Player Matchup

Janus
Janus
 
Janus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
NathanDePaulo
Jing Wei
Level 160
God Stats
16W - 16L
1,627 SR
Queue Stats
515W - 476L
1,540 Elo+
Party 1
Atlas
Atlas
TheBigFattyDoink
Atlas
Level 131
God Stats
1W - 2L
1,141 SR
Queue Stats
66W - 53L
1,632 Elo+
Party 1
Izanami
Izanami
Weebsince1998
Izanami
Level 137
God Stats
50W - 20L
1,761 SR
Queue Stats
414W - 348L
1,716 Elo+
Party 1
Bastet
Bastet
WifiCrash
Bastet
Level 129
God Stats
3W - 5L
1,413 SR
Queue Stats
175W - 153L
1,588 Elo+
Party 1
Team Averages
Level 115
1,488 SR
1,595 Elo+

VS

Team Averages
Level 75
1,565 SR
1,644 Elo+
Discordia
Discordia
DoctorDingaLang
Discordia
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 260L
1,573 Elo+
Party 3
Danzaburou
Danzaburou
HugeCreamyNut
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,670 Elo+
Party 2
Chaac
Chaac
JasoPeso420
Chaac
Level 62
God Stats
2W - 2L
1,428 SR
Queue Stats
12W - 11L
1,715 Elo+
Party 2
Atlas
Atlas
Yokai1012
Atlas
Level 87
God Stats
26W - 15L
1,714 SR
Queue Stats
161W - 146L
1,599 Elo+
Party 3
Fenrir
Fenrir
xnerox57
Fenrir
Level 45
God Stats
5W - 11L
1,681 SR
Queue Stats
192W - 153L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 2
5,805
581
3,407
4,001
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
NathanDePaulo
Jing Wei
12
3 / 1 / 1
6,938
694
4,434
5,927
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 5
6,158
616
3,501
7,941
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Izanami
11
2 / 2 / 1
6,730
673
3,383
5,985
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
WifiCrash
Bastet
10
4 / 2 / 4
6,126
613
5,323
7,025
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DoctorDingaLang
Discordia
10
2 / 2 / 1
5,514
551
3,261
4,080
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HugeCreamyNut
Danzaburou
10
3 / 4 / 3
5,483
548
3,282
6,013
1,529
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
4,625
463
2,777
7,705
3,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Yokai1012
Atlas
8
0 / 1 / 3
4,984
498
2,271
6,126
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
xnerox57
Fenrir
10
3 / 1 / 4
5,917
592
4,224
6,451
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
8
8
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
2
2
L
Discordia
DoctorDingaLang
Discordia
2
2
1
1.25
L
Danzaburou
HugeCreamyNut
Danzaburou
3
4
3
1.13
L
0
5
1
0.1
W
Jing Wei
NathanDePaulo
Jing Wei
3
1
1
3.5
W
1
2
5
1.75
W
Izanami
2
2
1
1.25
W
Bastet
WifiCrash
Bastet
4
2
4
3
L
Atlas
Yokai1012
Atlas
0
1
3
1.5
L
Fenrir
xnerox57
Fenrir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
15,815
30,879
Taken
30,375
12,839
Mitigated
10,169
10,712
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,407
185
0
976
4,001
979
0
1,305
2,418
41,163
0
L
Discordia
DoctorDingaLang
Discordia
3,261
273
0
406
4,080
1,126
0
1,435
2,645
32,030
0
L
Danzaburou
HugeCreamyNut
Danzaburou
3,282
1,131
0
1,440
6,013
1,529
0
1,173
4,840
0
25,514
L
2,777
793
0
1,762
7,705
3,190
0
282
7,423
0
17,657
W
Jing Wei
NathanDePaulo
Jing Wei
4,434
2,111
0
2,474
5,927
2,541
738
151
5,736
0
42,214
W
3,501
1,052
0
1,928
7,941
5,884
0
2,173
5,560
10,435
0
W
Izanami
3,383
2,058
0
2,793
5,985
1,456
38
586
5,057
0
52,406
W
Bastet
WifiCrash
Bastet
5,323
1,497
0
2,541
7,025
1,979
0
651
6,234
0
23,796
L
Atlas
Yokai1012
Atlas
2,271
1,105
83
1,728
6,126
2,431
0
2,998
3,128
10,332
0
L
Fenrir
xnerox57
Fenrir
4,224
1,586
0
4,026
6,451
1,893
0
1,020
5,431
0
24,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
26,523
359
Minions Killed
213
0
Camps Cleared
0
973,947
Distance Traveled
1,012,928
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,805
581
85
9
0
206,316
1
L
Discordia
5,514
551
67
7
0
184,578
3
L
Danzaburou
5,483
548
47
5
0
190,231
0
L
Chaac
4,625
463
36
4
0
209,196
0
W
Jing Wei
6,938
694
90
9
0
166,272
1
W
Atlas
6,158
616
16
2
0
188,580
3
W
Izanami
6,730
673
117
12
0
183,608
0
W
Bastet
6,126
613
51
5
0
229,171
0
L
Atlas
4,984
498
10
1
0
204,054
3
L
Fenrir
5,917
592
53
5
0
224,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role