Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Mia642
Ah Muzen Cab
Level 105
God Stats
0W - 2L
1,244 SR
Queue Stats
221W - 280L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Xx69MOUSE69xX
Cthulhu
Level 33
God Stats
12W - 13L
1,521 SR
Queue Stats
231W - 292L
1,387 Elo+
Party 1
Atlas
Atlas
buisnesstime
Atlas
Level 119
God Stats
3W - 6L
1,240 SR
Queue Stats
203W - 240L
1,379 Elo+
Party 1
Team Averages
Level 86
1,335 SR
1,383 Elo+

VS

Team Averages
Level 94
1,516 SR
1,421 Elo+
Merlin
Merlin
Carlor98
Merlin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,371 Elo+
Solo
Atlas
Atlas
Mawisho001
Atlas
Level 60
God Stats
15W - 20L
1,479 SR
Queue Stats
25W - 30L
1,496 Elo+
Solo
Guan Yu
Guan Yu
W9EMAN
Guan Yu
Level 120
God Stats
16W - 10L
1,570 SR
Queue Stats
239W - 293L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mia642
Ah Muzen Cab
18
2 / 4 / 5
12,096
637
14,669
18,049
6,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
16
1 / 3 / 4
12,065
635
9,440
16,579
18,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 6 / 1
12,734
670
18,544
18,724
10,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Carlor98
Merlin
18
4 / 5 / 7
13,191
694
18,469
14,306
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
19
7 / 2 / 5
14,666
772
14,797
20,649
16,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
W9EMAN
Guan Yu
16
2 / 4 / 10
12,354
650
12,446
23,234
21,277
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
13
13
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
Carlor98
Merlin
4
5
7
1.5
W
Atlas
7
2
5
4.75
L
Ah Muzen Cab
Mia642
Ah Muzen Cab
2
4
5
1.13
W
Guan Yu
W9EMAN
Guan Yu
2
4
10
1.75
L
Cthulhu
1
3
4
1
L
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,653
Damage
45,712
53,352
Taken
58,189
35,618
Mitigated
42,018
11,917
Healing
27,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Carlor98
Merlin
18,469
1,227
1,246
3,618
14,306
4,555
1,543
8,031
6,275
78,369
0
W
Atlas
14,797
4,624
1,219
6,606
20,649
16,186
492
8,723
11,926
36,789
0
L
Ah Muzen Cab
Mia642
Ah Muzen Cab
14,669
6,047
0
7,152
18,049
6,603
0
10,057
7,609
0
70,342
W
Guan Yu
W9EMAN
Guan Yu
12,446
847
6,368
8,646
23,234
21,277
569
11,977
11,257
1,112
22,843
L
Cthulhu
9,440
949
571
2,477
16,579
18,127
0
10,147
5,939
28,311
0
L
18,544
6,340
294
1,423
18,724
10,888
0
13,118
5,228
36,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,895
Gold Earned
40,211
188
Minions Killed
220
7
Camps Cleared
8
979,458
Distance Traveled
1,017,457
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,191
694
154
8
7
314,594
0
W
Atlas
14,666
772
41
2
0
364,195
3
L
Ah Muzen Cab
12,096
637
105
6
6
345,111
0
W
Guan Yu
12,354
650
25
1
1
338,668
0
L
Cthulhu
12,065
635
53
3
0
339,096
2
L
Atlas
12,734
670
30
2
1
295,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role