Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CoupeKid93
Ah Muzen Cab
Level 103
God Stats
13W - 16L
1,322 SR
Queue Stats
640W - 706L
1,382 Elo+
Solo
Bakasura
Bakasura
OrangeWolf81160
Bakasura
Level 54
God Stats
3W - 4L
1,503 SR
Queue Stats
151W - 187L
1,394 Elo+
Solo
Achilles
Achilles
XProdigyKX
Achilles
Level 81
God Stats
2W - 4L
1,503 SR
Queue Stats
176W - 157L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tassalhof
Morgan Le Fay
Level 74
God Stats
2W - 8L
1,382 SR
Queue Stats
182W - 185L
1,408 Elo+
Solo
Ymir
Ymir
youngmalachi2276
Ymir
Level 28
God Stats
1W - 2L
1,769 SR
Queue Stats
3W - 3L
1,737 Elo+
Party 1
Team Averages
Level 68
1,496 SR
1,479 Elo+

VS

Team Averages
Level 62
1,546 SR
1,507 Elo+
Set
Set
Owangatangg
Set
Level 49
God Stats
2W - 7L
1,500 SR
Queue Stats
63W - 46L
1,616 Elo+
Party 2
Athena
Athena
SheAWulf
Athena
Level 58
God Stats
4W - 5L
1,404 SR
Queue Stats
14W - 19L
1,349 Elo+
Solo
Zeus
Zeus
TFsuzbubs9y
Zeus
Level 80
God Stats
2W - 1L
1,761 SR
Queue Stats
87W - 78L
1,528 Elo+
Party 2
Izanami
Izanami
Yanni58
Izanami
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Chaac
Chaac
t_rexboi17
Chaac
Level 64
God Stats
14W - 9L
1,566 SR
Queue Stats
127W - 127L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CoupeKid93
Ah Muzen Cab
13
3 / 3 / 4
7,803
488
10,686
8,884
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
13
3 / 5 / 3
8,321
520
6,833
11,386
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
XProdigyKX
Achilles
13
1 / 3 / 1
7,190
449
8,229
14,454
8,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
tassalhof
Morgan Le Fay
14
4 / 6 / 2
8,279
517
9,489
13,083
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 3
7,980
499
4,491
15,326
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 3
8,930
558
7,584
13,043
5,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
SheAWulf
Athena
13
3 / 6 / 5
8,096
506
5,632
17,300
13,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
7 / 3 / 6
9,354
585
12,635
8,351
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Yanni58
Izanami
13
0 / 2 / 4
7,631
477
10,552
9,570
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
16
2 / 1 / 3
9,299
581
7,618
12,268
10,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
15
Kills
19
19
Deaths
15
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CoupeKid93
Ah Muzen Cab
3
3
4
1.67
L
Bakasura
3
5
3
0.9
W
7
3
3
2.83
W
Athena
SheAWulf
Athena
3
6
5
0.92
W
7
3
6
3.33
L
Achilles
XProdigyKX
Achilles
1
3
1
0.5
W
Izanami
Yanni58
Izanami
0
2
4
1
W
Chaac
2
1
3
3.5
L
Morgan Le Fay
tassalhof
Morgan Le Fay
4
6
2
0.83
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,728
Damage
44,021
63,133
Taken
60,532
33,130
Mitigated
36,597
13,762
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CoupeKid93
Ah Muzen Cab
10,686
5,908
984
2,950
8,884
3,329
188
2,014
6,840
0
60,984
L
Bakasura
6,833
4,987
0
2,704
11,386
3,835
0
3,773
7,474
0
42,427
W
7,584
4,234
0
2,872
13,043
5,780
116
2,569
10,136
0
57,179
W
Athena
SheAWulf
Athena
5,632
1,108
0
3,822
17,300
13,568
70
3,577
13,671
25,108
2,429
W
12,635
1,549
0
1,876
8,351
3,168
572
3,623
4,227
56,914
0
L
Achilles
XProdigyKX
Achilles
8,229
3,394
0
4,417
14,454
8,517
0
1,541
12,865
0
31,199
W
Izanami
Yanni58
Izanami
10,552
6,343
0
4,478
9,570
3,267
604
1,767
7,795
0
55,296
W
Chaac
7,618
1,215
0
5,323
12,268
10,814
1,115
1,782
10,309
0
59,767
L
Morgan Le Fay
tassalhof
Morgan Le Fay
9,489
1,240
45
1,740
13,083
3,438
0
6,424
6,346
33,891
0
L
4,491
851
0
922
15,326
14,011
0
3,371
11,911
19,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
43,310
344
Minions Killed
490
0
Camps Cleared
0
1,425,005
Distance Traveled
1,432,346
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,803
488
114
7
0
268,727
0
L
Bakasura
8,321
520
88
6
0
332,925
4
W
Set
8,930
558
88
6
0
308,969
0
W
Athena
8,096
506
42
3
0
268,606
5
W
Zeus
9,354
585
112
7
0
262,435
1
L
Achilles
7,190
449
67
4
0
289,230
1
W
Izanami
7,631
477
115
7
0
269,240
2
W
Chaac
9,299
581
133
8
0
323,096
1
L
Morgan Le Fay
8,279
517
53
3
0
278,511
2
L
Ymir
7,980
499
22
1
0
255,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role