Player Matchup

Khepri
Khepri
IFUJOEUKNOW
Khepri
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 45L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
KingArthurs3
Erlang Shen
Level 159
God Stats
3W - 5L
1,516 SR
Queue Stats
126W - 125L
1,604 Elo+
Party 3
Hou Yi
Hou Yi
TheNewBowsr
Hou Yi
Level 128
God Stats
1W - 6L
1,121 SR
Queue Stats
394W - 366L
1,535 Elo+
Party 2
Arachne
Arachne
TheSilkinson
Arachne
Level 87
God Stats
9W - 9L
1,694 SR
Queue Stats
130W - 147L
1,577 Elo+
Party 3
Chronos
Chronos
liraSP13
Chronos
Level 100
God Stats
4W - 2L
1,483 SR
Queue Stats
128W - 109L
1,548 Elo+
Party 2
Team Averages
Level 112
1,463 SR
1,560 Elo+

VS

Team Averages
Level 109
1,596 SR
1,580 Elo+
Apollo
Apollo
AngryWheelChair
Apollo
Level 111
God Stats
2W - 1L
1,750 SR
Queue Stats
103W - 91L
1,584 Elo+
Party 1
Pele
Pele
Brett121
Pele
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 58L
1,538 Elo+
Party 1
Skadi
Skadi
Morphun1746
Skadi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 82L
1,604 Elo+
Solo
Ganesha
Ganesha
Young Cwespy
Ganesha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 99L
1,538 Elo+
Party 1
Raijin
Raijin
neisnois
Raijin
Level 88
God Stats
4W - 1L
1,731 SR
Queue Stats
108W - 88L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 2 / 9
7,255
484
4,476
8,033
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
KingArthurs3
Erlang Shen
15
2 / 1 / 0
8,407
560
2,562
7,130
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
14
6 / 2 / 0
8,622
575
6,905
9,300
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
TheSilkinson
Arachne
9
2 / 5 / 0
6,715
448
2,593
8,115
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
liraSP13
Chronos
13
5 / 2 / 3
8,144
543
14,321
11,010
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
9,622
641
7,077
12,030
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
13
6 / 4 / 4
8,679
579
6,284
11,425
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 6 / 3
7,035
469
6,171
7,725
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Young Cwespy
Ganesha
10
0 / 1 / 3
6,911
461
2,074
11,681
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
neisnois
Raijin
12
2 / 6 / 4
8,047
536
6,550
8,145
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
15
Kills
12
12
Deaths
17
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Pele
6
4
4
2
L
Khepri
0
2
9
2.25
L
Erlang Shen
KingArthurs3
Erlang Shen
2
1
0
2
W
0
6
3
0.25
L
Hou Yi
6
2
0
3
L
Arachne
TheSilkinson
Arachne
2
5
0
0.4
W
Ganesha
Young Cwespy
Ganesha
0
1
3
1.5
L
Chronos
liraSP13
Chronos
5
2
3
3.25
W
Raijin
neisnois
Raijin
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
28,156
43,588
Taken
51,006
21,198
Mitigated
20,347
12,721
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,077
4,141
0
7,853
12,030
4,486
1,066
3,524
8,506
0
71,512
W
Pele
6,284
1,908
0
2,487
11,425
4,850
0
4,940
6,485
0
45,123
L
Khepri
4,476
768
0
1,016
8,033
5,796
0
2,360
4,870
20,310
2,492
L
Erlang Shen
KingArthurs3
Erlang Shen
2,562
906
0
2,583
7,130
5,578
0
0
6,952
0
52,711
W
6,171
2,752
0
410
7,725
1,695
0
2,568
5,157
0
36,292
L
Hou Yi
6,905
3,838
0
4,274
9,300
3,533
584
1,570
7,220
0
64,860
L
Arachne
TheSilkinson
Arachne
2,593
2,291
0
437
8,115
2,401
23
503
7,512
0
28,158
W
Ganesha
Young Cwespy
Ganesha
2,074
270
379
3,753
11,681
6,620
0
5,481
6,200
15,277
0
L
Chronos
liraSP13
Chronos
14,321
5,595
0
4,411
11,010
3,890
400
3,645
7,111
57,503
0
W
Raijin
neisnois
Raijin
6,550
679
0
956
8,145
2,696
0
5,585
2,560
37,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
40,294
420
Minions Killed
374
0
Camps Cleared
0
1,350,858
Distance Traveled
1,415,126
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,622
641
128
9
0
294,321
1
W
Pele
8,679
579
89
6
0
296,101
2
L
Khepri
7,255
484
30
2
0
301,266
7
L
Erlang Shen
8,407
560
121
8
0
298,771
1
W
Skadi
7,035
469
69
5
0
296,194
6
L
Hou Yi
8,622
575
115
8
0
261,155
2
L
Arachne
6,715
448
67
4
0
226,114
3
W
Ganesha
6,911
461
5
0
0
285,839
2
L
Chronos
8,144
543
87
6
0
263,552
1
W
Raijin
8,047
536
83
6
0
242,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role