Player Matchup

Sol
Sol
Clehman
Sol
Level 127
God Stats
7W - 4L
1,707 SR
Queue Stats
316W - 210L
1,668 Elo+
Solo
Hou Yi
Hou Yi
Consumablez
Hou Yi
Level 119
God Stats
15W - 14L
1,548 SR
Queue Stats
162W - 128L
1,537 Elo+
Party 2
Arachne
Arachne
lts Screech
Arachne
Level 61
God Stats
35W - 26L
1,552 SR
Queue Stats
58W - 60L
1,495 Elo+
Party 2
Team Averages
Level 102
1,602 SR
1,567 Elo+

VS

Team Averages
Level 137
1,524 SR
1,578 Elo+
Discordia
Discordia
Velmot
Discordia
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
Zaroxg
Heimdallr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,452 Elo+
Party 1
King Arthur
King Arthur
deathponys
King Arthur
Level 147
God Stats
0W - 2L
1,573 SR
Queue Stats
28W - 21L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
3 / 5 / 10
10,371
741
12,958
12,417
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
16
6 / 1 / 9
11,259
804
11,213
10,890
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
lts Screech
Arachne
15
6 / 1 / 7
10,845
775
4,167
11,442
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Velmot
Discordia
15
4 / 3 / 3
10,172
727
14,805
10,577
4,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Zaroxg
Heimdallr
13
1 / 7 / 5
9,280
663
5,123
12,108
4,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
deathponys
King Arthur
14
2 / 5 / 4
9,377
670
8,586
11,585
12,318
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
7
7
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
3
5
10
1.6
W
Hou Yi
6
1
9
10.5
L
Discordia
Velmot
Discordia
4
3
3
1.83
L
Heimdallr
Zaroxg
Heimdallr
1
7
5
0.5
L
King Arthur
deathponys
King Arthur
2
5
4
0.8
W
Arachne
lts Screech
Arachne
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,338
Damage
28,514
34,749
Taken
34,270
13,944
Mitigated
21,184
8,662
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,958
4,181
0
3,348
12,417
5,382
1,852
4,230
8,187
41,194
3,164
W
Hou Yi
11,213
4,596
0
886
10,890
3,863
948
5,737
5,153
0
45,125
L
Discordia
Velmot
Discordia
14,805
360
0
2,892
10,577
4,094
808
4,161
6,416
42,937
0
L
Heimdallr
Zaroxg
Heimdallr
5,123
715
0
1,314
12,108
4,772
61
4,515
7,593
0
27,542
L
King Arthur
deathponys
King Arthur
8,586
647
0
270
11,585
12,318
289
3,837
7,748
0
31,385
W
Arachne
lts Screech
Arachne
4,167
2,760
368
4,060
11,442
4,699
264
5,136
6,306
0
13,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
28,829
170
Minions Killed
156
6
Camps Cleared
6
855,021
Distance Traveled
777,385
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,371
741
72
5
0
247,472
1
W
Hou Yi
11,259
804
78
6
4
296,093
5
L
Discordia
10,172
727
66
5
2
262,983
5
L
Heimdallr
9,280
663
46
3
1
241,168
1
L
King Arthur
9,377
670
44
3
3
273,234
2
W
Arachne
10,845
775
20
1
2
311,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role