Player Matchup

Athena
Athena
DisgracedElement
Athena
Level 141
God Stats
9W - 10L
1,715 SR
Queue Stats
427W - 390L
1,507 Elo+
Solo
Chaac
Chaac
NaCl-i
Chaac
Level 108
God Stats
13W - 11L
1,582 SR
Queue Stats
359W - 368L
1,520 Elo+
Party 1
Hel
Hel
Natthy48
Hel
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,518 Elo+
Solo
Neith
Neith
Stealthpanda
Neith
Level 129
God Stats
2W - 3L
1,177 SR
Queue Stats
89W - 94L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
sljag
Erlang Shen
Level 128
God Stats
34W - 19L
1,638 SR
Queue Stats
572W - 554L
1,538 Elo+
Party 1
Team Averages
Level 125
1,522 SR
1,515 Elo+

VS

Team Averages
Level 84
1,551 SR
1,530 Elo+
Agni
Agni
JTFSU
Agni
Level 67
God Stats
8W - 4L
1,686 SR
Queue Stats
245W - 248L
1,510 Elo+
Party 2
Osiris
Osiris
KingChxrles98
Osiris
Level 108
God Stats
2W - 6L
1,314 SR
Queue Stats
296W - 290L
1,524 Elo+
Party 2
Ares
Ares
Spyrotrek
Ares
Level 48
God Stats
1W - 4L
1,781 SR
Queue Stats
211W - 210L
1,582 Elo+
Solo
Ratatoskr
Ratatoskr
TheRealCeltic
Ratatoskr
Level 71
God Stats
6W - 11L
1,511 SR
Queue Stats
63W - 83L
1,502 Elo+
Party 2
Hou Yi
Hou Yi
sad7102
Hou Yi
Level 124
God Stats
24W - 32L
1,464 SR
Queue Stats
218W - 231L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
9,673
569
8,035
14,331
15,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
NaCl-i
Chaac
18
8 / 0 / 6
11,001
647
10,409
12,660
9,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
5 / 2 / 8
10,714
630
8,792
10,500
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 3 / 7
10,240
602
11,018
8,561
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
sljag
Erlang Shen
18
5 / 0 / 4
11,473
675
9,583
13,363
18,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JTFSU
Agni
15
2 / 5 / 1
8,906
524
9,459
10,593
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 0
7,323
431
5,689
14,391
13,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
10
0 / 6 / 4
7,132
420
6,778
19,083
17,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
TheRealCeltic
Ratatoskr
9
1 / 2 / 1
6,580
387
2,280
6,745
2,456
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hou Yi
sad7102
Hou Yi
14
3 / 5 / 0
8,092
476
8,041
13,323
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
25
Kills
6
6
Deaths
25
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Agni
JTFSU
Agni
2
5
1
0.5
L
0
7
0
0
W
Chaac
NaCl-i
Chaac
8
0
6
11
W
5
2
8
4.5
L
Ares
0
6
4
0.33
W
3
3
7
2.17
L
Ratatoskr
TheRealCeltic
Ratatoskr
1
2
1
0.75
L
Hou Yi
sad7102
Hou Yi
3
5
0
0.6
W
Erlang Shen
sljag
Erlang Shen
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,837
Damage
32,247
59,415
Taken
64,135
51,206
Mitigated
41,505
30,670
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,035
2,231
599
2,927
14,331
15,282
999
4,921
9,276
21,362
4,159
L
Agni
JTFSU
Agni
9,459
583
0
240
10,593
3,517
0
3,053
7,344
58,963
0
L
5,689
2,865
0
4,632
14,391
13,682
0
759
13,618
0
41,433
W
Chaac
NaCl-i
Chaac
10,409
1,908
0
7,785
12,660
9,165
1,278
2,648
9,877
0
83,151
W
8,792
675
3,166
6,920
10,500
3,985
712
4,228
6,038
70,653
0
L
Ares
6,778
1,020
215
2,467
19,083
17,518
0
6,270
12,609
20,471
0
W
11,018
4,336
0
2,560
8,561
4,040
5,954
3,331
5,230
0
81,114
L
Ratatoskr
TheRealCeltic
Ratatoskr
2,280
1,023
0
1,414
6,745
2,456
0
1,153
5,510
0
26,968
L
Hou Yi
sad7102
Hou Yi
8,041
4,935
0
3,128
13,323
4,332
0
4,096
9,091
0
57,136
W
Erlang Shen
sljag
Erlang Shen
9,583
5,527
0
6,713
13,363
18,734
884
603
12,757
0
85,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,101
Gold Earned
38,033
617
Minions Killed
401
0
Camps Cleared
0
1,857,308
Distance Traveled
1,460,989
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,673
569
35
2
0
367,596
4
L
Agni
8,906
524
124
7
0
313,422
8
L
Osiris
7,323
431
78
5
0
324,545
2
W
Chaac
11,001
647
151
9
0
424,734
2
W
Hel
10,714
630
136
8
0
401,689
3
L
Ares
7,132
420
29
2
0
325,940
4
W
Neith
10,240
602
145
9
0
317,176
3
L
Ratatoskr
6,580
387
57
3
0
223,428
3
L
Hou Yi
8,092
476
113
7
0
273,654
4
W
Erlang Shen
11,473
675
150
9
0
346,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role