Player Matchup

Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DrawerSniffer69
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 283L
1,417 Elo+
Party 3
Neith
Neith
RooskiTime69
Neith
Level 125
God Stats
8W - 4L
1,500 SR
Queue Stats
157W - 168L
1,422 Elo+
Party 3
Scylla
Scylla
josses2
Scylla
Level 129
God Stats
1W - 1L
1,681 SR
Queue Stats
80W - 97L
1,434 Elo+
Solo
Ravana
Ravana
xxSTONEDICExx
Ravana
Level 107
God Stats
0W - 2L
1,527 SR
Queue Stats
41W - 49L
1,301 Elo+
Party 2
Team Averages
Level 104
1,542 SR
1,415 Elo+

VS

Team Averages
Level 66
1,511 SR
1,393 Elo+
Kukulkan
Kukulkan
Camp Raccoon
Kukulkan
Level 68
God Stats
2W - 1L
1,486 SR
Queue Stats
33W - 39L
1,421 Elo+
Party 1
Set
Set
MarlyG9079
Set
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 145L
1,355 Elo+
Solo
Chronos
Chronos
OldBay28
Chronos
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,315 Elo+
Solo
Pele
Pele
WavyLavy
Pele
Level 107
God Stats
14W - 13L
1,569 SR
Queue Stats
332W - 341L
1,454 Elo+
Party 1
Nox
Nox
badcatbearcat
Nox
Level 70
God Stats
5W - 0L
1,500 SR
Queue Stats
135W - 160L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 7 / 10
10,191
599
8,684
16,386
7,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 9 / 10
10,147
597
6,315
11,459
4,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 4 / 10
11,462
674
19,157
14,512
5,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
josses2
Scylla
20
8 / 5 / 11
13,688
805
16,040
14,671
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 5 / 9
11,221
660
9,100
12,279
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Camp Raccoon
Kukulkan
20
6 / 4 / 16
13,230
778
15,532
12,645
4,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 6 / 17
10,678
628
10,657
14,362
11,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
OldBay28
Chronos
18
3 / 6 / 18
11,548
679
8,349
15,639
5,537
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
20
11 / 6 / 9
13,495
794
17,943
16,985
10,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 2 / 11
13,429
790
12,387
8,414
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
101
24
Kills
30
30
Deaths
24
50
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
7
10
1.14
W
Kukulkan
Camp Raccoon
Kukulkan
6
4
16
3.5
L
2
9
10
0.78
W
0
6
17
1.42
W
Chronos
OldBay28
Chronos
3
6
18
2
L
4
4
10
2.25
W
Pele
11
6
9
2.58
W
10
2
11
7.75
L
Scylla
josses2
Scylla
8
5
11
2.7
L
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,296
Damage
64,868
69,307
Taken
68,045
30,388
Mitigated
36,153
20,132
Healing
18,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,684
1,824
2,118
3,926
16,386
7,768
270
9,688
6,559
0
14,855
W
Kukulkan
Camp Raccoon
Kukulkan
15,532
1,723
1,007
2,356
12,645
4,957
1,274
4,936
7,709
45,065
0
L
6,315
134
1,088
578
11,459
4,760
218
5,662
5,649
12,218
0
W
10,657
3,355
1,651
4,023
14,362
11,341
0
4,405
9,957
0
17,726
W
Chronos
OldBay28
Chronos
8,349
3,044
197
638
15,639
5,537
1,883
6,672
8,967
25,789
0
L
19,157
7,180
762
3,867
14,512
5,879
1,381
8,142
6,104
0
46,516
W
Pele
17,943
3,120
1,648
3,015
16,985
10,922
1,160
4,016
12,969
0
31,289
W
12,387
451
2,661
1,796
8,414
3,396
933
2,326
6,088
33,840
0
L
Scylla
josses2
Scylla
16,040
793
676
4,003
14,671
5,218
0
5,254
9,265
45,052
0
L
9,100
2,883
1,487
1,627
12,279
6,763
0
7,522
4,630
0
13,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,709
Gold Earned
62,380
164
Minions Killed
193
0
Camps Cleared
0
1,437,580
Distance Traveled
1,538,940
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,191
599
14
1
0
292,549
1
W
Kukulkan
13,230
778
57
3
0
300,440
0
L
Anubis
10,147
597
14
1
0
259,980
0
W
Set
10,678
628
16
1
0
322,131
0
W
Chronos
11,548
679
35
2
0
273,529
0
L
Neith
11,462
674
51
3
0
292,945
0
W
Pele
13,495
794
30
2
0
328,946
1
W
Nox
13,429
790
55
3
0
313,894
0
L
Scylla
13,688
805
66
4
0
302,440
0
L
Ravana
11,221
660
19
1
0
289,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role