Player Matchup

Camazotz
Camazotz
DaysWithoutEnd
Camazotz
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 87L
1,572 Elo+
Party 1
Skadi
Skadi
UrNotEvenSexy
Skadi
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 172L
1,626 Elo+
Party 3
Jing Wei
Jing Wei
j0hnykills1
Jing Wei
Level 153
God Stats
15W - 3L
1,792 SR
Queue Stats
257W - 183L
1,618 Elo+
Party 3
Tiamat
Tiamat
lx Zvezda xl
Tiamat
Level 160
God Stats
8W - 21L
1,757 SR
Queue Stats
443W - 419L
1,590 Elo+
Party 1
Scylla
Scylla
xXPPLechesXx
Scylla
Level 146
God Stats
2W - 0L
1,589 SR
Queue Stats
14W - 11L
1,582 Elo+
Party 3
Team Averages
Level 137
1,628 SR
1,597 Elo+

VS

Team Averages
Level 117
1,576 SR
1,538 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Donkeyridha
Freya
Level 147
God Stats
2W - 2L
1,544 SR
Queue Stats
8W - 14L
1,493 Elo+
Party 2
Nemesis
Nemesis
Mu51cm0nk3y
Nemesis
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 125L
1,597 Elo+
Party 2
Neith
Neith
ashthebadash
Neith
Level 4
God Stats
7W - 18L
1,574 SR
Queue Stats
34W - 57L
1,500 Elo+
Party 2
Geb
Geb
j_singaslot
Geb
Level 117
God Stats
0W - 1L
1,760 SR
Queue Stats
8W - 10L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
8 / 1 / 17
9,967
831
10,108
12,689
13,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 3 / 15
10,688
891
18,785
10,181
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
j0hnykills1
Jing Wei
16
6 / 4 / 9
9,523
794
11,959
12,567
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
18
6 / 2 / 19
10,461
872
11,155
11,351
8,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
15
2 / 6 / 16
8,988
749
8,978
8,707
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
7 / 1 / 4
9,923
827
12,652
12,870
10,479
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 9 / 5
9,109
759
14,150
15,229
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Mu51cm0nk3y
Nemesis
15
1 / 8 / 9
8,862
739
6,271
16,337
8,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 7 / 4
7,500
625
4,293
9,606
3,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 7 / 4
7,869
656
4,394
17,223
16,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
39
32
Kills
13
16
Deaths
32
76
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
7
1
4
9
W
Camazotz
8
1
17
16.5
L
5
9
5
0.83
L
Nemesis
Mu51cm0nk3y
Nemesis
1
8
9
0.69
W
10
3
15
5.83
L
0
7
4
0.29
W
Jing Wei
j0hnykills1
Jing Wei
6
4
9
2.63
L
0
7
4
0.29
W
Tiamat
6
2
19
7.75
W
Scylla
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,985
Damage
41,760
55,495
Taken
71,265
34,869
Mitigated
46,136
16,740
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
12,652
2,011
460
337
12,870
10,479
0
2,819
9,833
0
40,322
W
Camazotz
10,108
3,518
0
7,567
12,689
13,681
143
4,369
8,320
0
16,380
L
14,150
4,786
0
1,563
15,229
6,595
0
4,985
9,970
23,383
2,889
L
Nemesis
Mu51cm0nk3y
Nemesis
6,271
794
1,334
3,651
16,337
8,802
0
2,979
13,206
675
15,593
W
18,785
8,634
0
1,153
10,181
4,449
838
3,889
6,292
0
39,723
L
4,293
1,421
33
80
9,606
3,624
0
3,728
5,761
0
15,747
W
Jing Wei
j0hnykills1
Jing Wei
11,959
8,650
0
3,203
12,567
5,276
1,246
3,907
8,660
0
38,205
L
4,394
334
295
965
17,223
16,636
0
5,622
11,563
15,693
0
W
Tiamat
11,155
991
0
3,504
11,351
8,357
785
2,525
8,826
35,447
0
W
Scylla
8,978
1,090
115
1,198
8,707
3,106
446
2,563
6,144
24,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,627
Gold Earned
43,263
232
Minions Killed
162
0
Camps Cleared
0
1,271,472
Distance Traveled
1,097,728
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,923
827
61
5
0
282,237
1
W
Camazotz
9,967
831
17
1
0
269,963
1
L
Freya
9,109
759
19
2
0
206,611
1
L
Nemesis
8,862
739
26
2
0
230,622
4
W
Skadi
10,688
891
61
5
0
259,928
1
L
Neith
7,500
625
26
2
0
181,087
0
W
Jing Wei
9,523
794
55
5
0
246,828
2
L
Geb
7,869
656
30
3
0
197,171
0
W
Tiamat
10,461
872
68
6
0
281,136
3
W
Scylla
8,988
749
31
3
0
213,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role