Player Matchup

Ra
Ra
MRNUTTYTHE3rd
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 184L
1,589 Elo+
Solo
Xing Tian
Xing Tian
Tiitiino
Xing Tian
Level 122
God Stats
8W - 5L
1,500 SR
Queue Stats
138W - 146L
1,443 Elo+
Solo
Fenrir
Fenrir
c00lsroybro
Fenrir
Level 135
God Stats
9W - 15L
1,372 SR
Queue Stats
1,068W - 1,146L
1,466 Elo+
Solo
Vulcan
Vulcan
deepfreezekillr
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,427 Elo+
Solo
Zeus
Zeus
nV OAK
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 76
1,474 SR
1,485 Elo+

VS

Team Averages
Level 83
1,595 SR
1,401 Elo+
Apollo
Apollo
Axelia03
Apollo
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
127W - 151L
1,189 Elo+
Party 2
Ymir
Ymir
Bloodunion101
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,407 Elo+
Party 1
Chaac
Chaac
TeaTreé
Chaac
Level 124
God Stats
3W - 4L
1,758 SR
Queue Stats
353W - 279L
1,525 Elo+
Party 1
Ah Puch
Ah Puch
keika92
Ah Puch
Level 107
God Stats
7W - 7L
1,715 SR
Queue Stats
178W - 214L
1,407 Elo+
Party 2
Chang'e
Chang'e
waynedemp
Chang'e
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
417W - 348L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 14
10,436
745
10,224
7,730
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Tiitiino
Xing Tian
16
3 / 3 / 13
9,988
713
9,378
23,410
21,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
16
5 / 4 / 16
10,393
742
11,453
18,488
12,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
15 / 3 / 8
13,849
989
27,257
10,490
5,140
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
nV OAK
Zeus
18
4 / 2 / 18
10,849
775
19,545
9,590
4,365
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Axelia03
Apollo
13
1 / 7 / 3
8,672
619
2,567
10,308
3,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 5
8,275
591
4,095
16,371
16,010
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
TeaTreé
Chaac
18
8 / 6 / 2
10,736
767
13,504
32,572
31,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
keika92
Ah Puch
19
5 / 3 / 7
11,267
805
22,330
12,472
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
waynedemp
Chang'e
16
2 / 7 / 9
10,023
716
8,085
18,280
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
30
Kills
16
16
Deaths
30
69
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
Axelia03
Apollo
1
7
3
0.36
L
0
7
5
0.36
W
3
4
14
2.5
L
Chaac
TeaTreé
Chaac
8
6
2
1.5
W
Xing Tian
Tiitiino
Xing Tian
3
3
13
3.17
W
Fenrir
5
4
16
3.25
W
15
3
8
6.33
L
Ah Puch
keika92
Ah Puch
5
3
7
2.83
W
Zeus
nV OAK
Zeus
4
2
18
6.5
L
Chang'e
waynedemp
Chang'e
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,857
Damage
50,581
69,708
Taken
90,003
48,892
Mitigated
61,672
32,472
Healing
33,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Axelia03
Apollo
2,567
1,571
0
319
10,308
3,162
376
9,212
925
0
9,580
L
4,095
348
1,215
707
16,371
16,010
234
11,988
3,941
10,318
0
W
10,224
1,760
5,652
2,821
7,730
5,480
1,009
3,998
3,732
22,408
0
L
Chaac
TeaTreé
Chaac
13,504
2,190
638
15,551
32,572
31,998
433
21,995
9,659
0
30,810
W
Xing Tian
Tiitiino
Xing Tian
9,378
496
1,813
8,262
23,410
21,127
424
9,606
13,804
14,030
0
W
Fenrir
11,453
3,392
514
6,517
18,488
12,780
1,204
10,400
8,088
157
14,141
W
27,257
9,023
983
2,370
10,490
5,140
1,464
5,712
4,778
54,810
0
L
Ah Puch
keika92
Ah Puch
22,330
811
1,013
3,757
12,472
4,214
378
10,070
2,268
46,705
0
W
Zeus
nV OAK
Zeus
19,545
2,402
1,045
2,495
9,590
4,365
1,218
4,794
4,796
36,652
0
L
Chang'e
waynedemp
Chang'e
8,085
688
3,899
6,436
18,280
6,288
0
12,162
5,691
18,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,515
Gold Earned
48,973
150
Minions Killed
120
0
Camps Cleared
0
1,216,003
Distance Traveled
1,221,524
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,672
619
18
1
0
206,607
0
L
Ymir
8,275
591
7
1
0
230,354
0
W
Ra
10,436
745
29
2
0
179,195
2
L
Chaac
10,736
767
28
2
0
264,304
0
W
Xing Tian
9,988
713
14
1
0
275,249
0
W
Fenrir
10,393
742
7
1
0
269,472
0
W
Vulcan
13,849
989
65
5
0
263,143
0
L
Ah Puch
11,267
805
48
3
0
260,092
0
W
Zeus
10,849
775
35
3
0
228,944
0
L
Chang'e
10,023
716
19
1
0
260,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role