Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
B00MSTiX75
Gilgamesh
Level 128
God Stats
5W - 2L
1,252 SR
Queue Stats
55W - 85L
1,344 Elo+
Party 3
Athena
Athena
For Butterz
Athena
Level 149
God Stats
6W - 5L
1,596 SR
Queue Stats
70W - 66L
1,520 Elo+
Party 2
Mercury
Mercury
MVP H3adshot94
Mercury
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 58L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
SupremeAlah22
Nu Wa
Level 84
God Stats
6W - 21L
1,325 SR
Queue Stats
119W - 142L
1,423 Elo+
Solo
Team Averages
Level 120
1,435 SR
1,478 Elo+

VS

Team Averages
Level 109
1,549 SR
1,396 Elo+
Atlas
Atlas
DCman9909
Atlas
Level 133
God Stats
1W - 2L
1,503 SR
Queue Stats
60W - 54L
1,514 Elo+
Solo
Ravana
Ravana
MaxCharp
Ravana
Level 79
God Stats
0W - 2L
1,460 SR
Queue Stats
24W - 41L
1,333 Elo+
Solo
Eset
Eset
OrionPax98
Eset
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,238 Elo+
Party 1
Shiva
Shiva
Shunsui U
Shiva
Level 156
God Stats
21W - 24L
1,527 SR
Queue Stats
93W - 125L
1,525 Elo+
Solo
Chiron
Chiron
jasonzidane
Chiron
Level 94
God Stats
1W - 1L
1,756 SR
Queue Stats
10W - 13L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 1 / 15
12,855
756
15,962
11,293
5,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
B00MSTiX75
Gilgamesh
20
8 / 4 / 12
14,150
832
18,328
30,530
22,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
19
6 / 4 / 19
13,352
785
17,645
23,868
24,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
5 / 6 / 11
12,779
752
13,491
15,136
6,655
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
5 / 4 / 11
12,739
749
18,432
10,116
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DCman9909
Atlas
18
3 / 6 / 10
11,731
690
13,748
26,567
34,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
MaxCharp
Ravana
18
3 / 7 / 10
11,463
674
8,938
16,732
13,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 8 / 9
11,564
680
10,749
21,420
20,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shiva
Shunsui U
Shiva
20
9 / 2 / 5
13,256
780
16,056
18,111
13,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
18
3 / 8 / 8
11,616
683
17,507
18,984
8,439
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
61
31
Kills
19
19
Deaths
31
68
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
15
14.5
W
Gilgamesh
B00MSTiX75
Gilgamesh
8
4
12
3.5
L
Atlas
DCman9909
Atlas
3
6
10
1.33
W
Athena
6
4
19
3.88
W
5
6
11
1.75
L
Ravana
MaxCharp
Ravana
3
7
10
1.14
L
1
8
9
0.69
L
Shiva
Shunsui U
Shiva
9
2
5
5.75
W
5
4
11
2.63
L
Chiron
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,858
Damage
66,998
90,943
Taken
101,814
61,993
Mitigated
89,921
19,802
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,962
6,292
0
3,490
11,293
5,394
1,710
4,499
6,750
0
48,844
W
Gilgamesh
B00MSTiX75
Gilgamesh
18,328
5,546
2,821
9,444
30,530
22,498
2,233
7,631
22,479
2,918
40,673
L
Atlas
DCman9909
Atlas
13,748
5,181
403
3,612
26,567
34,510
0
9,790
16,777
32,748
0
W
Athena
17,645
3,235
1,136
2,669
23,868
24,086
795
4,933
18,504
31,845
0
W
13,491
2,758
0
232
15,136
6,655
2,565
5,097
9,942
0
44,885
L
Ravana
MaxCharp
Ravana
8,938
1,568
580
1,348
16,732
13,469
49
7,086
9,646
0
22,633
L
10,749
1,140
77
1,257
21,420
20,148
612
4,622
16,798
46,323
0
L
Shiva
Shunsui U
Shiva
16,056
2,634
1,521
2,136
18,111
13,355
0
8,441
9,670
0
56,405
W
18,432
4,217
0
10
10,116
3,360
1,987
2,337
7,521
53,734
0
L
Chiron
17,507
9,338
735
2,588
18,984
8,439
174
7,728
11,160
0
49,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,875
Gold Earned
59,630
260
Minions Killed
255
0
Camps Cleared
0
1,739,152
Distance Traveled
1,528,052
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,855
756
53
3
0
339,220
4
W
Gilgamesh
14,150
832
41
2
0
333,382
2
L
Atlas
11,731
690
26
2
0
321,061
2
W
Athena
13,352
785
18
1
0
347,897
0
W
Mercury
12,779
752
72
4
0
401,403
3
L
Ravana
11,463
674
44
3
0
306,265
0
L
Eset
11,564
680
56
3
0
266,844
0
L
Shiva
13,256
780
77
5
0
345,209
3
W
Nu Wa
12,739
749
76
4
0
317,250
1
L
Chiron
11,616
683
52
3
0
288,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role