Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Astral_Wizard24
Terra
Level 146
God Stats
1W - 0L
1,465 SR
Queue Stats
172W - 179L
1,576 Elo+
Solo
Bellona
Bellona
OneEy3dLotus
Bellona
Level 157
God Stats
4W - 3L
1,741 SR
Queue Stats
287W - 314L
1,516 Elo+
Solo
Hou Yi
Hou Yi
bobo000225
Hou Yi
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 39L
2,019 Elo+
Party 1
Tsukuyomi
Tsukuyomi
广西玉林美林街家多选超市
Tsukuyomi
Level 160
God Stats
6W - 4L
1,689 SR
Queue Stats
178W - 104L
1,687 Elo+
Party 1
Team Averages
Level 123
1,579 SR
1,660 Elo+

VS

Team Averages
Level 99
1,652 SR
1,581 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Amadoiscool
Cupid
Level 46
God Stats
7W - 11L
1,827 SR
Queue Stats
158W - 198L
1,432 Elo+
Solo
Xing Tian
Xing Tian
CrazyDiamond504
Xing Tian
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,621 Elo+
Party 2
The Morrigan
The Morrigan
ItsAntonio0069
The Morrigan
Level 145
God Stats
7W - 2L
1,902 SR
Queue Stats
107W - 75L
1,726 Elo+
Party 2
Guan Yu
Guan Yu
Killer_Javi41
Guan Yu
Level 148
God Stats
4W - 2L
1,530 SR
Queue Stats
196W - 161L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
5 / 0 / 5
8,246
589
4,092
7,440
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 4
7,301
522
1,136
6,695
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
OneEy3dLotus
Bellona
14
1 / 2 / 3
8,309
594
7,654
11,051
8,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
bobo000225
Hou Yi
16
6 / 1 / 4
9,270
662
11,291
6,909
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 2
7,978
570
7,857
8,783
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 1 / 3
7,021
502
3,684
3,865
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 0
5,704
407
1,683
8,108
1,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
CrazyDiamond504
Xing Tian
7
0 / 8 / 0
5,095
364
1,341
13,235
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
ItsAntonio0069
The Morrigan
13
3 / 2 / 1
7,647
546
3,236
7,618
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
13
1 / 3 / 2
7,279
520
5,974
13,244
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
5
5
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
5
7.5
L
Janus
 
Janus
1
1
3
2.5
L
0
4
0
0
W
0
1
4
2
L
Xing Tian
CrazyDiamond504
Xing Tian
0
8
0
0
L
The Morrigan
ItsAntonio0069
The Morrigan
3
2
1
1.75
L
Guan Yu
1
3
2
0.67
W
Bellona
OneEy3dLotus
Bellona
1
2
3
1.25
W
Hou Yi
bobo000225
Hou Yi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,030
Damage
15,918
40,878
Taken
46,070
28,179
Mitigated
19,155
16,656
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,092
410
0
1,460
7,440
8,928
490
903
6,338
14,881
6,121
L
Janus
 
Janus
3,684
50
0
591
3,865
853
0
481
3,384
35,938
0
L
1,683
690
22
2,117
8,108
1,922
0
1,742
6,366
0
30,199
W
1,136
254
402
1,522
6,695
5,246
1,310
2,452
4,030
34,669
0
L
Xing Tian
CrazyDiamond504
Xing Tian
1,341
50
0
384
13,235
5,531
0
1,956
11,279
9,958
0
L
The Morrigan
ItsAntonio0069
The Morrigan
3,236
518
0
2,483
7,618
2,378
37
629
6,989
37,008
196
L
Guan Yu
5,974
768
85
5,189
13,244
8,471
0
0
13,244
0
42,534
W
Bellona
OneEy3dLotus
Bellona
7,654
3,912
0
5,623
11,051
8,629
214
1,373
9,047
0
49,425
W
Hou Yi
bobo000225
Hou Yi
11,291
5,653
0
3,099
6,909
2,337
168
1,997
4,912
0
76,759
W
7,857
1,772
0
4,550
8,783
3,039
1,296
1,340
7,216
0
49,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
32,746
442
Minions Killed
310
0
Camps Cleared
0
1,439,573
Distance Traveled
1,295,442
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,246
589
36
3
0
320,827
4
L
Janus
7,021
502
64
5
0
269,658
1
L
Cupid
5,704
407
55
4
0
249,410
3
W
Terra
7,301
522
66
5
0
318,918
4
L
Xing Tian
5,095
364
12
1
0
217,395
0
L
The Morrigan
7,647
546
86
6
0
272,670
2
L
Guan Yu
7,279
520
93
7
0
286,309
3
W
Bellona
8,309
594
113
8
0
235,595
3
W
Hou Yi
9,270
662
130
9
0
241,677
3
W
Tsukuyomi
7,978
570
97
7
0
322,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role