Player Matchup

Mulan
Mulan
JeffriHD
Mulan
Level 107
God Stats
5W - 7L
1,861 SR
Queue Stats
210W - 231L
1,504 Elo+
Solo
Sylvanus
Sylvanus
MeatflapMike
Sylvanus
Level 43
God Stats
11W - 6L
1,709 SR
Queue Stats
54W - 53L
1,540 Elo+
Solo
Hel
Hel
SoloLaneEZ
Hel
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,573 Elo+
Solo
Izanami
Izanami
Spooderman17
Izanami
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,520 Elo+
Solo
Serqet
Serqet
Spyrotrek
Serqet
Level 48
God Stats
9W - 9L
1,511 SR
Queue Stats
211W - 210L
1,568 Elo+
Solo
Team Averages
Level 56
1,616 SR
1,541 Elo+

VS

Team Averages
Level 96
1,697 SR
1,570 Elo+
Guan Yu
Guan Yu
Apex_Godzilla417
Guan Yu
Level 144
God Stats
8W - 4L
1,776 SR
Queue Stats
220W - 181L
1,694 Elo+
Party 1
Kali
Kali
HulkingOwl
Kali
Level 41
God Stats
67W - 32L
1,765 SR
Queue Stats
217W - 165L
1,661 Elo+
Party 1
Zeus
Zeus
J_ThUmPzz
Zeus
Level 110
God Stats
99W - 42L
1,708 SR
Queue Stats
159W - 119L
1,622 Elo+
Party 1
Atlas
Atlas
PresidentCooch
Atlas
Level 87
God Stats
5W - 3L
1,738 SR
Queue Stats
260W - 204L
1,679 Elo+
Party 1
Cupid
Cupid
stevelikeschez
Cupid
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JeffriHD
Mulan
20
4 / 7 / 15
13,023
592
19,739
27,037
26,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
MeatflapMike
Sylvanus
18
4 / 3 / 21
11,956
543
12,657
22,281
24,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 6 / 15
11,526
524
12,226
17,519
10,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Spooderman17
Izanami
20
12 / 7 / 5
14,677
667
20,305
19,424
7,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Spyrotrek
Serqet
20
15 / 3 / 14
14,478
658
24,158
19,902
7,853
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 4
11,930
542
14,716
28,999
24,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 7 / 8
11,773
535
13,862
22,263
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
17
8 / 9 / 2
11,856
539
17,200
13,548
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 11
10,161
462
11,950
27,432
27,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 8 / 6
12,527
569
18,530
20,632
5,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
57
38
Kills
26
26
Deaths
38
70
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
L
5
7
8
1.29
L
Zeus
8
9
2
1
W
Mulan
JeffriHD
Mulan
4
7
15
1.64
W
Sylvanus
MeatflapMike
Sylvanus
4
3
21
4.83
L
1
6
11
1.08
W
3
6
15
1.75
W
Izanami
Spooderman17
Izanami
12
7
5
2.07
W
Serqet
Spyrotrek
Serqet
15
3
14
7.33
L
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,085
Damage
76,258
106,163
Taken
112,874
76,658
Mitigated
70,898
45,639
Healing
26,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,716
3,161
692
5,217
28,999
24,884
0
3,059
24,717
0
61,443
L
13,862
9,119
0
10,293
22,263
8,241
0
4,428
15,962
0
82,850
L
Zeus
17,200
1,457
0
836
13,548
4,448
177
5,609
7,645
64,346
0
W
Mulan
JeffriHD
Mulan
19,739
4,173
0
11,287
27,037
26,570
1,954
1,949
25,068
0
85,937
W
Sylvanus
MeatflapMike
Sylvanus
12,657
3,974
4,545
5,752
22,281
24,794
930
10,606
11,383
39,788
10,835
L
11,950
4,042
142
2,360
27,432
27,464
0
6,425
18,854
36,563
2,062
W
12,226
110
5,434
7,519
17,519
10,304
1,119
7,833
9,302
59,700
0
W
Izanami
Spooderman17
Izanami
20,305
14,625
0
5,368
19,424
7,137
5,413
5,093
14,257
0
112,198
W
Serqet
Spyrotrek
Serqet
24,158
4,119
0
5,734
19,902
7,853
994
4,784
14,844
0
90,445
L
18,530
10,626
138
6,696
20,632
5,861
474
3,031
17,509
0
90,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,660
Gold Earned
58,247
592
Minions Killed
574
0
Camps Cleared
0
2,101,163
Distance Traveled
1,912,136
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,930
542
136
6
0
384,498
1
L
Kali
11,773
535
120
5
0
419,986
2
L
Zeus
11,856
539
129
6
0
345,004
8
W
Mulan
13,023
592
150
7
0
402,384
2
W
Sylvanus
11,956
543
60
3
0
387,533
3
L
Atlas
10,161
462
46
2
0
402,826
0
W
Hel
11,526
524
93
4
0
426,363
0
W
Izanami
14,677
667
173
8
0
369,544
6
W
Serqet
14,478
658
116
5
0
515,339
4
L
Cupid
12,527
569
143
7
0
359,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role