2W - 1L
1,324 SR
Queue Stats
15W - 15L
1,234 Elo+
Party 4
Team Averages
Level 77
1,411 SR
1,491 Elo+

VS

Team Averages
Level 75
1,659 SR
1,408 Elo+
Achilles
Achilles
ArabianHULK28
Achilles
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Olorun
Olorun
JustLordTilt
Olorun
Level 3
God Stats
0W - 1L
1,765 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
disgust_tree
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Awilix
Awilix
lRaven Killerl
Awilix
Level 87
God Stats
2W - 1L
1,769 SR
Queue Stats
15W - 16L
1,370 Elo+
Party 2
Bellona
Bellona
titiuh
Bellona
Level 160
God Stats
8W - 6L
1,761 SR
Queue Stats
69W - 92L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
15 / 1 / 7
11,726
977
17,853
16,091
20,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
CrimsonConquest
Charybdis
17
5 / 2 / 7
10,268
856
11,671
9,485
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
8 / 1 / 7
10,145
845
10,594
13,193
5,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 1 / 23
9,563
797
8,901
12,797
15,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
sunkingO1
Olorun
14
2 / 5 / 8
8,647
721
9,566
11,558
4,772
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArabianHULK28
Achilles
15
4 / 9 / 2
8,878
740
7,240
14,999
8,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
14
0 / 6 / 5
8,216
685
8,783
11,723
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
disgust_tree
Kukulkan
13
1 / 6 / 1
7,670
639
7,590
9,010
3,684
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 7 / 4
7,679
640
4,114
11,557
4,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
titiuh
Bellona
17
5 / 2 / 3
9,880
823
16,942
20,642
19,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
30
Kills
10
10
Deaths
30
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
15
1
7
18.5
L
Achilles
ArabianHULK28
Achilles
4
9
2
0.56
W
Charybdis
CrimsonConquest
Charybdis
5
2
7
4.25
L
Olorun
0
6
5
0.42
L
Kukulkan
disgust_tree
Kukulkan
1
6
1
0.25
L
0
7
4
0.29
W
8
1
7
11.5
W
0
1
23
11.5
W
Olorun
sunkingO1
Olorun
2
5
8
1.2
L
Bellona
titiuh
Bellona
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,585
Damage
44,669
63,124
Taken
67,931
50,141
Mitigated
40,680
20,595
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
17,853
4,874
1,579
2,658
16,091
20,344
346
4,824
11,116
0
36,224
L
Achilles
ArabianHULK28
Achilles
7,240
1,240
0
1,589
14,999
8,771
174
4,819
10,116
0
18,907
W
Charybdis
CrimsonConquest
Charybdis
11,671
7,554
0
1,215
9,485
3,893
4,336
806
8,624
0
47,914
L
Olorun
8,783
4,863
1,012
3,458
11,723
3,921
1,762
6,635
4,927
30,290
0
L
Kukulkan
disgust_tree
Kukulkan
7,590
1,138
0
688
9,010
3,684
392
2,721
6,134
13,236
0
L
4,114
1,851
0
540
11,557
4,389
0
4,996
6,346
0
18,751
W
10,594
117
2,729
6,361
13,193
5,675
593
5,112
8,081
38,570
0
W
8,901
276
449
2,845
12,797
15,457
699
5,596
7,130
24,691
0
W
Olorun
sunkingO1
Olorun
9,566
5,717
317
2,442
11,558
4,772
1,880
2,502
8,974
16,225
0
L
Bellona
titiuh
Bellona
16,942
3,143
119
6,242
20,642
19,915
44
9,042
11,347
6,894
37,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,349
Gold Earned
42,323
224
Minions Killed
175
0
Camps Cleared
0
1,235,724
Distance Traveled
1,108,069
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,726
977
46
4
0
267,172
1
L
Achilles
8,878
740
28
2
0
226,326
1
W
Charybdis
10,268
856
78
7
0
240,793
2
L
Olorun
8,216
685
43
4
0
195,878
0
L
Kukulkan
7,670
639
20
2
0
194,562
0
L
Awilix
7,679
640
21
2
0
236,101
1
W
Chang'e
10,145
845
59
5
0
232,002
2
W
Ganesha
9,563
797
19
2
0
273,274
1
W
Olorun
8,647
721
22
2
0
222,483
0
L
Bellona
9,880
823
63
5
0
255,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role