Player Matchup

Gilgamesh
Gilgamesh
Bigmike3001
Gilgamesh
Level 154
God Stats
7W - 5L
1,500 SR
Queue Stats
193W - 166L
1,549 Elo+
Party 1
Chaac
Chaac
Gingersrealm
Chaac
Level 102
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Charybdis
Charybdis
JamesTacos87
Charybdis
Level 129
God Stats
30W - 11L
1,748 SR
Queue Stats
206W - 174L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
Mr Galactico777
Kukulkan
Level 112
God Stats
2W - 3L
1,194 SR
Queue Stats
7W - 6L
1,244 Elo+
Party 1
Athena
Athena
celticpride1997
Athena
Level 129
God Stats
44W - 32L
1,577 SR
Queue Stats
199W - 171L
1,543 Elo+
Party 1
Team Averages
Level 125
1,457 SR
1,425 Elo+

VS

Team Averages
Level 133
1,583 SR
1,549 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Stevo
Zeus
Level 136
God Stats
30W - 28L
1,523 SR
Queue Stats
44W - 39L
1,305 Elo+
Solo
Shiva
Shiva
ThreeBridge317
Shiva
Level 146
God Stats
5W - 2L
1,710 SR
Queue Stats
50W - 32L
1,725 Elo+
Solo
Bastet
Bastet
halostroker
Bastet
Level 110
God Stats
6W - 3L
1,453 SR
Queue Stats
526W - 504L
1,599 Elo+
Solo
Rama
Rama
m1gz12
Rama
Level 147
God Stats
4W - 0L
1,731 SR
Queue Stats
402W - 364L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bigmike3001
Gilgamesh
10
1 / 6 / 2
6,163
560
5,020
10,094
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 6 / 2
5,301
482
1,843
10,291
3,635
Charybdis
JamesTacos87
Charybdis
10
2 / 4 / 1
5,907
537
5,025
7,860
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
7
0 / 6 / 0
4,913
447
602
5,690
1,620
8
1 / 7 / 2
5,627
512
2,553
11,611
3,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 2 / 7
7,367
670
4,996
5,893
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Stevo
Zeus
11
7 / 1 / 3
6,792
617
8,148
3,084
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
10 / 0 / 6
7,796
709
8,588
6,373
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
13
4 / 1 / 5
7,535
685
6,891
8,989
2,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Rama
m1gz12
Rama
11
1 / 1 / 5
6,394
581
2,946
6,524
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
26
29
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
7
3.75
L
Gilgamesh
Bigmike3001
Gilgamesh
1
6
2
0.33
L
0
6
2
0.17
L
Charybdis
JamesTacos87
Charybdis
2
4
1
0.63
L
Kukulkan
0
6
0
0
W
Zeus
Stevo
Zeus
7
1
3
8.5
W
10
0
6
13
L
1
7
2
0.29
W
Bastet
4
1
5
6.5
W
Rama
m1gz12
Rama
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,043
Damage
31,569
45,546
Taken
30,863
16,194
Mitigated
11,056
9,213
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,996
153
582
1,373
5,893
2,310
30
511
5,382
40,602
0
L
Gilgamesh
Bigmike3001
Gilgamesh
5,020
1,516
0
2,425
10,094
3,517
0
2,400
7,527
0
28,975
L
1,843
31
0
1,301
10,291
3,635
0
1,386
8,873
0
19,475
L
Charybdis
JamesTacos87
Charybdis
5,025
1,598
0
2,325
7,860
4,347
0
3,729
3,769
0
29,784
L
Kukulkan
602
42
53
450
5,690
1,620
0
1,545
4,129
21,770
0
W
Zeus
Stevo
Zeus
8,148
1,522
117
502
3,084
764
363
522
2,562
33,863
0
W
8,588
2,912
78
678
6,373
3,391
0
895
5,478
0
48,056
L
2,553
685
831
1,828
11,611
3,075
0
5,016
6,301
10,714
0
W
Bastet
6,891
2,267
0
3,667
8,989
2,842
472
1,120
7,869
0
39,907
W
Rama
m1gz12
Rama
2,946
2,585
0
2,450
6,524
1,749
408
498
6,026
0
32,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,911
Gold Earned
35,884
216
Minions Killed
369
0
Camps Cleared
0
952,320
Distance Traveled
1,076,534
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,367
670
82
7
0
238,908
2
L
Gilgamesh
6,163
560
58
5
0
249,768
3
L
Chaac
5,301
482
38
3
0
192,067
0
L
Charybdis
5,907
537
52
5
0
175,132
0
L
Kukulkan
4,913
447
50
5
0
153,804
3
W
Zeus
6,792
617
56
5
0
201,071
1
W
Shiva
7,796
709
75
7
0
249,295
0
L
Athena
5,627
512
18
2
0
181,549
1
W
Bastet
7,535
685
92
8
0
205,605
1
W
Rama
6,394
581
64
6
0
181,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role