Player Matchup

Hou Yi
Hou Yi
Blackl3ull97
Hou Yi
Level 155
God Stats
5W - 4L
1,530 SR
Queue Stats
402W - 367L
1,387 Elo+
Party 2
Janus
Janus
SuhMyDude22
Janus
Level 35
God Stats
2W - 6L
1,753 SR
Queue Stats
32W - 32L
1,483 Elo+
Solo
Shiva
Shiva
ghostmostly28
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,124 Elo+
Party 2
Atlas
Atlas
ploppingpoop
Atlas
Level 31
God Stats
4W - 5L
1,500 SR
Queue Stats
153W - 173L
1,445 Elo+
Solo
Freya
Freya
thibeaulthor
Freya
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,450 Elo+
Solo
Team Averages
Level 56
1,557 SR
1,378 Elo+

VS

Team Averages
Level 74
1,586 SR
1,682 Elo+
Ravana
Ravana
Jayden0724
Ravana
Level 98
God Stats
1W - 0L
1,778 SR
Queue Stats
35W - 19L
1,816 Elo+
Party 1
Medusa
Medusa
Mystic_Magpie420
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Neith
Neith
PolishKIng0913
Neith
Level 46
God Stats
16W - 11L
1,676 SR
Queue Stats
19W - 12L
1,564 Elo+
Solo
Loki
Loki
badbikers69
Loki
Level 119
God Stats
3W - 1L
1,426 SR
Queue Stats
30W - 16L
1,816 Elo+
Party 1
Ah Puch
Ah Puch
gonzo-five
Ah Puch
Level 81
God Stats
3W - 0L
1,547 SR
Queue Stats
9W - 2L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 4 / 1
8,115
477
5,538
11,369
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 0
7,506
442
1,557
9,362
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 0
7,567
445
2,464
10,608
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 4
7,629
449
3,128
9,053
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 1
7,391
435
4,559
12,110
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jayden0724
Ravana
17
6 / 1 / 4
9,831
578
9,456
8,642
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 1
7,313
430
3,132
6,056
1,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 3
8,594
506
7,439
7,512
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 0 / 1
9,923
584
5,539
7,619
9,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
gonzo-five
Ah Puch
16
4 / 0 / 3
9,727
572
6,079
4,234
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
16
16
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
1
0.38
W
Ravana
Jayden0724
Ravana
6
1
4
8
W
1
3
1
0.5
W
2
1
3
3.5
L
1
5
0
0.2
W
3
0
1
3.5
L
0
3
0
0
W
Ah Puch
gonzo-five
Ah Puch
4
0
3
5.5
L
0
0
4
2
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,246
Damage
31,645
52,502
Taken
34,063
23,910
Mitigated
19,251
11,054
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,538
1,233
0
534
11,369
3,492
0
2,061
9,172
0
59,164
W
Ravana
Jayden0724
Ravana
9,456
2,298
0
4,806
8,642
4,021
244
1,917
6,702
0
69,190
W
3,132
1,485
0
929
6,056
1,775
0
3,293
2,763
0
34,185
W
7,439
3,920
0
3,978
7,512
2,322
0
3,042
4,470
0
59,094
L
1,557
263
0
354
9,362
2,257
0
1,262
7,976
48,756
0
W
5,539
1,253
0
2,568
7,619
9,736
0
0
7,161
0
57,695
L
2,464
418
0
2,800
10,608
5,533
0
0
10,608
0
37,955
W
Ah Puch
gonzo-five
Ah Puch
6,079
201
0
2,202
4,234
1,397
213
858
3,376
59,682
0
L
3,128
985
264
2,779
9,053
8,611
0
865
8,118
27,284
0
L
4,559
1,764
0
4,323
12,110
4,017
0
1,523
10,549
39,771
1,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,208
Gold Earned
45,388
384
Minions Killed
542
0
Camps Cleared
0
1,626,831
Distance Traveled
1,727,182
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,115
477
94
6
0
331,045
2
W
Ravana
9,831
578
124
7
0
399,075
1
W
Medusa
7,313
430
63
4
0
335,502
1
W
Neith
8,594
506
98
6
0
311,128
6
L
Janus
7,506
442
93
5
0
312,878
4
W
Loki
9,923
584
118
7
0
332,948
5
L
Shiva
7,567
445
75
4
0
333,083
4
W
Ah Puch
9,727
572
139
8
0
348,529
7
L
Atlas
7,629
449
51
3
0
340,671
5
L
Freya
7,391
435
71
4
0
309,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role